diff --git a/init.lua b/init.lua index 0656aba..b2776a9 100644 --- a/init.lua +++ b/init.lua @@ -16,8 +16,8 @@ underworlds_mod.underzones = { column_node = 'default:ice', column_node_rare = 'underworlds:thin_ice', floor_node = 'default:ice', - high_chunk = -2, - low_chunk = -4, + high_chunk = -12, + low_chunk = -14, regular_columns = false, stalactite = 'underworlds:icicle_down', stalactite_chance = 12, @@ -32,8 +32,8 @@ underworlds_mod.underzones = { floor_node = 'underworlds:hot_cobble', fluid = 'default:lava_source', fluid_chance = 1200, - high_chunk = -6, - low_chunk = -8, + high_chunk = -16, + low_chunk = -18, lake = 'default:lava_source', lake_level = 5, regular_columns = false, @@ -48,8 +48,8 @@ underworlds_mod.underzones = { column_node = 'default:steelblock', floor_depth = 10, floor_node = 'underworlds:hot_brass', - high_chunk = -10, - low_chunk = -10, + high_chunk = -20, + low_chunk = -20, regular_columns = true, stone_depth = 1, vary = false, @@ -62,10 +62,10 @@ underworlds_mod.underzones = { floor_node = 'underworlds:polluted_dirt', fluid = 'underworlds:water_poison_source', fluid_chance = 2000, - high_chunk = -12, + high_chunk = -22, lake = 'underworlds:water_poison_source', lake_level = 10, - low_chunk = -14, + low_chunk = -24, regular_columns = false, stone_depth = 2, vary = true, @@ -74,8 +74,8 @@ underworlds_mod.underzones = { name = 'Styx', ceiling_node = 'default:dirt', floor_node = 'default:dirt', - high_chunk = -16, - low_chunk = -20, + high_chunk = -26, + low_chunk = -30, regular_columns = false, stone_depth = 2, sea_chunk = -16, diff --git a/mapgen.lua b/mapgen.lua index bc308be..cb0d9f8 100644 --- a/mapgen.lua +++ b/mapgen.lua @@ -93,7 +93,7 @@ local function pgenerate(...) --local status, err = true --generate(...) if not status then - print('Treegen: Could not generate terrain:') + print('Underworlds: Could not generate terrain:') print(dump(err)) collectgarbage("collect") end