mobs:register_mob("dmobs:pig", { type = "animal", passive = true, reach = 4, damage = 2, attack_type = "explode", explosion_radius = 3, hp_min = 12, hp_max = 22, armor = 130, collisionbox = {-0.4, 0, -0.4, 0.4, 1, 0.4}, visual = "mesh", mesh = "flying_pig.b3d", textures = { {"dmobs_flying_pig.png"}, }, jump = true, fly = true, fall_speed = 0, stepheight = 1.5, blood_texture = "mobs_blood.png", visual_size = {x=1, y=1}, makes_footstep_sound = true, runaway = false, walk_velocity = 2, run_velocity = 3, run_chance = 20, jump = true, drops = { {name = "mobs:meat_raw", chance = 2, min = 1, max = 1}, }, sounds = { random = "mobs_pig", explode = "tnt_explode", }, do_custom = function(self) if self.state == "attack" then self.fly = false self.fall_speed = -4 end end, water_damage = 0, lava_damage = 2, light_damage = 0, follow = {"default:apple"}, view_range = 14, animation = { speed_normal = 10, speed_run = 15, walk_start = 1, walk_end = 20, stand_start = 1, stand_end = 20, run_start = 22, run_end = 28, }, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 8, true, true) then return end mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) end, }) mobs:register_egg("dmobs:pig", "flying Pig", "wool_pink.png", 1)