From 43c7258936fc4a08885352cd44d1fa2e0117ea96 Mon Sep 17 00:00:00 2001 From: GunshipPenguin <167rhys@gmail.com> Date: Mon, 5 Jan 2015 22:31:54 -0800 Subject: [PATCH] first commit --- COPYING | 121 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ README.md | 23 +++++++++++ init.lua | 62 ++++++++++++++++++++++++++++ 3 files changed, 206 insertions(+) create mode 100644 COPYING create mode 100644 README.md create mode 100644 init.lua diff --git a/COPYING b/COPYING new file mode 100644 index 0000000..0e259d4 --- /dev/null +++ b/COPYING @@ -0,0 +1,121 @@ +Creative Commons Legal Code + +CC0 1.0 Universal + + CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE + LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN + ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS + INFORMATION ON AN "AS-IS" BASIS. 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Affirmer understands and acknowledges that Creative Commons is not a + party to this document and has no duty or obligation with respect to + this CC0 or use of the Work. diff --git a/README.md b/README.md new file mode 100644 index 0000000..204f4da --- /dev/null +++ b/README.md @@ -0,0 +1,23 @@ +Afk Kick mod for Minetest by GunshipPenguin + +Kicks players after they are Afk for an amount of time. By default, +players are kicked after five minutes, although this can be configured. + +Licence: CC0 (see COPYING file) + +This mod can be configured by changing the variables declared in the +start of init.lua. The following is a brief explanation of each one. + +MAX_INACTIVE_TIME (default 300) + +Maximum amount of time that a player may remain AFK (in seconds) +before being kicked. + +CHECK_INTERVAL (default 1) + +Time between checks for inactivity (In seconds) + +WARN_TIME (default 20) + +Number of seconds remaining before being kicked that a player will +start to be warned via chat message. diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..82bcd13 --- /dev/null +++ b/init.lua @@ -0,0 +1,62 @@ +--[[ +Afk Kick mod for Minetest by GunshipPenguin + +To the extent possible under law, the author(s) +have dedicated all copyright and related and neighboring rights +to this software to the public domain worldwide. This software is +distributed without any warranty. +]] + +local MAX_INACTIVE_TIME = 300 +local CHECK_INTERVAL = 1 +local WARN_TIME = 20 + +local players = {} +local checkTimer = 0 + +minetest.register_on_joinplayer(function(player) + local playerName = player:get_player_name() + players[playerName] = { + lastAction = minetest.get_gametime() + } +end) + +minetest.register_on_leaveplayer(function(player) + local playerName = player:get_player_name() + players[playerName] = nil +end) + +minetest.register_globalstep(function(dtime) + local currGameTime = minetest.get_gametime() + + --Loop through each player in players + for playerName,_ in pairs(players) do + local player = minetest.get_player_by_name(playerName) + + --Check for inactivity once every CHECK_INTERVAL seconds + checkTimer = checkTimer + dtime + if checkTimer > CHECK_INTERVAL then + checkTimer = 0 + + --Kick player if he/she has been inactive for longer than MAX_INACTIVE_TIME seconds + if players[playerName]["lastAction"] + MAX_INACTIVE_TIME < currGameTime then + print(dump(players[playerName]["lastAction"])) + print(dump(currGameTime)) + print(dump(MAX_INACTIVE_TIME)) + minetest.kick_player(playerName, "Kicked for inactivity") + end + + --Warn player if he/she has less than WARN_TIME seconds to move or be kicked + if players[playerName]["lastAction"] + MAX_INACTIVE_TIME - WARN_TIME < currGameTime then + minetest.chat_send_player(playerName, "Warning, you have " .. tostring(players[playerName]["lastAction"] + MAX_INACTIVE_TIME - currGameTime) .. " seconds to move or be kicked") + end + end + + --Check if this player is doing an action + for _,keyPressed in pairs(player:get_player_control()) do + if keyPressed then + players[playerName]["lastAction"] = currGameTime + end + end + end +end)