From 23c57bf000ce48a00c3991d8ef8f011e8c6cf75b Mon Sep 17 00:00:00 2001 From: Milan* Date: Sat, 14 Jan 2017 22:52:26 +0100 Subject: [PATCH] colorize! :paintbrush: --- init.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/init.lua b/init.lua index 71fafa5..a1a6708 100644 --- a/init.lua +++ b/init.lua @@ -57,25 +57,25 @@ core.register_on_dieplayer(function(player) end -- Death by lava if node.groups.lava ~= nil then - core.chat_send_all(string.format(messages.lava[math.random(1,#messages.lava)], player:get_player_name())) + core.chat_send_all(string.format(core.colorize("#F6A10A", messages.lava[math.random(1,#messages.lava)]), player:get_player_name())) if minetest.get_modpath("irc") then irc:say(string.format('*** %s died.', player:get_player_name())) end -- Death by drowning elseif player:get_breath() == 0 then - core.chat_send_all(string.format(messages.water[math.random(1,#messages.water)], player:get_player_name())) + core.chat_send_all(string.format(core.colorize("#F6A10A", messages.water[math.random(1,#messages.water)]), player:get_player_name())) if minetest.get_modpath("irc") then irc:say(string.format('*** %s died.', player:get_player_name())) end -- Death by fire elseif node.name == 'fire:basic_flame' then - core.chat_send_all(string.format(messages.fire[math.random(1,#messages.fire)], player:get_player_name())) + core.chat_send_all(string.format(core.colorize("#F6A10A", messages.fire[math.random(1,#messages.fire)]), player:get_player_name())) if minetest.get_modpath("irc") then irc:say(string.format('*** %s died.', player:get_player_name())) end -- Death by something else else - core.chat_send_all(string.format(messages.other[math.random(1,#messages.other)], player:get_player_name())) + core.chat_send_all(string.format(core.colorize("#F6A10A", messages.other[math.random(1,#messages.other)]), player:get_player_name())) if minetest.get_modpath("irc") then irc:say(string.format('*** %s died.', player:get_player_name())) end @@ -84,7 +84,7 @@ end) minetest.register_on_respawnplayer( function(player) local player_name = player:get_player_name() - core.chat_send_all(string.format(messages.respawn[math.random(1,#messages.respawn)], player:get_player_name())) + core.chat_send_all(string.format(core.colorize("#F6A10A", messages.respawn[math.random(1,#messages.respawn)]), player:get_player_name())) if minetest.get_modpath("irc") then irc:say(string.format('*** %s returns.', player:get_player_name())) end