From 908d8e5f905327cda957f743c2b41611e84f635d Mon Sep 17 00:00:00 2001 From: paramat Date: Tue, 25 Aug 2015 04:11:46 +0100 Subject: [PATCH] Default/nodes.lua: Add missing spaces, shorten lines --- mods/default/nodes.lua | 373 ++++++++++++++++++++--------------------- 1 file changed, 183 insertions(+), 190 deletions(-) diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index c9188023..4d7fcbe3 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -143,7 +143,9 @@ default:chest_locked default:bookshelf default:sign_wall + default:ladder + default:fence_wood default:glass @@ -170,7 +172,7 @@ default:nyancat_rainbow minetest.register_node("default:stone", { description = "Stone", tiles = {"default_stone.png"}, - groups = {cracky=3, stone=1}, + groups = {cracky = 3, stone = 1}, drop = 'default:cobble', legacy_mineral = true, sounds = default.node_sound_stone_defaults(), @@ -180,7 +182,7 @@ minetest.register_node("default:cobble", { description = "Cobblestone", tiles = {"default_cobble.png"}, is_ground_content = false, - groups = {cracky=3, stone=2}, + groups = {cracky = 3, stone = 2}, sounds = default.node_sound_stone_defaults(), }) @@ -188,7 +190,7 @@ minetest.register_node("default:stonebrick", { description = "Stone Brick", tiles = {"default_stone_brick.png"}, is_ground_content = false, - groups = {cracky=2, stone=1}, + groups = {cracky = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), }) @@ -196,16 +198,15 @@ minetest.register_node("default:mossycobble", { description = "Mossy Cobblestone", tiles = {"default_mossycobble.png"}, is_ground_content = false, - groups = {cracky=3, stone=1}, + groups = {cracky = 3, stone = 1}, sounds = default.node_sound_stone_defaults(), }) - minetest.register_node("default:desert_stone", { description = "Desert Stone", tiles = {"default_desert_stone.png"}, - groups = {cracky=3, stone=1}, + groups = {cracky = 3, stone = 1}, drop = 'default:desert_cobble', legacy_mineral = true, sounds = default.node_sound_stone_defaults(), @@ -215,7 +216,7 @@ minetest.register_node("default:desert_cobble", { description = "Desert Cobblestone", tiles = {"default_desert_cobble.png"}, is_ground_content = false, - groups = {cracky=3, stone=2}, + groups = {cracky = 3, stone = 2}, sounds = default.node_sound_stone_defaults(), }) @@ -223,16 +224,15 @@ minetest.register_node("default:desert_stonebrick", { description = "Desert Stone Brick", tiles = {"default_desert_stone_brick.png"}, is_ground_content = false, - groups = {cracky=2, stone=1}, + groups = {cracky = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), }) - minetest.register_node("default:sandstone", { description = "Sandstone", tiles = {"default_sandstone.png"}, - groups = {crumbly=2,cracky=3}, + groups = {crumbly = 2, cracky = 3}, sounds = default.node_sound_stone_defaults(), }) @@ -240,17 +240,16 @@ minetest.register_node("default:sandstonebrick", { description = "Sandstone Brick", tiles = {"default_sandstone_brick.png"}, is_ground_content = false, - groups = {cracky=2}, + groups = {cracky = 2}, sounds = default.node_sound_stone_defaults(), }) - minetest.register_node("default:obsidian", { description = "Obsidian", tiles = {"default_obsidian.png"}, sounds = default.node_sound_stone_defaults(), - groups = {cracky=1,level=2}, + groups = {cracky = 1, level = 2}, }) minetest.register_node("default:obsidianbrick", { @@ -258,7 +257,7 @@ minetest.register_node("default:obsidianbrick", { tiles = {"default_obsidian_brick.png"}, is_ground_content = false, sounds = default.node_sound_stone_defaults(), - groups = {cracky=1,level=2}, + groups = {cracky = 1, level = 2}, }) -- @@ -268,7 +267,7 @@ minetest.register_node("default:obsidianbrick", { minetest.register_node("default:dirt", { description = "Dirt", tiles = {"default_dirt.png"}, - groups = {crumbly=3,soil=1}, + groups = {crumbly = 3, soil = 1}, sounds = default.node_sound_dirt_defaults(), }) @@ -277,10 +276,10 @@ minetest.register_node("default:dirt_with_grass", { tiles = {"default_grass.png", "default_dirt.png", {name = "default_dirt.png^default_grass_side.png", tileable_vertical = false}}, - groups = {crumbly=3,soil=1}, + groups = {crumbly = 3, soil = 1}, drop = 'default:dirt', sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.25}, + footstep = {name = "default_grass_footstep", gain = 0.25}, }), }) @@ -289,10 +288,10 @@ minetest.register_node("default:dirt_with_grass_footsteps", { tiles = {"default_grass.png^default_footprint.png", "default_dirt.png", {name = "default_dirt.png^default_grass_side.png", tileable_vertical = false}}, - groups = {crumbly=3,soil=1,not_in_creative_inventory=1}, + groups = {crumbly = 3, soil = 1, not_in_creative_inventory = 1}, drop = 'default:dirt', sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.25}, + footstep = {name = "default_grass_footstep", gain = 0.25}, }), }) @@ -314,10 +313,10 @@ minetest.register_node("default:dirt_with_snow", { tiles = {"default_snow.png", "default_dirt.png", {name = "default_dirt.png^default_snow_side.png", tileable_vertical = false}}, - groups = {crumbly=3,soil=1}, + groups = {crumbly = 3, soil = 1}, drop = 'default:dirt', sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_snow_footstep", gain=0.25}, + footstep = {name = "default_snow_footstep", gain = 0.25}, }), }) @@ -325,41 +324,38 @@ minetest.register_node("default:dirt_with_snow", { minetest.register_node("default:sand", { description = "Sand", tiles = {"default_sand.png"}, - groups = {crumbly=3, falling_node=1, sand=1}, + groups = {crumbly = 3, falling_node = 1, sand = 1}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("default:desert_sand", { description = "Desert Sand", tiles = {"default_desert_sand.png"}, - groups = {crumbly=3, falling_node=1, sand=1}, + groups = {crumbly = 3, falling_node = 1, sand = 1}, sounds = default.node_sound_sand_defaults(), }) - minetest.register_node("default:gravel", { description = "Gravel", tiles = {"default_gravel.png"}, - groups = {crumbly=2, falling_node=1}, + groups = {crumbly = 2, falling_node = 1}, sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_gravel_footstep", gain=0.5}, - dug = {name="default_gravel_footstep", gain=1.0}, + footstep = {name = "default_gravel_footstep", gain = 0.5}, + dug = {name = "default_gravel_footstep", gain = 1.0}, }), }) - minetest.register_node("default:clay", { description = "Clay", tiles = {"default_clay.png"}, - groups = {crumbly=3}, + groups = {crumbly = 3}, drop = 'default:clay_lump 4', sounds = default.node_sound_dirt_defaults(), }) - minetest.register_node("default:snow", { description = "Snow", tiles = {"default_snow.png"}, @@ -388,7 +384,6 @@ minetest.register_node("default:snow", { end, }) - minetest.register_node("default:snowblock", { description = "Snow Block", tiles = {"default_snow.png"}, @@ -400,7 +395,6 @@ minetest.register_node("default:snowblock", { }) - minetest.register_node("default:ice", { description = "Ice", tiles = {"default_ice.png"}, @@ -419,7 +413,7 @@ minetest.register_node("default:tree", { tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, paramtype2 = "facedir", is_ground_content = false, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node @@ -429,7 +423,7 @@ minetest.register_node("default:wood", { description = "Wooden Planks", tiles = {"default_wood.png"}, is_ground_content = false, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, sounds = default.node_sound_wood_defaults(), }) @@ -447,7 +441,8 @@ minetest.register_node("default:sapling", { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} }, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1}, + groups = {snappy = 2, dig_immediate = 3, flammable = 2, + attached_node = 1, sapling = 1}, sounds = default.node_sound_leaves_defaults(), }) @@ -460,7 +455,7 @@ minetest.register_node("default:leaves", { special_tiles = {"default_leaves_simple.png"}, paramtype = "light", is_ground_content = false, - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, + groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1}, drop = { max_items = 1, items = { @@ -495,25 +490,26 @@ minetest.register_node("default:apple", { type = "fixed", fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} }, - groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1}, + groups = {fleshy = 3, dig_immediate = 3, flammable = 2, + leafdecay = 