minetest_game/mods/default/mapgen.lua

2493 lines
57 KiB
Lua

--
-- Aliases for map generators
--
-- All mapgens
minetest.register_alias("mapgen_stone", "default:stone")
minetest.register_alias("mapgen_water_source", "default:water_source")
minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
-- Additional aliases needed for mapgen v6
minetest.register_alias("mapgen_lava_source", "default:lava_source")
minetest.register_alias("mapgen_dirt", "default:dirt")
minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
minetest.register_alias("mapgen_sand", "default:sand")
minetest.register_alias("mapgen_gravel", "default:gravel")
minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow")
minetest.register_alias("mapgen_snowblock", "default:snowblock")
minetest.register_alias("mapgen_snow", "default:snow")
minetest.register_alias("mapgen_ice", "default:ice")
minetest.register_alias("mapgen_tree", "default:tree")
minetest.register_alias("mapgen_leaves", "default:leaves")
minetest.register_alias("mapgen_apple", "default:apple")
minetest.register_alias("mapgen_jungletree", "default:jungletree")
minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves")
minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
minetest.register_alias("mapgen_pine_tree", "default:pine_tree")
minetest.register_alias("mapgen_pine_needles", "default:pine_needles")
minetest.register_alias("mapgen_cobble", "default:cobble")
minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone")
--
-- Register ores
--
-- Mgv6
function default.register_mgv6_ores()
-- Blob ore
-- These first to avoid other ores in blobs
-- Clay
-- This first to avoid clay in sand blobs
minetest.register_ore({
ore_type = "blob",
ore = "default:clay",
wherein = {"default:sand"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = 0,
y_min = -15,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = -316,
octaves = 1,
persist = 0.0
},
})
-- Sand
minetest.register_ore({
ore_type = "blob",
ore = "default:sand",
wherein = {"default:stone", "default:desert_stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = 0,
y_min = -31,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 2316,
octaves = 1,
persist = 0.0
},
})
-- Dirt
minetest.register_ore({
ore_type = "blob",
ore = "default:dirt",
wherein = {"default:stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = 31000,
y_min = -31,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 17676,
octaves = 1,
persist = 0.0
},
})
-- Gravel
minetest.register_ore({
ore_type = "blob",
ore = "default:gravel",
wherein = {"default:stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = 31000,
y_min = -31000,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 766,
octaves = 1,
persist = 0.0
},
})
-- Scatter ores
-- Coal
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 9,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 8,
clust_size = 3,
y_max = 64,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 24 * 24 * 24,
clust_num_ores = 27,
clust_size = 6,
y_max = 0,
y_min = -31000,
})
-- Iron
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 12,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 7 * 7 * 7,
clust_num_ores = 5,
clust_size = 3,
y_max = 0,
y_min = -31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 24 * 24 * 24,
clust_num_ores = 27,
clust_size = 6,
y_max = -64,
y_min = -31000,
})
-- Copper
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 5,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 12 * 12 * 12,
clust_num_ores = 4,
clust_size = 3,
y_max = -16,
y_min = -63,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 5,
clust_size = 3,
y_max = -64,
y_min = -31000,
})
-- Tin
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 10 * 10 * 10,
clust_num_ores = 5,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 4,
clust_size = 3,
y_max = -32,
y_min = -127,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 10 * 10 * 10,
clust_num_ores = 5,
clust_size = 3,
y_max = -128,
y_min = -31000,
})
-- Gold
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 5,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 3,
clust_size = 2,
y_max = -64,
y_min = -255,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 5,
clust_size = 3,
y_max = -256,
y_min = -31000,
})
-- Mese crystal
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 14 * 14 * 14,
clust_num_ores = 5,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 18 * 18 * 18,
clust_num_ores = 3,
clust_size = 2,
y_max = -64,
y_min = -255,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 14 * 14 * 14,
clust_num_ores = 5,
clust_size = 3,
y_max = -256,
y_min = -31000,
})
-- Diamond
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 4,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 17 * 17 * 17,
clust_num_ores = 4,
clust_size = 3,
y_max = -128,
y_min = -255,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 4,
clust_size = 3,
y_max = -256,
y_min = -31000,
})
-- Mese block
minetest.register_ore({
ore_type = "scatter",
ore = "default:mese",
wherein = "default:stone",
clust_scarcity = 36 * 36 * 36,
clust_num_ores = 3,
clust_size = 2,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:mese",
wherein = "default:stone",
clust_scarcity = 36 * 36 * 36,
clust_num_ores = 3,
clust_size = 2,
y_max = -1024,
y_min = -31000,
})
end
-- All mapgens except mgv6
function default.register_ores()
-- Stratum ores.
