diff --git a/init.lua b/init.lua index b2776a9..4f44c31 100644 --- a/init.lua +++ b/init.lua @@ -8,6 +8,11 @@ underworlds_mod.version = "1.0" underworlds_mod.path = minetest.get_modpath(minetest.get_current_modname()) underworlds_mod.world = minetest.get_worldpath() +underworlds_mod.integration = minetest.setting_getbool('underworlds_mod_integration') +if underworlds_mod.integration == nil then + underworlds_mod.integration = false +end + underworlds_mod.underzones = { Caina = { @@ -16,8 +21,8 @@ underworlds_mod.underzones = { column_node = 'default:ice', column_node_rare = 'underworlds:thin_ice', floor_node = 'default:ice', - high_chunk = -12, - low_chunk = -14, + high_chunk = -14, + low_chunk = -16, regular_columns = false, stalactite = 'underworlds:icicle_down', stalactite_chance = 12, @@ -32,8 +37,8 @@ underworlds_mod.underzones = { floor_node = 'underworlds:hot_cobble', fluid = 'default:lava_source', fluid_chance = 1200, - high_chunk = -16, - low_chunk = -18, + high_chunk = -18, + low_chunk = -20, lake = 'default:lava_source', lake_level = 5, regular_columns = false, @@ -48,8 +53,8 @@ underworlds_mod.underzones = { column_node = 'default:steelblock', floor_depth = 10, floor_node = 'underworlds:hot_brass', - high_chunk = -20, - low_chunk = -20, + high_chunk = -22, + low_chunk = -22, regular_columns = true, stone_depth = 1, vary = false, @@ -62,10 +67,10 @@ underworlds_mod.underzones = { floor_node = 'underworlds:polluted_dirt', fluid = 'underworlds:water_poison_source', fluid_chance = 2000, - high_chunk = -22, + high_chunk = -24, lake = 'underworlds:water_poison_source', lake_level = 10, - low_chunk = -24, + low_chunk = -26, regular_columns = false, stone_depth = 2, vary = true, @@ -74,8 +79,8 @@ underworlds_mod.underzones = { name = 'Styx', ceiling_node = 'default:dirt', floor_node = 'default:dirt', - high_chunk = -26, - low_chunk = -30, + high_chunk = -28, + low_chunk = -32, regular_columns = false, stone_depth = 2, sea_chunk = -16, diff --git a/undergen.lua b/undergen.lua index 46faf48..e1534d6 100644 --- a/undergen.lua +++ b/undergen.lua @@ -77,9 +77,9 @@ underworlds_mod.undergen = function(minp, maxp, data, p2data, area, node, underz data[ivm] = node["air"] end write = true - elseif y < underzone.ceiling + 10 - (underzone.vary and terrain[index] or 0) then + elseif y < underzone.ceiling + 10 - (underzone.vary and terrain[index] or 0) and (not underworlds_mod.integration or data[ivm] ~= node['air']) then data[ivm] = node["default:stone"] - elseif y > underzone.floor - 10 + (underzone.vary and terrain[index] or 0) then + elseif y > underzone.floor - 10 + (underzone.vary and terrain[index] or 0) and (not underworlds_mod.integration or data[ivm] ~= node['air']) then data[ivm] = node["default:stone"] end