realdoors.register_mechanical({ name = "wood", desc = "Locked wooden door", tex = "doors_door_wood.png", tex_inv = "doors_item_wood.png", }) realdoors.register_electronic({ name = "wood", desc = "Electronically locked wooden door", tex = "doors_door_wood.png", tex_inv = "doors_item_wood.png", }) realdoors.register_mechanical({ name = "barn1", desc = "Barn door 1", tex = "doors_door_barn1.png", tex_inv = "doors_item_barn1.png", }) realdoors.register_mechanical({ name = "barn2", desc = "Barn door 2", tex = "doors_door_barn2.png", tex_inv = "doors_item_barn2.png", }) realdoors.register_mechanical({ name = "castle1", desc = "Castle door 1", tex = "door_door_castle1.png", tex_inv = "doors_item_castle1.png", }) realdoors.register_mechanical({ name = "castle2", desc = "Castle door 2", tex = "door_door_castle2.png", tex_inv = "doors_item_castle2.png", }) realdoors.register_mechanical({ name = "cottage1", desc = "Cottage door 1", tex = "doors_door_cottage1.png", tex_inv = "doors_item_cottage1.png", }) realdoors.register_mechanical({ name = "cottage2", desc = "Cottage door 2", tex = "doors_door_cottage2.png", tex_inv = "doors_item_cottage2.png", }) realdoors.register_mechanical({ name = "french", desc = "French door", tex = "doors_door_french.png", tex_inv = "doors_item_french.png", }) realdoors.register_mechanical({ name = "japanese", desc = "Japanese door", tex = "doors_door_japanese.png", tex_inv = "doors_item_japanese.png", }) realdoors.register_mechanical({ name = "mansion1", desc = "Mansion door 1", tex = "doors_door_mansion1.png", tex_inv = "doors_item_mansion1.png", }) realdoors.register_mechanical({ name = "mansion2", desc = "Mansion door 2", tex = "doors_door_mansion2.png", tex_inv = "doors_item_mansion2.png", }) realdoors.register_electronic({ name = "steelglass1", desc = "Steel glass door 1", tex = "doors_door_steelglass1.png", tex_inv = "doors_item_steelglass1.png", }) realdoors.register_electronic({ name = "steelglass2", desc = "Steel glass door 2", tex = "doors_door_steelglass2.png", tex_inv = "doors_item_steelglass2.png", }) realdoors.register_electronic({ name = "woodglass1", desc = "Wood glass door 1", tex = "doors_door_woodglass1.png", tex_inv = "doors_item_woodglass1.png", }) realdoors.register_electronic({ name = "woodglass2", desc = "Wood glass door 2", tex = "doors_door_woodglass2.png", tex_inv = "doors_item_woodglass2.png", }) realdoors.register_mechanical({ name = "prison", desc = "Prison door", tex = "xdecor_prison_door.png", tex_inv = "xdecor_prison_door_inv.png", }) realdoors.register_mechanical({ name = "glass", desc = "Glass door", tex = "doors_door_glass.png", tex_inv = "doors_item_glass.png", }) realdoors.register_mechanical({ name = "obsidianglass", desc = "Obsidian glass door", tex = "doors_door_obsidian_glass.png", tex_inv = "doors_item_obsidian_glass.png", }) realdoors.register_mechanical({ name = "woodpanel", desc = "Wood panel door", tex = "doors_door_woodpanel1.png", tex_inv = "doors_item_woodpanel1.png", }) realdoors.register_electronic({ name = "steelpanel", desc = "Steel panel door", tex = "doors_door_steelpanel1.png", tex_inv = "doors_item_steelpanel1.png", }) minetest.log("verbose", "[realdoors] Loaded nodes.lua v" .. realdoors.v)