diff --git a/mods/fracturerift/init.lua b/mods/fracturerift/init.lua index 79b3529..cb6f4d2 100644 --- a/mods/fracturerift/init.lua +++ b/mods/fracturerift/init.lua @@ -5,7 +5,7 @@ --- local fracrift_width=20 --how wide the rift will be -local fracrift_depth_air=20 --how deep before the water +local fracrift_depth_air=33000 --how deep before the water local fracrift_depth_water=20 --how deep the water will be local fracrift_top=100 --max height to scan for land to remove local fracrift_bottomsmooth=0.995 --odds of bottom being smooth diff --git a/mods/orethinning/init.lua b/mods/orethinning/init.lua index d80c499..ae0f3dd 100644 --- a/mods/orethinning/init.lua +++ b/mods/orethinning/init.lua @@ -134,7 +134,7 @@ minetest.register_on_generated(function(minp, maxp, seed) -- it is, so now thin it based on distance from center -- note the bigger adj is, the smaller the chance of thinning. if math.random() > adj then - --data[vi] = c_stone -- remove the ore + data[vi] = c_stone -- remove the ore --data[vi] = c_goldblock --*VIEWTHINNING* uncomment this line to make it easy to see thinning changed=true end