3, leafdecay_drop = 1}, on_use = minetest.item_eat(2), sounds = default.node_sound_leaves_defaults(), after_place_node = function(pos, placer, itemstack) if placer:is_player() then - minetest.set_node(pos, {name="default:apple", param2=1}) + minetest.set_node(pos, {name = "default:apple", param2 = 1}) end end, }) - minetest.register_node("default:jungletree", { description = "Jungle Tree", - tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, + tiles = {"default_jungletree_top.png", "default_jungletree_top.png", + "default_jungletree.png"}, paramtype2 = "facedir", is_ground_content = false, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node @@ -523,7 +519,7 @@ minetest.register_node("default:junglewood", { description = "Junglewood Planks", tiles = {"default_junglewood.png"}, is_ground_content = false, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, sounds = default.node_sound_wood_defaults(), }) @@ -536,20 +532,12 @@ minetest.register_node("default:jungleleaves", { special_tiles = {"default_jungleleaves_simple.png"}, paramtype = "light", is_ground_content = false, - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, + groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1}, drop = { max_items = 1, items = { - { - -- player will get sapling with 1/20 chance - items = {'default:junglesapling'}, - rarity = 20, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {'default:jungleleaves'}, - } + {items = {'default:junglesapling'}, rarity = 20}, + {items = {'default:jungleleaves'}} } }, sounds = default.node_sound_leaves_defaults(), @@ -571,12 +559,12 @@ minetest.register_node("default:junglesapling", { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} }, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1}, + groups = {snappy = 2, dig_immediate = 3, flammable = 2, + attached_node = 1, sapling = 1}, sounds = default.node_sound_leaves_defaults(), }) - minetest.register_node("default:pine_tree", { description = "Pine Tree", tiles = {"default_pine_tree_top.png", "default_pine_tree_top.png", @@ -637,6 +625,7 @@ minetest.register_node("default:pine_sapling", { sounds = default.node_sound_leaves_defaults(), }) + minetest.register_node("default:acacia_tree", { description = "Acacia Tree", tiles = {"default_acacia_tree_top.png", "default_acacia_tree_top.png", @@ -703,7 +692,7 @@ minetest.register_node("default:acacia_sapling", { minetest.register_node("default:stone_with_coal", { description = "Coal Ore", tiles = {"default_stone.png^default_mineral_coal.png"}, - groups = {cracky=3}, + groups = {cracky = 3}, drop = 'default:coal_lump', sounds = default.node_sound_stone_defaults(), }) @@ -712,16 +701,15 @@ minetest.register_node("default:coalblock", { description = "Coal Block", tiles = {"default_coal_block.png"}, is_ground_content = false, - groups = {cracky=3}, + groups = {cracky = 3}, sounds = default.node_sound_stone_defaults(), }) - minetest.register_node("default:stone_with_iron", { description = "Iron Ore", tiles = {"default_stone.png^default_mineral_iron.png"}, - groups = {cracky=2}, + groups = {cracky = 2}, drop = 'default:iron_lump', sounds = default.node_sound_stone_defaults(), }) @@ -730,16 +718,15 @@ minetest.register_node("default:steelblock", { description = "Steel Block", tiles = {"default_steel_block.png"}, is_ground_content = false, - groups = {cracky=1,level=2}, + groups = {cracky = 1, level = 2}, sounds = default.node_sound_stone_defaults(), }) - minetest.register_node("default:stone_with_copper", { description = "Copper Ore", tiles = {"default_stone.png^default_mineral_copper.png"}, - groups = {cracky=2}, + groups = {cracky = 2}, drop = 'default:copper_lump', sounds = default.node_sound_stone_defaults(), }) @@ -748,7 +735,7 @@ minetest.register_node("default:copperblock", { description = "Copper Block", tiles = {"default_copper_block.png"}, is_ground_content = false, - groups = {cracky=1,level=2}, + groups = {cracky = 1, level = 2}, sounds = default.node_sound_stone_defaults(), }) @@ -756,12 +743,11 @@ minetest.register_node("default:bronzeblock", { description = "Bronze Block", tiles = {"default_bronze_block.png"}, is_ground_content = false, - groups = {cracky=1,level=2}, + groups = {cracky = 1, level = 2}, sounds = default.node_sound_stone_defaults(), }) - minetest.register_node("default:stone_with_mese", { description = "Mese Ore", tiles = {"default_stone.png^default_mineral_mese.png"}, @@ -782,12 +768,10 @@ minetest.register_node("default:mese", { }) - - minetest.register_node("default:stone_with_gold", { description = "Gold Ore", tiles = {"default_stone.png^default_mineral_gold.png"}, - groups = {cracky=2}, + groups = {cracky = 2}, drop = "default:gold_lump", sounds = default.node_sound_stone_defaults(), }) @@ -796,16 +780,15 @@ minetest.register_node("default:goldblock", { description = "Gold Block", tiles = {"default_gold_block.png"}, is_ground_content = false, - groups = {cracky=1}, + groups = {cracky = 1}, sounds = default.node_sound_stone_defaults(), }) - minetest.register_node("default:stone_with_diamond", { description = "Diamond Ore", tiles = {"default_stone.png^default_mineral_diamond.png"}, - groups = {cracky=1}, + groups = {cracky = 1}, drop = "default:diamond", sounds = default.node_sound_stone_defaults(), }) @@ -814,7 +797,7 @@ minetest.register_node("default:diamondblock", { description = "Diamond Block", tiles = {"default_diamond_block.png"}, is_ground_content = false, - groups = {cracky=1,level=3}, + groups = {cracky = 1, level = 3}, sounds = default.node_sound_stone_defaults(), }) @@ -824,9 +807,10 @@ minetest.register_node("default:diamondblock", { minetest.register_node("default:cactus", { description = "Cactus", - tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, + tiles = {"default_cactus_top.png", "default_cactus_top.png", + "default_cactus_side.png"}, paramtype2 = "facedir", - groups = {snappy=1,choppy=3,flammable=2}, + groups = {snappy = 1, choppy = 3, flammable = 2}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node, @@ -848,7 +832,7 @@ minetest.register_node("default:papyrus", { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3} }, - groups = {snappy=3,flammable=2}, + groups = {snappy = 3, flammable = 2}, sounds = default.node_sound_leaves_defaults(), after_dig_node = function(pos, node, metadata, digger) @@ -868,7 +852,7 @@ minetest.register_node("default:dry_shrub", { sunlight_propagates = true, walkable = false, buildable_to = true, - groups = {snappy=3,flammable=3,attached_node=1}, + groups = {snappy = 3, flammable = 3, attached_node = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", @@ -888,7 +872,7 @@ minetest.register_node("default:junglegrass", { sunlight_propagates = true, walkable = false, buildable_to = true, - groups = {snappy=3,flammable=2,flora=1,attached_node=1}, + groups = {snappy = 3, flammable = 2, flora = 1, attached_node = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", @@ -896,6 +880,7 @@ minetest.register_node("default:junglegrass", { }, }) + minetest.register_node("default:grass_1", { description = "Grass", drawtype = "plantlike", @@ -908,7 +893,7 @@ minetest.register_node("default:grass_1", { sunlight_propagates = true, walkable = false, buildable_to = true, - groups = {snappy=3,flammable=3,flora=1,attached_node=1}, + groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", @@ -917,26 +902,28 @@ minetest.register_node("default:grass_1", { on_place = function(itemstack, placer, pointed_thing) -- place a random grass node - local stack = ItemStack("default:grass_"..math.random(1,5)) + local stack = ItemStack("default:grass_" .. math.random(1,5)) local ret = minetest.item_place(stack, placer, pointed_thing) - return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count())) + return ItemStack("default:grass_1 " .. + itemstack:get_count() - (1 - ret:get_count())) end, }) -for i=2,5 do - minetest.register_node("default:grass_"..i, { +for i = 2, 5 do + minetest.register_node("default:grass_" .. i, { description = "Grass", drawtype = "plantlike", waving = 1, - tiles = {"default_grass_"..i..".png"}, - inventory_image = "default_grass_"..i..".png", - wield_image = "default_grass_"..i..".png", + tiles = {"default_grass_" .. i .. ".png"}, + inventory_image = "default_grass_" .. i .. ".png", + wield_image = "default_grass_" .. i .. ".png", paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, + groups = {snappy = 3, flammable = 3, flora = 1, + attached_node = 1, not_in_creative_inventory = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", @@ -945,6 +932,7 @@ for i=2,5 do }) end + minetest.register_node("default:dry_grass_1", { description = "Dry Grass", drawtype = "plantlike", @@ -956,7 +944,7 @@ minetest.register_node("default:dry_grass_1", { sunlight_propagates = true, walkable = false, buildable_to = true, - groups = {snappy=3,flammable=3,flora=1,attached_node=1}, + groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", @@ -965,25 +953,27 @@ minetest.register_node("default:dry_grass_1", { on_place = function(itemstack, placer, pointed_thing) -- place a random dry grass node - local stack = ItemStack("default:dry_grass_"..math.random(1,5)) + local stack = ItemStack("default:dry_grass_" .. math.random(1, 5)) local ret = minetest.item_place(stack, placer, pointed_thing) - return ItemStack("default:dry_grass_1 "..itemstack:get_count()-(1-ret:get_count())) + return ItemStack("default:dry_grass_1 " .. + itemstack:get_count() - (1 - ret:get_count())) end, }) -for i=2,5 do - minetest.register_node("default:dry_grass_"..i, { +for i = 2, 5 do + minetest.register_node("default:dry_grass_" .. i, { description = "Dry Grass", drawtype = "plantlike", waving = 1, - tiles = {"default_dry_grass_"..i..".png"}, - inventory_image = "default_dry_grass_"..i..".png", - wield_image = "default_dry_grass_"..i..".png", + tiles = {"default_dry_grass_" .. i .. ".png"}, + inventory_image = "default_dry_grass_" .. i .. ".png", + wield_image = "default_dry_grass_" .. i .. ".png", paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, + groups = {snappy = 3, flammable = 3, flora = 1, + attached_node = 1, not_in_creative_inventory=1}, drop = "default:dry_grass_1", sounds = default.node_sound_leaves_defaults(), selection_box = { @@ -1038,8 +1028,8 @@ minetest.register_node("default:water_source", { liquid_alternative_flowing = "default:water_flowing", liquid_alternative_source = "default:water_source", liquid_viscosity = 1, - post_effect_color = {a=120, r=30, g=60, b=90}, - groups = {water=3, liquid=3, puts_out_fire=1}, + post_effect_color = {a = 120, r = 30, g = 60, b = 90}, + groups = {water = 3, liquid = 3, puts_out_fire = 1}, }) minetest.register_node("default:water_flowing", { @@ -1083,8 +1073,9 @@ minetest.register_node("default:water_flowing", { liquid_alternative_flowing = "default:water_flowing", liquid_alternative_source = "default:water_source", liquid_viscosity = 1, - post_effect_color = {a=120, r=30, g=60, b=90}, - groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, + post_effect_color = {a = 120, r = 30, g = 60, b = 90}, + groups = {water = 3, liquid = 3, puts_out_fire = 1, + not_in_creative_inventory = 1}, }) @@ -1130,8 +1121,8 @@ minetest.register_node("default:river_water_source", { liquid_viscosity = 1, liquid_renewable = false, liquid_range = 2, - post_effect_color = {a=120, r=30, g=76, b=90}, - groups = {water=3, liquid=3, puts_out_fire=1}, + post_effect_color = {a = 120, r = 30, g = 76, b = 90}, + groups = {water = 3, liquid = 3, puts_out_fire = 1}, }) minetest.register_node("default:river_water_flowing", { @@ -1177,12 +1168,12 @@ minetest.register_node("default:river_water_flowing", { liquid_viscosity = 1, liquid_renewable = false, liquid_range = 2, - post_effect_color = {a=120, r=30, g=76, b=90}, - groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, + post_effect_color = {a = 120, r = 30, g = 76, b = 90}, + groups = {water = 3, liquid = 3, puts_out_fire = 1, + not_in_creative_inventory = 1}, }) - minetest.register_node("default:lava_source", { description = "Lava Source", inventory_image = minetest.inventorycube("default_lava.png"), @@ -1226,8 +1217,8 @@ minetest.register_node("default:lava_source", { liquid_viscosity = 7, liquid_renewable = false, damage_per_second = 4 * 2, - post_effect_color = {a=192, r=255, g=64, b=0}, - groups = {lava=3, liquid=2, hot=3, igniter=1}, + post_effect_color = {a = 192, r = 255, g = 64, b = 0}, + groups = {lava = 3, liquid = 2, hot = 3, igniter = 