diff --git a/steel/depends.txt b/steel/depends.txt deleted file mode 100644 index be9f147..0000000 --- a/steel/depends.txt +++ /dev/null @@ -1,6 +0,0 @@ -default -darkage? -streets? -homedecor? -protector? -node_ownership? diff --git a/steel/init.lua b/steel/init.lua deleted file mode 100644 index 20c30a6..0000000 --- a/steel/init.lua +++ /dev/null @@ -1,322 +0,0 @@ -dofile(minetest.get_modpath("steel").."/rust.lua") - -if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then - steel_expect_infinite_stacks = true -else - steel_expect_infinite_stacks = false -end - -function steel_node_is_owned(pos, placer) - local ownername = false - if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod - if HasOwner(pos, placer) then -- returns true if the node is owned - if not IsPlayerNodeOwner(pos, placer:get_player_name()) then - if type(getLastOwner) == "function" then -- ...is an old version - ownername = getLastOwner(pos) - elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version - ownername = GetNodeOwnerName(pos) - else - ownername = "someone" - end - end - end - - elseif type(isprotect)=="function" then -- glomie's protection mod - if not isprotect(5, pos, placer) then - ownername = "someone" - end - elseif type(protector)=="table" and type(protector.can_dig)=="function" then -- Zeg9's protection mod - if not protector.can_dig(5, pos, placer) then - ownername = "someone" - end - end - - if ownername ~= false then - minetest.chat_send_player( placer:get_player_name(), ("Sorry, %s owns that spot."):format(ownername) ) - return true - else - return false - end -end - -function steel_rotate_and_place(itemstack, placer, pointed_thing) - - local node = minetest.get_node(pointed_thing.under) - if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then - if steel_node_is_owned(pointed_thing.above, placer) then - return itemstack - end - local above = pointed_thing.above - local under = pointed_thing.under - local pitch = placer:get_look_pitch() - local node = minetest.get_node(above) - local fdir = minetest.dir_to_facedir(placer:get_look_dir()) - local wield_name = itemstack:get_name() - - if node.name ~= "air" then return end - - local iswall = (above.x ~= under.x) or (above.z ~= under.z) - local isceiling = (above.x == under.x) and (above.z == under.z) and (pitch > 0) - - if iswall then - local dirs = { 2, 3, 0, 1 } - minetest.add_node(above, {name = wield_name.."_wall", param2 = dirs[fdir+1] }) -- place wall variant - elseif isceiling then - minetest.add_node(above, {name = wield_name.."_wall", param2 = 19 }) -- place wall variant on ceiling - else - minetest.add_node(above, {name = wield_name }) -- place regular variant - end - - if not steel_expect_infinite_stacks then - itemstack:take_item() - return itemstack - end - else - minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) - end -end - -minetest.register_node("steel:plate_soft", { - description = "Soft steel plate", - tiles = {"steelplatesoft.png"}, - is_ground_content = true, - groups = {cracky=2}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("steel:plate_hard", { - description = "Hardened steel plate", - tiles = {"steelplatehard.png"}, - is_ground_content = true, - groups = {cracky=1}, - sounds = default.node_sound_stone_defaults(), -}) - -minetest.register_node("steel:plate_rusted", { - description = "Rusted steel plate", - tiles = {"steel_rusted.png"}, - is_ground_content = true, - groups = {cracky=1,choppy=1}, - sounds = default.node_sound_stone_defaults(), -}) - -if minetest.registered_nodes["streets:steel_support"] then - minetest.register_alias("steel:strut","streets:steel_support") -else - minetest.register_node("steel:strut", { - drawtype = "glasslike", - description = "Strut", - tiles = {"strut.png"}, - is_ground_content = true, - paramtype= "light", - groups = {choppy=1,cracky=1}, - sounds = default.node_sound_stone_defaults(), - }) - minetest.register_alias("streets:steel_support","steel:strut") -end -minetest.register_node("steel:grate_soft", { - description = "Soft Steel Grate", - drawtype = "fencelike", - tiles = {"worldgratesoft.png"}, - inventory_image = "gratesoft.png", - wield_image = "gratesoft.png", - paramtype = "light", - is_ground_content = true, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {cracky=2,choppy=2}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("steel:grate_hard", { - description = "Hardened Steel Grate", - drawtype = "fencelike", - tiles = {"worldgratehard.png"}, - inventory_image = "gratehard.png", - wield_image = "gratehard.png", - paramtype = "light", - is_ground_content = true, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {cracky=1,choppy=1}, - sounds = default.node_sound_wood_defaults(), -}) - -minetest.register_node("steel:roofing", { - description = "Corrugated steel roofing", - drawtype = "raillike", - tiles = {"corrugated_steel.png"}, - inventory_image = "corrugated_steel.png", - wield_image = "corrugated_steel.png", - paramtype = "light", - is_ground_content = true, - walkable = true, - selection_box = { - type = "fixed", - -- but how to specify the dimensions for curved and sideways rails? - fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, - }, - groups = {bendy=2,snappy=1,dig_immediate=2}, - on_place = function(itemstack, placer, pointed_thing) - steel_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end -}) - -minetest.register_node("steel:roofing_wall", { - description = "Corrugated steel wall", - drawtype = "nodebox", - tiles = {"corrugated_steel.png"}, - inventory_image = "corrugated_steel.png", - wield_image = "corrugated_steel.png", - paramtype = "light", - paramtype2 = "facedir", - is_ground_content = true, - walkable = true, - groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}, - drop = "steel:roofing", - on_place = function(itemstack, placer, pointed_thing) - steel_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.48, 0.5, 0.5, -0.48 } - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, -0.4 } - }, -}) - -if homedecor_register_slope and homedecor_register_roof then - homedecor_register_slope("steel", "roofing", - "steel:roofing", - {bendy=2,snappy=1,dig_immediate=2}, - {"corrugated_steel.png"}, - "Corrugated steel roofing" - ) - homedecor_register_roof("steel", "roofing", - {bendy=2,snappy=1,dig_immediate=2}, - {"corrugated_steel.png"}, - "Corrugated steel roofing" - ) -end - - --steel scrap are only used to recover ingots - -minetest.register_craftitem("steel:scrap", { - description = "Steel scraps", - inventory_image = "scrap.png", -}) - - --recipes - -minetest.register_craft({ - output = 'steel:plate_soft 2', - recipe = { - {'default:steelblock', 'default:steelblock'}, - {'default:steelblock', 'default:steelblock'}, - } -}) - - - -minetest.register_craft({ - type = "cooking", - output = "steel:plate_hard", - recipe = "steel:plate_soft", -}) - - -minetest.register_craft({ - output = 'steel:grate_soft 4', - recipe = { - {'darkage:iron_stick', 'default:steel_ingot', 'darkage:iron_stick'}, - {'darkage:iron_stick', 'default:steel_ingot', 'darkage:iron_stick'}, - } -}) - - -minetest.register_craft({ - type = "cooking", - output = "steel:grate_hard", - recipe = "steel:grate_soft", -}) - --- only register this craft if streets is not loaded -if not minetest.registered_nodes["streets:steel_support"] then - minetest.register_craft({ - output = 'steel:strut 5', - recipe = { - {'default:steel_ingot', '', 'default:steel_ingot'}, - {'', 'default:steel_ingot', ''}, - {'default:steel_ingot', '', 'default:steel_ingot'}, - } - }) -end - -minetest.register_craft({ - output = 'steel:roofing 6', - recipe = { - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, - } -}) - --remelting recipes - -minetest.register_craft({ - output = 'steel:scrap 2', - recipe = { - {'steel:strut'}, - } -}) - -minetest.register_craft({ - output = 'steel:scrap 2', - recipe = { - {'steel:grate_soft'}, - } -}) - -minetest.register_craft({ - output = 'steel:scrap 2', - recipe = { - {'steel:grate_hard'}, - } -}) - -minetest.register_craft({ - output = 'steel:scrap', - recipe = { - {'steel:roofing'}, - } -}) - -minetest.register_craft({ - output = 'steel:scrap 4', - recipe = { - {'steel:plate_soft'}, - } -}) - -minetest.register_craft({ - output = 'steel:scrap 4', - recipe = { - {'steel:plate_hard'}, - } -}) - -minetest.register_craft({ - output = 'default:iron_lump', - recipe = { - {'steel:scrap', 'steel:scrap'}, - } -}) - - - - diff --git a/steel/recipes.png b/steel/recipes.png deleted file mode 100644 index 7b10124..0000000 Binary files a/steel/recipes.png and /dev/null differ diff --git a/steel/rust.lua b/steel/rust.lua deleted file mode 100644 index 9eea7ca..0000000 --- a/steel/rust.lua +++ /dev/null @@ -1,15 +0,0 @@ -local function moss(input, output) - minetest.register_abm({ - nodenames = {input}, - neighbors = {"group:water"}, - interval = 50, - chance = 20, - action = function(pos) - if not minetest.find_node_near(pos, 3, output) then - minetest.add_node(pos, {name=output}) - end - end, - }) -end - -moss("steel:plate_soft", "steel:plate_rusted") diff --git a/steel/textures/corrugated_steel.png b/steel/textures/corrugated_steel.png deleted file mode 100644 index a704a85..0000000 Binary files a/steel/textures/corrugated_steel.png and /dev/null differ diff --git a/steel/textures/gratehard.png b/steel/textures/gratehard.png deleted file mode 100644 index 71b0921..0000000 Binary files a/steel/textures/gratehard.png and /dev/null differ diff --git a/steel/textures/gratesoft.png b/steel/textures/gratesoft.png deleted file mode 100644 index 0ac6a52..0000000 Binary files a/steel/textures/gratesoft.png and /dev/null differ diff --git a/steel/textures/scrap.png b/steel/textures/scrap.png deleted file mode 100644 index 043292a..0000000 Binary files a/steel/textures/scrap.png and /dev/null differ diff --git a/steel/textures/steel_rusted.png b/steel/textures/steel_rusted.png deleted file mode 100644 index 4d7e598..0000000 Binary files a/steel/textures/steel_rusted.png and /dev/null differ diff --git a/steel/textures/steelplatehard.png b/steel/textures/steelplatehard.png deleted file mode 100644 index 75e3bf0..0000000 Binary files a/steel/textures/steelplatehard.png and /dev/null differ diff --git a/steel/textures/steelplatesoft.png b/steel/textures/steelplatesoft.png deleted file mode 100644 index 5891a8b..0000000 Binary files a/steel/textures/steelplatesoft.png and /dev/null differ diff --git a/steel/textures/strut.png b/steel/textures/strut.png deleted file mode 100644 index faa6b94..0000000 Binary files a/steel/textures/strut.png and /dev/null differ diff --git a/steel/textures/worldgratehard.png b/steel/textures/worldgratehard.png deleted file mode 100644 index 2e53ae7..0000000 Binary files a/steel/textures/worldgratehard.png and /dev/null differ diff --git a/steel/textures/worldgratesoft.png b/steel/textures/worldgratesoft.png deleted file mode 100644 index b8bf99f..0000000 Binary files a/steel/textures/worldgratesoft.png and /dev/null differ