From 11a7b884345c5b0ab2278255674e70c458ca9c77 Mon Sep 17 00:00:00 2001 From: PilzAdam Date: Sat, 6 Dec 2014 12:00:58 +0100 Subject: [PATCH] Fix visibility of global/local dye tables --- mods/dye/init.lua | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/mods/dye/init.lua b/mods/dye/init.lua index 810502d2..3e827446 100644 --- a/mods/dye/init.lua +++ b/mods/dye/init.lua @@ -14,7 +14,7 @@ -- }) -- Other mods can use these for looping through available colors -local dye = {} +dye = {} dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"} dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"} @@ -138,8 +138,3 @@ for one,results in pairs(dyelocal.mixes) do }) end end - --- Hide dyelocal -dyelocal = nil - --- EOF