package tinker.tconstruct.client.gui; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import tinker.tconstruct.logic.ToolStationLogic; public class ToolStationContainer extends Container { InventoryPlayer invPlayer; ToolStationLogic logic; Slot[] slots; SlotTool toolSlot; public ToolStationContainer(InventoryPlayer inventoryplayer, ToolStationLogic builderlogic) { invPlayer = inventoryplayer; logic = builderlogic; toolSlot = new SlotTool(inventoryplayer.player, builderlogic, 0, 115, 38); this.addSlotToContainer(toolSlot); slots = new Slot[] { new Slot(builderlogic, 1, 57, 29), new Slot(builderlogic, 2, 39, 38), new Slot(builderlogic, 3, 57, 47) }; for (int iter = 0; iter < 3; iter ++) this.addSlotToContainer(slots[iter]); /* Player inventory */ for (int column = 0; column < 3; column++) { for (int row = 0; row < 9; row++) { this.addSlotToContainer(new Slot(inventoryplayer, row + column * 9 + 9, 8 + row * 18, 84 + column * 18)); } } for (int column = 0; column < 9; column++) { this.addSlotToContainer(new Slot(inventoryplayer, column, 8 + column * 18, 142)); } } //posX and posY must be the same length public void resetSlots(int[] posX, int[] posY) { /* Station inventory */ inventorySlots.clear(); inventoryItemStacks.clear(); this.addSlotToContainer(toolSlot); for (int iter = 0; iter < posX.length; iter++) { slots[iter].xDisplayPosition = posX[iter]+1; slots[iter].yDisplayPosition = posY[iter]+1; addSlotToContainer(slots[iter]); } /* Player inventory */ for (int column = 0; column < 3; column++) { for (int row = 0; row < 9; row++) { this.addSlotToContainer(new Slot(invPlayer, row + column * 9 + 9, 8 + row * 18, 84 + column * 18)); } } for (int column = 0; column < 9; column++) { this.addSlotToContainer(new Slot(invPlayer, column, 8 + column * 18, 142)); } logic.dumpExtraItems(posX.length, invPlayer.player); } @Override public boolean canInteractWith(EntityPlayer var1) { return true; } @Override public ItemStack transferStackInSlot(EntityPlayer entityplayer, int i) { return null; } }