From 238d752fa3021fa7294a4df79bfa0b8a46f4a018 Mon Sep 17 00:00:00 2001 From: paramat Date: Wed, 26 Jul 2017 19:46:29 +0100 Subject: [PATCH] GenericCAO: Fix dark model below y = 0 Move point at which light is sampled up to 0.5 nodes above foot level, to avoid that point sometimes passing into the node below causing the model to go dark. --- src/content_cao.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/content_cao.cpp b/src/content_cao.cpp index 993087353..771820cb0 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -946,7 +946,7 @@ void GenericCAO::updateLightNoCheck(u8 light_at_pos) v3s16 GenericCAO::getLightPosition() { - return floatToInt(m_position, BS); + return floatToInt(m_position + v3f(0, 0.5 * BS, 0), BS); } void GenericCAO::updateNodePos()