-- Rat by PilzAdam mobs:register_mob("mobs:rat", { type = "animal", passive = true, hp_min = 1, hp_max = 4, armor = 200, collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2}, visual = "mesh", mesh = "mobs_rat.x", textures = { {"mobs_rat.png"}, {"mobs_rat2.png"}, }, makes_footstep_sound = false, sounds = { random = "mobs_rat", }, walk_velocity = 1, jump = true, water_damage = 0, lava_damage = 4, light_damage = 0, on_rightclick = function(self, clicker) if clicker:is_player() and clicker:get_inventory() and self.child == false and clicker:get_inventory():room_for_item("main", "mobs:rat") then clicker:get_inventory():add_item("main", "mobs:rat") self.object:remove() end end, }) mobs:register_spawn("mobs:rat", {"default:stone"}, 20, 0, 11000, 1, 0) mobs:register_egg("mobs:rat", "Rat", "mobs_rat_inventory.png", 0) -- cooked rat, yummy! minetest.register_craftitem("mobs:rat_cooked", { description = "Cooked Rat", inventory_image = "mobs_cooked_rat.png", on_use = minetest.item_eat(3), }) minetest.register_craft({ type = "cooking", output = "mobs:rat_cooked", recipe = "mobs:rat", cooktime = 5, })