-- These obviously first.
-- Silver sandstone
minetest.register_ore({
ore_type = "stratum",
ore = "default:silver_sandstone",
wherein = {"default:stone"},
clust_scarcity = 1,
y_max = 46,
y_min = 10,
noise_params = {
offset = 28,
scale = 16,
spread = {x = 128, y = 128, z = 128},
seed = 90122,
octaves = 1,
},
stratum_thickness = 4,
biomes = {"cold_desert"},
})
minetest.register_ore({
ore_type = "stratum",
ore = "default:silver_sandstone",
wherein = {"default:stone"},
clust_scarcity = 1,
y_max = 42,
y_min = 6,
noise_params = {
offset = 24,
scale = 16,
spread = {x = 128, y = 128, z = 128},
seed = 90122,
octaves = 1,
},
stratum_thickness = 2,
biomes = {"cold_desert"},
})
-- Desert sandstone
minetest.register_ore({
ore_type = "stratum",
ore = "default:desert_sandstone",
wherein = {"default:desert_stone"},
clust_scarcity = 1,
y_max = 46,
y_min = 10,
noise_params = {
offset = 28,
scale = 16,
spread = {x = 128, y = 128, z = 128},
seed = 90122,
octaves = 1,
},
stratum_thickness = 4,
biomes = {"desert"},
})
minetest.register_ore({
ore_type = "stratum",
ore = "default:desert_sandstone",
wherein = {"default:desert_stone"},
clust_scarcity = 1,
y_max = 42,
y_min = 6,
noise_params = {
offset = 24,
scale = 16,
spread = {x = 128, y = 128, z = 128},
seed = 90122,
octaves = 1,
},
stratum_thickness = 2,
biomes = {"desert"},
})
-- Sandstone
minetest.register_ore({
ore_type = "stratum",
ore = "default:sandstone",
wherein = {"default:desert_stone"},
clust_scarcity = 1,
y_max = 39,
y_min = 3,
noise_params = {
offset = 21,
scale = 16,
spread = {x = 128, y = 128, z = 128},
seed = 90122,
octaves = 1,
},
stratum_thickness = 2,
biomes = {"desert"},
})
-- Blob ore.
-- These before scatter ores to avoid other ores in blobs.
-- Clay
minetest.register_ore({
ore_type = "blob",
ore = "default:clay",
wherein = {"default:sand"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = 0,
y_min = -15,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = -316,
octaves = 1,
persist = 0.0
},
})
-- Silver sand
minetest.register_ore({
ore_type = "blob",
ore = "default:silver_sand",
wherein = {"default:stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = 31000,
y_min = -31000,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 2316,
octaves = 1,
persist = 0.0
},
})
-- Dirt
minetest.register_ore({
ore_type = "blob",
ore = "default:dirt",
wherein = {"default:stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = 31000,
y_min = -31,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 17676,
octaves = 1,
persist = 0.0
},
-- Only where default:dirt is present as surface material
biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest",
"deciduous_forest", "deciduous_forest_shore", "rainforest",
"rainforest_swamp"}
})
-- Gravel
minetest.register_ore({
ore_type = "blob",
ore = "default:gravel",
wherein = {"default:stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = 31000,
y_min = -31000,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 766,
octaves = 1,
persist = 0.0
},
})
-- Scatter ores
-- Coal
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 9,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 8,
clust_size = 3,
y_max = 64,
y_min = -127,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 12 * 12 * 12,
clust_num_ores = 30,
clust_size = 5,
y_max = -128,
y_min = -31000,
})
-- Tin
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 10 * 10 * 10,
clust_num_ores = 5,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 4,
clust_size = 3,
y_max = -64,
y_min = -127,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 10 * 10 * 10,
clust_num_ores = 5,
clust_size = 3,
y_max = -128,
y_min = -31000,
})
-- Copper
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 5,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 12 * 12 * 12,
clust_num_ores = 4,
clust_size = 3,
y_max = -64,
y_min = -127,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 5,
clust_size = 3,
y_max = -128,
y_min = -31000,
})
-- Iron
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 12,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 7 * 7 * 7,
clust_num_ores = 5,
clust_size = 3,
y_max = -128,
y_min = -255,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 12 * 12 * 12,
clust_num_ores = 29,
clust_size = 5,
y_max = -256,
y_min = -31000,
})
-- Gold
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 5,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 3,
clust_size = 2,
y_max = -256,
y_min = -511,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 5,
clust_size = 3,
y_max = -512,
y_min = -31000,
})
-- Mese crystal
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 14 * 14 * 14,
clust_num_ores = 5,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 18 * 18 * 18,
clust_num_ores = 3,
clust_size = 2,
y_max = -512,
y_min = -1023,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 14 * 14 * 14,
clust_num_ores = 5,
clust_size = 3,
y_max = -1024,
y_min = -31000,
})
-- Diamond
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 4,