1}, }) minetest.register_node("default:lava_flowing", { @@ -1273,8 +1264,9 @@ minetest.register_node("default:lava_flowing", { liquid_viscosity = 7, liquid_renewable = false, damage_per_second = 4 * 2, - post_effect_color = {a=192, r=255, g=64, b=0}, - groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1}, + post_effect_color = {a = 192, r = 255, g = 64, b = 0}, + groups = {lava = 3, liquid = 2, hot = 3, igniter = 1, + not_in_creative_inventory = 1}, }) -- @@ -1323,41 +1315,40 @@ minetest.register_node("default:torch", { light_source = default.LIGHT_MAX - 1, selection_box = { type = "wallmounted", - wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, - wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, - wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, + wall_top = {-0.1, 0.5 - 0.6, -0.1, 0.1, 0.5, 0.1}, + wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5 + 0.6, 0.1}, + wall_side = {-0.5, -0.3, -0.1, -0.5 + 0.3, 0.3, 0.1}, }, - groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1}, + groups = {choppy = 2, dig_immediate = 3, flammable = 1, attached_node = 1}, legacy_wallmounted = true, sounds = default.node_sound_defaults(), }) - local chest_formspec = - "size[8,9]".. - default.gui_bg.. - default.gui_bg_img.. - default.gui_slots.. - "list[current_name;main;0,0.3;8,4;]".. - "list[current_player;main;0,4.85;8,1;]".. - "list[current_player;main;0,6.08;8,3;8]".. - "listring[current_name;main]".. - "listring[current_player;main]".. + "size[8,9]" .. + default.gui_bg .. + default.gui_bg_img .. + default.gui_slots .. + "list[current_name;main;0,0.3;8,4;]" .. + "list[current_player;main;0,4.85;8,1;]" .. + "list[current_player;main;0,6.08;8,3;8]" .. + "listring[current_name;main]" .. + "listring[current_player;main]" .. default.get_hotbar_bg(0,4.85) local function get_locked_chest_formspec(pos) - local spos = pos.x .. "," .. pos.y .. "," ..pos.z + local spos = pos.x .. "," .. pos.y .. "," .. pos.z local formspec = - "size[8,9]".. - default.gui_bg.. - default.gui_bg_img.. - default.gui_slots.. - "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]".. - "list[current_player;main;0,4.85;8,1;]".. - "list[current_player;main;0,6.08;8,3;8]".. - "listring[nodemeta:".. spos .. ";main]".. - "listring[current_player;main]".. + "size[8,9]" .. + default.gui_bg .. + default.gui_bg_img .. + default.gui_slots .. + "list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" .. + "list[current_player;main;0,4.85;8,1;]" .. + "list[current_player;main;0,6.08;8,3;8]" .. + "listring[nodemeta:" .. spos .. ";main]" .. + "listring[current_player;main]" .. default.get_hotbar_bg(0,4.85) return formspec end @@ -1374,7 +1365,7 @@ minetest.register_node("default:chest", { tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, paramtype2 = "facedir", - groups = {choppy=2,oddly_breakable_by_hand=2}, + groups = {choppy = 2, oddly_breakable_by_hand = 2}, legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_wood_defaults(), @@ -1391,28 +1382,27 @@ minetest.register_node("default:chest", { local inv = meta:get_inventory() return inv:is_empty("main") end, - on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - minetest.log("action", player:get_player_name().. - " moves stuff in chest at "..minetest.pos_to_string(pos)) + on_metadata_inventory_move = function(pos, from_list, from_index, + to_list, to_index, count, player) + minetest.log("action", player:get_player_name() .. + " moves stuff in chest at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " moves stuff to chest at "..minetest.pos_to_string(pos)) + minetest.log("action", player:get_player_name() .. + " moves stuff to chest at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " takes stuff from chest at "..minetest.pos_to_string(pos)) + minetest.log("action", player:get_player_name() .. + " takes stuff from chest at " .. minetest.pos_to_string(pos)) end, }) - - minetest.register_node("default:chest_locked", { description = "Locked Chest", tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"}, paramtype2 = "facedir", - groups = {choppy=2,oddly_breakable_by_hand=2}, + groups = {choppy = 2, oddly_breakable_by_hand = 