minetest.register_on_newplayer(function(player) --print("on_newplayer") if minetest.setting_getbool("give_initial_stuff") then minetest.log("action", "Giving initial stuff to player "..player:get_player_name()) player:get_inventory():add_item('main', 'default:pick_steel') player:get_inventory():add_item('main', 'default:axe_steel') player:get_inventory():add_item('main', 'default:torch 99') player:get_inventory():add_item('main', 'default:chest_locked 1') player:get_inventory():add_item('main', 'xdecor:crafting_guide 1') player:get_inventory():add_item('main', '') player:get_inventory():add_item('main', '') player:get_inventory():add_item('main', '') player:get_inventory():add_item('main', '3d_armor:helmet_steel') player:get_inventory():add_item('main', '3d_armor:chestplate_steel') player:get_inventory():add_item('main', '3d_armor:leggings_steel') player:get_inventory():add_item('main', '3d_armor:boots_steel') player:get_inventory():add_item('main', 'shields:shield_wood') end end)