clust_size = 3,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 17 * 17 * 17,
clust_num_ores = 4,
clust_size = 3,
y_max = -1024,
y_min = -2047,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 4,
clust_size = 3,
y_max = -2048,
y_min = -31000,
})
-- Mese block
minetest.register_ore({
ore_type = "scatter",
ore = "default:mese",
wherein = "default:stone",
clust_scarcity = 36 * 36 * 36,
clust_num_ores = 3,
clust_size = 2,
y_max = 31000,
y_min = 1025,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:mese",
wherein = "default:stone",
clust_scarcity = 36 * 36 * 36,
clust_num_ores = 3,
clust_size = 2,
y_max = -2048,
y_min = -4095,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:mese",
wherein = "default:stone",
clust_scarcity = 28 * 28 * 28,
clust_num_ores = 5,
clust_size = 3,
y_max = -4096,
y_min = -31000,
})
end
--
-- Register biomes
--
-- All mapgens except mgv6
function default.register_biomes()
-- Icesheet
minetest.register_biome({
name = "icesheet",
node_dust = "default:snowblock",
node_top = "default:snowblock",
depth_top = 1,
node_filler = "default:snowblock",
depth_filler = 3,
node_stone = "default:cave_ice",
node_water_top = "default:ice",
depth_water_top = 10,
node_river_water = "default:ice",
node_riverbed = "default:gravel",
depth_riverbed = 2,
node_dungeon = "default:ice",
node_dungeon_stair = "stairs:stair_ice",
y_max = 31000,
y_min = -8,
heat_point = 0,
humidity_point = 73,
})
minetest.register_biome({
name = "icesheet_ocean",
node_dust = "default:snowblock",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_water_top = "default:ice",
depth_water_top = 10,
node_cave_liquid = "default:water_source",
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -9,
y_min = -255,
heat_point = 0,
humidity_point = 73,
})
minetest.register_biome({
name = "icesheet_under",
node_cave_liquid = {"default:water_source", "default:lava_source"},
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
heat_point = 0,
humidity_point = 73,
})
-- Tundra
minetest.register_biome({
name = "tundra_highland",
node_dust = "default:snow",
node_riverbed = "default:gravel",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 31000,
y_min = 47,
heat_point = 0,
humidity_point = 40,
})
minetest.register_biome({
name = "tundra",
node_top = "default:permafrost_with_stones",
depth_top = 1,
node_filler = "default:permafrost",
depth_filler = 1,
node_riverbed = "default:gravel",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
vertical_blend = 4,
y_max = 46,
y_min = 2,
heat_point = 0,
humidity_point = 40,
})
minetest.register_biome({
name = "tundra_beach",
node_top = "default:gravel",
depth_top = 1,
node_filler = "default:gravel",
depth_filler = 2,
node_riverbed = "default:gravel",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
vertical_blend = 1,
y_max = 1,
y_min = -3,
heat_point = 0,
humidity_point = 40,
})
minetest.register_biome({
name = "tundra_ocean",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_riverbed = "default:gravel",
depth_riverbed = 2,
node_cave_liquid = "default:water_source",
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
vertical_blend = 1,
y_max = -4,
y_min = -255,
heat_point = 0,
humidity_point = 40,
})
minetest.register_biome({
name = "tundra_under",
node_cave_liquid = {"default:water_source", "default:lava_source"},
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
heat_point = 0,
humidity_point = 40,
})
-- Taiga
minetest.register_biome({
name = "taiga",
node_dust = "default:snow",
node_top = "default:dirt_with_snow",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 31000,
y_min = 4,
heat_point = 25,
humidity_point = 70,
})
minetest.register_biome({
name = "taiga_ocean",
node_dust = "default:snow",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_cave_liquid = "default:water_source",
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
vertical_blend = 1,
y_max = 3,
y_min = -255,
heat_point = 25,
humidity_point = 70,
})
minetest.register_biome({
name = "taiga_under",
node_cave_liquid = {"default:water_source", "default:lava_source"},
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
heat_point = 25,
humidity_point = 70,
})
-- Snowy grassland
minetest.register_biome({
name = "snowy_grassland",
node_dust = "default:snow",
node_top = "default:dirt_with_snow",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 31000,
y_min = 4,
heat_point = 20,
humidity_point = 35,
})
minetest.register_biome({
name = "snowy_grassland_ocean",
node_dust = "default:snow",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_cave_liquid = "default:water_source",
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
vertical_blend = 1,
y_max = 3,
y_min = -255,
heat_point = 20,
humidity_point = 35,
})
minetest.register_biome({
name = "snowy_grassland_under",
node_cave_liquid = {"default:water_source", "default:lava_source"},
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
heat_point = 20,
humidity_point = 35,
})
-- Grassland
minetest.register_biome({
