From 60f6564c753494dcb8597ba8d67a4202cc8601c4 Mon Sep 17 00:00:00 2001 From: paramat Date: Thu, 7 Jul 2016 17:25:42 +0100 Subject: [PATCH] Doors / default: Remove 'hot', 'bendy' and 'melty' groups from nodes --- mods/default/nodes.lua | 6 +++--- mods/doors/init.lua | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index 494a4cb1..bfc0898e 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -1360,7 +1360,7 @@ minetest.register_node("default:lava_source", { liquid_renewable = false, damage_per_second = 4 * 2, post_effect_color = {a = 191, r = 255, g = 64, b = 0}, - groups = {lava = 3, liquid = 2, hot = 3, igniter = 1}, + groups = {lava = 3, liquid = 2, igniter = 1}, }) minetest.register_node("default:lava_flowing", { @@ -1406,7 +1406,7 @@ minetest.register_node("default:lava_flowing", { liquid_renewable = false, damage_per_second = 4 * 2, post_effect_color = {a = 191, r = 255, g = 64, b = 0}, - groups = {lava = 3, liquid = 2, hot = 3, igniter = 1, + groups = {lava = 3, liquid = 2, igniter = 1, not_in_creative_inventory = 1}, }) @@ -1862,7 +1862,7 @@ minetest.register_node("default:rail", { -- but how to specify the dimensions for curved and sideways rails? fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, }, - groups = {bendy = 2, dig_immediate = 2, attached_node = 1, + groups = {dig_immediate = 2, attached_node = 1, connect_to_raillike = minetest.raillike_group("rail")}, }) diff --git a/mods/doors/init.lua b/mods/doors/init.lua index 343a7772..913f7cf2 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -432,7 +432,7 @@ doors.register("door_steel", { description = "Steel Door", inventory_image = "doors_item_steel.png", protected = true, - groups = { snappy = 1, bendy = 2, cracky = 1, melty = 2, level = 2 }, + groups = { snappy = 1, cracky = 1, level = 2 }, sounds = default.node_sound_stone_defaults(), sound_open = "doors_steel_door_open", sound_close = "doors_steel_door_close", @@ -633,7 +633,7 @@ doors.register_trapdoor("doors:trapdoor_steel", { sounds = default.node_sound_stone_defaults(), sound_open = "doors_steel_door_open", sound_close = "doors_steel_door_close", - groups = {snappy=1, bendy=2, cracky=1, melty=2, level=2, door=1}, + groups = {snappy=1, cracky=1, level=2, door=1}, }) minetest.register_craft({