minetest.register_node("illuna:desert_gravel", { description = "Gravel", tiles = {"desert_gravel.png"}, groups = {crumbly = 2, falling_node = 1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_gravel_footstep", gain=0.5}, dug = {name="default_gravel_footstep", gain=1.0}, }), drop = { max_items = 1, items = { {items = {'default:flint'}, rarity = 16}, {items = {'illuna:desert_gravel'}} } } })