name = "grassland",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 31000,
y_min = 6,
heat_point = 50,
humidity_point = 35,
})
minetest.register_biome({
name = "grassland_dunes",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 2,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
vertical_blend = 1,
y_max = 5,
y_min = 4,
heat_point = 50,
humidity_point = 35,
})
minetest.register_biome({
name = "grassland_ocean",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_cave_liquid = "default:water_source",
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 3,
y_min = -255,
heat_point = 50,
humidity_point = 35,
})
minetest.register_biome({
name = "grassland_under",
node_cave_liquid = {"default:water_source", "default:lava_source"},
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
heat_point = 50,
humidity_point = 35,
})
-- Coniferous forest
minetest.register_biome({
name = "coniferous_forest",
node_top = "default:dirt_with_coniferous_litter",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 31000,
y_min = 6,
heat_point = 45,
humidity_point = 70,
})
minetest.register_biome({
name = "coniferous_forest_dunes",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
vertical_blend = 1,
y_max = 5,
y_min = 4,
heat_point = 45,
humidity_point = 70,
})
minetest.register_biome({
name = "coniferous_forest_ocean",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_cave_liquid = "default:water_source",
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 3,
y_min = -255,
heat_point = 45,
humidity_point = 70,
})
minetest.register_biome({
name = "coniferous_forest_under",
node_cave_liquid = {"default:water_source", "default:lava_source"},
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
heat_point = 45,
humidity_point = 70,
})
-- Deciduous forest
minetest.register_biome({
name = "deciduous_forest",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 31000,
y_min = 1,
heat_point = 60,
humidity_point = 68,
})
minetest.register_biome({
name = "deciduous_forest_shore",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 0,
y_min = -1,
heat_point = 60,
humidity_point = 68,
})
minetest.register_biome({
name = "deciduous_forest_ocean",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_cave_liquid = "default:water_source",
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
vertical_blend = 1,
y_max = -2,
y_min = -255,
heat_point = 60,
humidity_point = 68,
})
minetest.register_biome({
name = "deciduous_forest_under",
node_cave_liquid = {"default:water_source", "default:lava_source"},
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
heat_point = 60,
humidity_point = 68,
})
-- Desert
minetest.register_biome({
name = "desert",
node_top = "default:desert_sand",
depth_top = 1,
node_filler = "default:desert_sand",
depth_filler = 1,
node_stone = "default:desert_stone",
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:desert_stone",
node_dungeon_stair = "stairs:stair_desert_stone",
y_max = 31000,
y_min = 4,
heat_point = 92,
humidity_point = 16,
})
minetest.register_biome({
name = "desert_ocean",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_stone = "default:desert_stone",
node_riverbed = "default:sand",
depth_riverbed = 2,
node_cave_liquid = "default:water_source",
node_dungeon = "default:desert_stone",
node_dungeon_stair = "stairs:stair_desert_stone",
vertical_blend = 1,
y_max = 3,
y_min = -255,
heat_point = 92,
humidity_point = 16,
})
minetest.register_biome({
name = "desert_under",
node_cave_liquid = {"default:water_source", "default:lava_source"},
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
heat_point = 92,
humidity_point = 16,
})
-- Sandstone desert
minetest.register_biome({
name = "sandstone_desert",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 1,
node_stone = "default:sandstone",
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:sandstonebrick",
node_dungeon_stair = "stairs:stair_sandstone_block",
y_max = 31000,
y_min = 4,
heat_point = 60,
humidity_point = 0,
})
minetest.register_biome({
name = "sandstone_desert_ocean",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_stone = "default:sandstone",
node_riverbed = "default:sand",
depth_riverbed = 2,
node_cave_liquid = "default:water_source",
node_dungeon = "default:sandstonebrick",
node_dungeon_stair = "stairs:stair_sandstone_block",
y_max = 3,
y_min = -255,
heat_point = 60,
humidity_point = 0,
})
minetest.register_biome({
name = "sandstone_desert_under",
node_cave_liquid = {"default:water_source", "default:lava_source"},
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
heat_point = 60,
humidity_point = 0,
})
-- Cold desert
minetest.register_biome({
name = "cold_desert",
node_top = "default:silver_sand",
depth_top = 1,
node_filler = "default:silver_sand",
depth_filler = 1,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 31000,
y_min = 4,
heat_point = 40,
humidity_point = 0,
})
minetest.register_biome({
name = "cold_desert_ocean",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_cave_liquid = "default:water_source",
