sumo_deuls.teams = {lobby = {}, waiting_arena_1 = {}, arena_1 = {}} local sumo_deuls.before = {} sumo_deuls.get_player_team = function(name) for k, team in pairs(sumo_deuls.teams) do for _, pname in ipairs(team) do if name == pname then return k end end end end minetest.register_on_joinplayer(function(player) local pname = player:get_player_name() table.insert(sumo_deuls.teams[lobby], pname) end) function sumo_duels.set_playing(player, arena_number) --nothing yet end minetest.register_globalstep(function(dtime) if #sumo_deuls.teams[arena_1] == 0 then --noone in arena1 if #sumo_deuls.teams[waiting_arena_1] >= 2 then sumo_duels.set_playing(player, arena_number) end end end)