--superpick[12.12.08] --Texture created with gimp minetest.register_on_punchnode(function(pos, node, puncher) if puncher:get_wielded_item():get_name() == "superpick:pick" and minetest.env: get_node(pos).name ~= "air" then minetest.env:remove_node(pos) local inv = puncher:get_inventory() if inv then if not inv:contains_item("main", node) then inv:add_item("main", node) end end end end) minetest.register_tool("superpick:pick", { description = "LX 113", inventory_image = "superpick.png", wield_scale = {x=2,y=2,z=2}, liquids_pointable = true, tool_capabilities = { full_punch_interval = 0, max_drop_level=3, groupcaps={ unbreakable={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, fleshy = {times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, choppy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, bendy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, cracky={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, crumbly={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, snappy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, }, damage_groups = {fleshy = 20}, }, }) minetest.register_on_punchnode(function(pos, node, puncher) if puncher:get_wielded_item():get_name() == "superpick:info" and minetest.env: get_node(pos).name ~= "air" then local nam = node.name local par1 = node.param1 local par2 = node.param2 if par1 == 0 then a = " " else a = par1 end if par2 == 0 then b = "" else b = par2 end local m = nam.." "..a.." "..b if puncher:get_player_control().sneak then m = m..' '..dump(minetest.registered_nodes[nam]) end print("[superpick] "..m) minetest.chat_send_all(m) end end) minetest.register_tool("superpick:info", { description = "i 114", inventory_image = "superpick_info.png", wield_scale = {x=2,y=2,z=2}, liquids_pointable = true, tool_capabilities = {}, }) function cleaninventory(name) if name == nil or name == "" then return end minetest.env:get_player_by_name(name): get_inventory(): set_list("main", { [1] = "superpick:info", [2] = "replacer:replacer", [3] = "superpick:pick", }) print("[superpick] "..name.." has cleaned his inventory.") minetest.chat_send_player(name, 'Inventory Cleaned!') end if minetest.setting_getbool("creative_mode") then minetest.register_chatcommand('cleaninv',{ description = 'Tidy up your inventory.', params = "", privs = {}, func = cleaninventory }) end print("[superpick] loaded")