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
vertical_blend = 1,
y_max = 3,
y_min = -255,
heat_point = 40,
humidity_point = 0,
})
minetest.register_biome({
name = "cold_desert_under",
node_cave_liquid = {"default:water_source", "default:lava_source"},
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
heat_point = 40,
humidity_point = 0,
})
-- Savanna
minetest.register_biome({
name = "savanna",
node_top = "default:dry_dirt_with_dry_grass",
depth_top = 1,
node_filler = "default:dry_dirt",
depth_filler = 1,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 31000,
y_min = 1,
heat_point = 89,
humidity_point = 42,
})
minetest.register_biome({
name = "savanna_shore",
node_top = "default:dry_dirt",
depth_top = 1,
node_filler = "default:dry_dirt",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 0,
y_min = -1,
heat_point = 89,
humidity_point = 42,
})
minetest.register_biome({
name = "savanna_ocean",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_cave_liquid = "default:water_source",
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
vertical_blend = 1,
y_max = -2,
y_min = -255,
heat_point = 89,
humidity_point = 42,
})
minetest.register_biome({
name = "savanna_under",
node_cave_liquid = {"default:water_source", "default:lava_source"},
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
heat_point = 89,
humidity_point = 42,
})
-- Rainforest
minetest.register_biome({
name = "rainforest",
node_top = "default:dirt_with_rainforest_litter",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 31000,
y_min = 1,
heat_point = 86,
humidity_point = 65,
})
minetest.register_biome({
name = "rainforest_swamp",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = 0,
y_min = -1,
heat_point = 86,
humidity_point = 65,
})
minetest.register_biome({
name = "rainforest_ocean",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
node_cave_liquid = "default:water_source",
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
vertical_blend = 1,
y_max = -2,
y_min = -255,
heat_point = 86,
humidity_point = 65,
})
minetest.register_biome({
name = "rainforest_under",
node_cave_liquid = {"default:water_source", "default:lava_source"},
node_dungeon = "default:cobble",
node_dungeon_alt = "default:mossycobble",
node_dungeon_stair = "stairs:stair_cobble",
y_max = -256,
y_min = -31000,
heat_point = 86,
humidity_point = 65,
})
end
--
-- Register decorations
--
-- Mgv6
function default.register_mgv6_decorations()
-- Papyrus
minetest.register_decoration({
name = "default:papyrus",
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = -0.3,
scale = 0.7,
spread = {x = 100, y = 100, z = 100},
seed = 354,
octaves = 3,
persist = 0.7
},
y_max = 1,
y_min = 1,
decoration = "default:papyrus",
height = 2,
height_max = 4,
spawn_by = "default:water_source",
num_spawn_by = 1,
})
-- Cacti
minetest.register_decoration({
name = "default:cactus",
deco_type = "simple",
place_on = {"default:desert_sand"},
sidelen = 16,
noise_params = {
offset = -0.012,
scale = 0.024,
spread = {x = 100, y = 100, z = 100},
seed = 230,
octaves = 3,
persist = 0.6
},
y_max = 30,
y_min = 1,
decoration = "default:cactus",
height = 3,
height_max = 4,
})
-- Long grasses
for length = 1, 5 do
minetest.register_decoration({
name = "default:grass_"..length,
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.007,
spread = {x = 100, y = 100, z = 100},
seed = 329,
octaves = 3,
persist = 0.6
},
y_max = 30,
y_min = 1,
decoration = "default:grass_"..length,
})
end
-- Dry shrubs
minetest.register_decoration({
name = "default:dry_shrub",
deco_type = "simple",
place_on = {"default:desert_sand", "default:dirt_with_snow"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.035,
spread = {x = 100, y = 100, z = 100},
seed = 329,
octaves = 3,
persist = 0.6
},
y_max = 30,
y_min = 1,
decoration = "default:dry_shrub",
param2 = 4,
})
end
-- All mapgens except mgv6
local function register_grass_decoration(offset, scale, length)
minetest.register_decoration({
name = "default:grass_" .. length,
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"grassland", "deciduous_forest"},
y_max = 31000,
y_min = 1,
decoration = "default:grass_" .. length,
})
end
local function register_dry_grass_decoration(offset, scale, length)
minetest.register_decoration({
name = "default:dry_grass_" .. length,
deco_type = "simple",
place_on = {"default:dry_dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"savanna"},
y_max = 31000,
y_min = 1,
decoration = "default:dry_grass_" .. length,
})
end
local function register_fern_decoration(seed, length)
minetest.register_decoration({
name = "default:fern_" .. length,
deco_type = "simple",
place_on = {"default:dirt_with_coniferous_litter"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.2,
spread = {x = 100, y = 100, z = 100},
seed = seed,
octaves = 3,
persist = 0.7
},
biomes = {"coniferous_forest"},
y_max = 31000,
y_min = 6,
decoration = "default:fern_" .. length,
})
end
function default.register_decorations()
-- Savanna bare dirt patches.
