minetest.register_node("illuna:desert_gravel", { description = "Gravel", tiles = {"desert_gravel.png"}, groups = {crumbly = 2, falling_node = 1}, --[ have to read api a bit, this feature will follow soon. ]-- --sounds = illuna.node_sound_dirt_defaults({ -- footstep = {name = "default_gravel_footstep", gain = 0.5}, -- dug = {name = "default_gravel_footstep", gain = 1.0}, --}), drop = { max_items = 1, items = { {items = {'default:flint'}, rarity = 16}, {items = {'illuna:desert_gravel'}} } } })