From ddafb51c104395f9e4a6b357a12a8467b6edf869 Mon Sep 17 00:00:00 2001 From: Sokomine Date: Mon, 11 Mar 2019 23:44:35 +0100 Subject: [PATCH] removed deprecated setpos call --- nodes_furniture.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/nodes_furniture.lua b/nodes_furniture.lua index 0a5e72b..65e229d 100644 --- a/nodes_furniture.lua +++ b/nodes_furniture.lua @@ -441,7 +441,7 @@ cottages.sleep_in_bed = function( pos, node, clicker, itemstack, pointed_thing ) -- let players get back up if( animation and animation.animation=="lay" ) then default.player_attached[pname] = false - clicker:setpos({x=pos.x,y=pos.y-0.5,z=pos.z}) + clicker:set_pos({x=pos.x,y=pos.y-0.5,z=pos.z}) clicker:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0}) clicker:set_physics_override(1, 1, 1) default.player_set_animation(clicker, "stand", 30) @@ -542,7 +542,7 @@ cottages.sleep_in_bed = function( pos, node, clicker, itemstack, pointed_thing ) -- no sleeping on this place else default.player_attached[pname] = false - clicker:setpos({x=pos.x,y=pos.y-0.5,z=pos.z}) + clicker:set_pos({x=pos.x,y=pos.y-0.5,z=pos.z}) clicker:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0}) clicker:set_physics_override(1, 1, 1) default.player_set_animation(clicker, "stand", 30)