-- Must come before all savanna decorations that are placed on dry grass.
-- Noise is similar to long dry grass noise, but scale inverted, to appear
-- where long dry grass is least dense and shortest.
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dry_dirt_with_dry_grass"},
sidelen = 4,
noise_params = {
offset = -1.5,
scale = -1.5,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 4,
persist = 1.0
},
biomes = {"savanna"},
y_max = 31000,
y_min = 1,
decoration = "default:dry_dirt",
place_offset_y = -1,
flags = "force_placement",
})
-- Apple tree and log
minetest.register_decoration({
name = "default:apple_tree",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.024,
scale = 0.015,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "default:apple_log",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
place_offset_y = 1,
sidelen = 16,
noise_params = {
offset = 0.0012,
scale = 0.0007,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("default") .. "/schematics/apple_log.mts",
flags = "place_center_x",
rotation = "random",
spawn_by = "default:dirt_with_grass",
num_spawn_by = 8,
})
-- Emergent jungle tree
-- Due to 32 node height, altitude is limited and prescence depends on chunksize
local chunksize = tonumber(minetest.get_mapgen_setting("chunksize"))
if chunksize >= 5 then
minetest.register_decoration({
name = "default:emergent_jungle_tree",
deco_type = "schematic",
place_on = {"default:dirt_with_rainforest_litter"},
sidelen = 80,
noise_params = {
offset = 0.0,
scale = 0.0025,
spread = {x = 250, y = 250, z = 250},
seed = 2685,
octaves = 3,
persist = 0.7
},
biomes = {"rainforest"},
y_max = 32,
y_min = 1,
schematic = minetest.get_modpath("default") ..
"/schematics/emergent_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
place_offset_y = -4,
})
end
-- Jungle tree and log
minetest.register_decoration({
name = "default:jungle_tree",
deco_type = "schematic",
place_on = {"default:dirt_with_rainforest_litter"},
sidelen = 80,
fill_ratio = 0.1,
biomes = {"rainforest"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("default") .. "/schematics/jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Swamp jungle trees
minetest.register_decoration({
name = "default:jungle_tree(swamp)",
deco_type = "schematic",
place_on = {"default:dirt"},
sidelen = 16,
-- Noise tuned to place swamp trees where papyrus is absent
noise_params = {
offset = 0.0,
scale = -0.1,
spread = {x = 200, y = 200, z = 200},
seed = 354,
octaves = 1,
persist = 0.5
},
biomes = {"rainforest_swamp"},
y_max = 0,
y_min = -1,
schematic = minetest.get_modpath("default") .. "/schematics/jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "default:jungle_log",
deco_type = "schematic",
place_on = {"default:dirt_with_rainforest_litter"},
place_offset_y = 1,
sidelen = 80,
fill_ratio = 0.005,
biomes = {"rainforest"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("default") .. "/schematics/jungle_log.mts",
flags = "place_center_x",
rotation = "random",
spawn_by = "default:dirt_with_rainforest_litter",
num_spawn_by = 8,
})
-- Taiga and temperate coniferous forest pine tree, small pine tree and log
minetest.register_decoration({
name = "default:pine_tree",
deco_type = "schematic",
place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"},
sidelen = 16,
noise_params = {
offset = 0.010,
scale = 0.048,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"taiga", "coniferous_forest"},
y_max = 31000,
y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
name = "default:small_pine_tree",
deco_type = "schematic",
place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"},
sidelen = 16,
noise_params = {
offset = 0.010,
scale = -0.048,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"taiga", "coniferous_forest"},
y_max = 31000,
y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/small_pine_tree.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
name = "default:pine_log",
deco_type = "schematic",
place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"},
place_offset_y = 1,
sidelen = 80,
fill_ratio = 0.0018,
biomes = {"taiga", "coniferous_forest"},
y_max = 31000,
y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts",
flags = "place_center_x",
rotation = "random",
spawn_by = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"},
