motd= Bienvenue sur le serveur Faction/PVP de Solebull! # 1 day-night cycle lasts 24 minutes instead of 20. time_speed = 60 # Decreased acceleration compared to minetest_game. movement_acceleration_default = 2.4 movement_acceleration_air = 1.2 # Very fast acceleration in fast mode for more control. movement_acceleration_fast = 24 # Walking is 20 % faster than in minetest_game. Makes playing without the "fast" # privilege less boring. movement_speed_walk = 4.8 # 40% the speed of walking. movement_speed_crouch = 1.92 # 5 times faster than walking. movement_speed_fast = 24 # Makes climbing speed faster. Also makes ladders more # useful. movement_speed_climb = 4 # Faster movement in liquids. Jumping at the water surface also speeds up swimming. movement_liquid_fluidity = 1.6 # Slightly less gravity. movement_gravity = 9.5 # Jump height slightly reduced. movement_speed_jump = 6.35 # Give 1 wooden pickaxe, 10 torches, 10 saplings to new players. Edit # `mods/give_initial_stuff/init.lua` to change. give_initial_stuff = true # Give "home" and "spawn" privileges to new players. default_privs = interact, shout, home, spawn # Higher player limit by default. max_users = 20 # Server settings for improved performance: max_block_generate_distance = 8 max_block_send_distance = 8 max_simultaneous_block_sends_per_client = 10000 max_simultaneous_block_sends_server_total = 10000 active_block_range = 1 server_map_save_interval = 15.3 # Use mgv7 if not specified by user: mg_name = v7 # Enable dungeons on new worlds. mg_flags = trees, caves, dungeons # Enable jungles on new worlds, disable biome blend and mud flow (faster, looks # better). mgv6_spflags = jungles, nobiomeblend, nomudflow, snowbiomes # More beaches. mgv6_freq_beach = -0.15 # Map generation attributes specific to Mapgen V7. # Currently supported: mountains, ridges. mgv7_spflags = mountains, ridges # Noise parameters for biome API temperature, humidity and biome blend: mg_biome_np_heat = 50, 50, (1000, 1000, 1000), 5349, 3, 0.5, 2.0 mg_biome_np_heat_blend = 0, 1.5, (8, 8, 8), 13, 2, 1.0, 2.0 mg_biome_np_humidity = 50, 50, (1000, 1000, 1000), 842, 3, 0.5, 2.0 mg_biome_np_humidity_blend = 0, 1.5, (8, 8, 8), 90003, 2, 1.0, 2.0 mgv7_np_terrain_base = 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0 mgv7_np_terrain_alt = 4, 25, (600, 600, 600), 5934, 5, 0.6, 2.0 mgv7_np_terrain_persist = 0.6, 0.1, (2000, 2000, 2000), 539, 3, 0.6, 2.0 mgv7_np_height_select = -12, 24, (500, 500, 500), 4213, 6, 0.7, 2.0 mgv7_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0 mgv7_np_mount_height = 256, 112, (1000, 1000, 1000), 72449, 3, 0.6, 2.0 mgv7_np_ridge_uwater = 0, 1, (1000, 1000, 1000), 85039, 5, 0.6, 2.0 mgv7_np_mountain = -0.6, 1, (250, 350, 250), 5333, 5, 0.63, 2.0 mgv7_np_ridge = 0, 1, (100, 100, 100), 6467, 4, 0.75, 2.0 mgv7_np_cave1 = 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0 mgv7_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0 mob_show_health = false # PVP area pvp_areas.enable_pvp = true # Default is PVP