2}, legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_wood_defaults(), @@ -1420,22 +1410,23 @@ minetest.register_node("default:chest_locked", { after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") - meta:set_string("infotext", "Locked Chest (owned by ".. - meta:get_string("owner")..")") + meta:set_string("infotext", "Locked Chest (owned by " .. + meta:get_string("owner") .. ")") end, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("infotext", "Locked Chest") meta:set_string("owner", "") local inv = meta:get_inventory() - inv:set_size("main", 8*4) + inv:set_size("main", 8 * 4) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") and has_locked_chest_privilege(meta, player) end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + allow_metadata_inventory_move = function(pos, from_list, from_index, + to_list, to_index, count, player) local meta = minetest.get_meta(pos) if not has_locked_chest_privilege(meta, player) then return 0 @@ -1457,12 +1448,12 @@ minetest.register_node("default:chest_locked", { return stack:get_count() end, on_metadata_inventory_put = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " moves stuff to locked chest at "..minetest.pos_to_string(pos)) + minetest.log("action", player:get_player_name() .. + " moves stuff to locked chest at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " takes stuff from locked chest at "..minetest.pos_to_string(pos)) + minetest.log("action", player:get_player_name() .. + " takes stuff from locked chest at " .. minetest.pos_to_string(pos)) end, on_rightclick = function(pos, node, clicker) local meta = minetest.get_meta(pos) @@ -1478,31 +1469,30 @@ minetest.register_node("default:chest_locked", { }) - local bookshelf_formspec = - "size[8,7;]".. - default.gui_bg.. - default.gui_bg_img.. - default.gui_slots.. - "list[context;books;0,0.3;8,2;]".. - "list[current_player;main;0,2.85;8,1;]".. - "list[current_player;main;0,4.08;8,3;8]".. - "listring[context;books]".. - "listring[current_player;main]".. + "size[8,7;]" .. + default.gui_bg .. + default.gui_bg_img .. + default.gui_slots .. + "list[context;books;0,0.3;8,2;]" .. + "list[current_player;main;0,2.85;8,1;]" .. + "list[current_player;main;0,4.08;8,3;8]" .. + "listring[context;books]" .. + "listring[current_player;main]" .. default.get_hotbar_bg(0,2.85) minetest.register_node("default:bookshelf", { description = "Bookshelf", tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"}, is_ground_content = false, - groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3}, + groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", bookshelf_formspec) local inv = meta:get_inventory() - inv:set_size("books", 8*2) + inv:set_size("books", 8 * 2) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); @@ -1524,7 +1514,8 @@ minetest.register_node("default:bookshelf", { end end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + allow_metadata_inventory_move = function(pos, from_list, from_index, + to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) @@ -1539,22 +1530,22 @@ minetest.register_node("default:bookshelf", { end end, - on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - minetest.log("action", player:get_player_name().. - " moves stuff in bookshelf at "..minetest.pos_to_string(pos)) + on_metadata_inventory_move = function(pos, from_list, from_index, + to_list, to_index, count, player) + minetest.log("action", player:get_player_name() .. + " moves stuff in bookshelf at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " moves stuff to bookshelf at "..minetest.pos_to_string(pos)) + minetest.log("action", player:get_player_name() .. + " moves stuff to bookshelf at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " takes stuff from bookshelf at "..minetest.pos_to_string(pos)) + minetest.log("action", player:get_player_name() .. + " takes stuff from bookshelf at " .. minetest.pos_to_string(pos)) end, }) - minetest.register_node("default:sign_wall", { description = "Sign", drawtype = "nodebox", @@ -1572,7 +1563,7 @@ minetest.register_node("default:sign_wall", { wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125}, wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375}, }, - groups = {choppy=2,dig_immediate=2,attached_node=1}, + groups = {choppy = 2, dig_immediate = 2, attached_node = 1}, legacy_wallmounted = true, sounds = default.node_sound_defaults(), @@ -1590,13 +1581,14 @@ minetest.register_node("default:sign_wall", { end local meta = minetest.get_meta(pos) if not fields.text then return end - minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text.. - "\" to sign at "..minetest.pos_to_string(pos)) + minetest.log("action", (sender:get_player_name() or "") .. " wrote \"" .. + fields.text .. "\" to sign at " .. minetest.pos_to_string(pos)) meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') + meta:set_string("infotext", '"' .. fields.text .. '"') end, }) + minetest.register_node("default:ladder", { description = "Ladder", drawtype = "signlike", @@ -1615,12 +1607,14 @@ minetest.register_node("default:ladder", { --wall_bottom = = --wall_side = = }, - groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2}, + groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2}, legacy_wallmounted = true, sounds = default.node_sound_wood_defaults(), }) -local fence_texture = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126" + +local fence_texture = + "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126" minetest.register_node("default:fence_wood", { description = "Wooden Fence", drawtype = "fencelike", @@ -1634,12 +1628,11 @@ minetest.register_node("default:fence_wood", { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2}, + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), }) - minetest.register_node("default:glass", { description = "Glass", drawtype = "glasslike_framed_optional", @@ -1648,7 +1641,7 @@ minetest.register_node("default:glass", { paramtype = "light", sunlight_propagates = true, is_ground_content = false, - groups = {cracky=3,oddly_breakable_by_hand=3}, + groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), }) @@ -1660,15 +1653,15 @@ minetest.register_node("default:obsidian_glass", { is_ground_content = false, sunlight_propagates = true, sounds = default.node_sound_glass_defaults(), - groups = {cracky=3,oddly_breakable_by_hand=3}, + groups = {cracky = 3, oddly_breakable_by_hand = 3}, }) - minetest.register_node("default:rail", { description = "Rail", drawtype = "raillike", - tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, + tiles = {"default_rail.png", "default_rail_curved.png", + "default_rail_t_junction.png", "default_rail_crossing.png"}, inventory_image = "default_rail.png", wield_image = "default_rail.png", paramtype = "light", @@ -1680,16 +1673,16 @@ minetest.register_node("default:rail", { -- but how to specify the dimensions for curved and sideways rails? fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, }, - groups = {bendy=2,dig_immediate=2,attached_node=1,connect_to_raillike=minetest.raillike_group("rail")}, + groups = {bendy = 2, dig_immediate = 2, attached_node = 1, + connect_to_raillike = minetest.raillike_group("rail")}, }) - minetest.register_node("default:brick", { description = "Brick Block", tiles = {"default_brick.png"}, is_ground_content = false, - groups = {cracky=3}, + groups = {cracky = 3}, sounds = default.node_sound_stone_defaults(), }) @@ -1715,7 +1708,7 @@ minetest.register_node("default:cloud", { tiles = {"default_cloud.png"}, is_ground_content = false, sounds = default.node_sound_defaults(), - groups = {not_in_creative_inventory=1}, + groups = {not_in_creative_inventory = 1}, }) minetest.register_node("default:nyancat", { @@ -1723,7 +1716,7 @@ minetest.register_node("default:nyancat", { tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png", "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"}, paramtype2 = "facedir", - groups = {cracky=2}, + groups = {cracky = 2}, is_ground_content = false, legacy_facedir_simple = true, sounds = default.node_sound_defaults(), @@ -1736,7 +1729,7 @@ minetest.register_node("default:nyancat_rainbow", { "default_nc_rb.png", "default_nc_rb.png" }, paramtype2 = "facedir", - groups = {cracky=2}, + groups = {cracky = 2}, is_ground_content = false, sounds = default.node_sound_defaults(), })