num_spawn_by = 8,
})
-- Acacia tree and log
minetest.register_decoration({
name = "default:acacia_tree",
deco_type = "schematic",
place_on = {"default:dry_dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"savanna"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("default") .. "/schematics/acacia_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "default:acacia_log",
deco_type = "schematic",
place_on = {"default:dry_dirt_with_dry_grass"},
place_offset_y = 1,
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"savanna"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("default") .. "/schematics/acacia_log.mts",
flags = "place_center_x",
rotation = "random",
spawn_by = "default:dry_dirt_with_dry_grass",
num_spawn_by = 8,
})
-- Aspen tree and log
minetest.register_decoration({
name = "default:aspen_tree",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = -0.015,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("default") .. "/schematics/aspen_tree.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
name = "default:aspen_log",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
place_offset_y = 1,
sidelen = 16,
noise_params = {
offset = 0.0,
scale = -0.0008,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("default") .. "/schematics/aspen_log.mts",
flags = "place_center_x",
rotation = "random",
spawn_by = "default:dirt_with_grass",
num_spawn_by = 8,
})
-- Large cactus
minetest.register_decoration({
name = "default:large_cactus",
deco_type = "schematic",
place_on = {"default:desert_sand"},
sidelen = 16,
noise_params = {
offset = -0.0003,
scale = 0.0009,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
biomes = {"desert"},
y_max = 31000,
y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/large_cactus.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Cactus
minetest.register_decoration({
name = "default:cactus",
deco_type = "simple",
place_on = {"default:desert_sand"},
sidelen = 16,
noise_params = {
offset = -0.0003,
scale = 0.0009,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
biomes = {"desert"},
y_max = 31000,
y_min = 4,
decoration = "default:cactus",
height = 2,
height_max = 5,
})
-- Papyrus
-- Dirt version for rainforest swamp
minetest.register_decoration({
name = "default:papyrus_on_dirt",
deco_type = "schematic",
place_on = {"default:dirt"},
sidelen = 16,
noise_params = {
offset = -0.3,
scale = 0.7,
spread = {x = 200, y = 200, z = 200},
seed = 354,
octaves = 3,
persist = 0.7
},
biomes = {"rainforest_swamp"},
y_max = 0,
y_min = 0,
schematic = minetest.get_modpath("default") .. "/schematics/papyrus_on_dirt.mts",
})
-- Dry dirt version for savanna shore
minetest.register_decoration({
name = "default:papyrus_on_dry_dirt",
deco_type = "schematic",
place_on = {"default:dry_dirt"},
sidelen = 16,
noise_params = {
offset = -0.3,
scale = 0.7,
spread = {x = 200, y = 200, z = 200},
seed = 354,
octaves = 3,
persist = 0.7
},
biomes = {"savanna_shore"},
y_max = 0,
y_min = 0,
schematic = minetest.get_modpath("default") ..
"/schematics/papyrus_on_dry_dirt.mts",
})
-- Bush
minetest.register_decoration({
name = "default:bush",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 137,
octaves = 3,
persist = 0.7,
},
biomes = {"grassland", "deciduous_forest"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("default") .. "/schematics/bush.mts",
flags = "place_center_x, place_center_z",
})
-- Blueberry bush
minetest.register_decoration({
name = "default:blueberry_bush",
deco_type = "schematic",
place_on = {"default:dirt_with_grass", "default:dirt_with_snow"},
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 697,
octaves = 3,
persist = 0.7,
},
biomes = {"grassland", "snowy_grassland"},
y_max = 31000,
y_min = 1,
place_offset_y = 1,
schematic = minetest.get_modpath("default") .. "/schematics/blueberry_bush.mts",
flags = "place_center_x, place_center_z",
})
-- Acacia bush
minetest.register_decoration({
name = "default:acacia_bush",
deco_type = "schematic",
place_on = {"default:dry_dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 90155,
octaves = 3,
persist = 0.7,
},
biomes = {"savanna"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("default") .. "/schematics/acacia_bush.mts",
flags = "place_center_x, place_center_z",
})
-- Pine bush
minetest.register_decoration({
name = "default:pine_bush",
deco_type = "schematic",
place_on = {"default:dirt_with_snow"},
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 137,
octaves = 3,
persist = 0.7,
},
biomes = {"taiga", "snowy_grassland"},
y_max = 31000,
y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/pine_bush.mts",
flags = "place_center_x, place_center_z",
})
-- Grasses
register_grass_decoration(-0.03, 0.09, 5)
register_grass_decoration(-0.015, 0.075, 4)
register_grass_decoration(0, 0.06, 3)
register_grass_decoration(0.015, 0.045, 2)
register_grass_decoration(0.03, 0.03, 1)
-- Dry grasses
register_dry_grass_decoration(0.01, 0.05, 5)
register_dry_grass_decoration(0.03, 0.03, 4)
register_dry_grass_decoration(0.05, 0.01, 3)
register_dry_grass_decoration(0.07, -0.01, 2)
register_dry_grass_decoration(0.09, -0.03, 1)
-- Ferns
register_fern_decoration(14936, 3)
register_fern_decoration(801, 2)
register_fern_decoration(5, 1)
-- Junglegrass
minetest.register_decoration({
name = "default:junglegrass",
deco_type = "simple",
place_on = {"default:dirt_with_rainforest_litter"},
sidelen = 80,
fill_ratio = 0.1,
biomes = {"rainforest"},
y_max = 31000,
y_min = 1,
decoration = "default:junglegrass",
})
-- Dry shrub
minetest.register_decoration({
name = "default:dry_shrub",
deco_type = "simple",
place_on = {"default:desert_sand",
"default:sand", "default:silver_sand"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"desert", "sandstone_desert", "cold_desert"},
y_max = 31000,
y_min = 2,
decoration = "default:dry_shrub",
param2 = 4,
})
-- Marram grass
minetest.register_decoration({
name = "default:marram_grass",
deco_type = "simple",
place_on = {"default:sand"},
sidelen = 4,
noise_params = {
offset = -0.7,
scale = 4.0,
spread = {x = 16, y = 16, z = 16},
seed = 513337,
octaves = 1,
persist = 0.0,
flags = "absvalue, eased"
},
biomes = {"coniferous_forest_dunes", "grassland_dunes"},
y_max = 6,
y_min = 4,
decoration = {
"default:marram_grass_1",
"default:marram_grass_2",
"default:marram_grass_3",
},
})
-- Tundra moss
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:permafrost_with_stones"},
sidelen = 4,
noise_params = {
offset = -0.8,
scale = 2.0,
spread = {x = 100, y = 100, z = 100},
seed = 53995,
octaves = 3,
persist = 1.0
},
biomes = {"tundra"},
y_max = 50,
y_min = 2,
decoration = "default:permafrost_with_moss",
place_offset_y = -1,
flags = "force_placement",
})
-- Tundra patchy snow
minetest.register_decoration({
deco_type = "simple",
place_on = {
"default:permafrost_with_moss",
"default:permafrost_with_stones",
"default:stone",
"default:gravel"
},
sidelen = 4,
noise_params = {
offset = 0,
scale = 1.0,
spread = {x = 100, y = 100, z = 100},
seed = 172555,
octaves = 3,
persist = 1.0
},
biomes = {"tundra", "tundra_beach"},
y_max = 50,
y_min = 1,
decoration = "default:snow",
})
-- Coral reef
minetest.register_decoration({
name = "default:corals",
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 4,
noise_params = {
offset = -4,
scale = 4,
spread = {x = 50, y = 50, z = 50},
seed = 7013,
octaves = 3,
persist = 0.7,
},
biomes = {
"desert_ocean",
"savanna_ocean",
"rainforest_ocean",
},
y_max = -2,
y_min = -8,
flags = "force_placement",
decoration = {
"default:coral_green", "default:coral_pink",
"default:coral_cyan", "default:coral_brown",
"default:coral_orange", "default:coral_skeleton",
},
})
-- Kelp
minetest.register_decoration({
name = "default:kelp",
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.1,
spread = {x = 200, y = 200, z = 200},
seed = 87112,
octaves = 3,
persist = 0.7
},
biomes = {
"taiga_ocean",
"snowy_grassland_ocean",
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean",
"sandstone_desert_ocean",
"cold_desert_ocean"},
y_max = -5,
y_min = -10,
flags = "force_placement",
decoration = "default:sand_with_kelp",
param2 = 48,
param2_max = 96,
})
end
--
-- Detect mapgen to select functions
--
minetest.clear_registered_biomes()
minetest.clear_registered_ores()
minetest.clear_registered_decorations()
local mg_name = minetest.get_mapgen_setting("mg_name")
if mg_name == "v6" then
default.register_mgv6_ores()
default.register_mgv6_decorations()
else
default.register_biomes()
default.register_ores()
default.register_decorations()
end