package tinker.tconstruct.client.liquidrender; import tinker.tconstruct.TContent; public class LiquidGoldFX extends TextureLiquidStillFX { public LiquidGoldFX() { super(180, 255, 180, 255, 10, 40, TContent.goldStill.blockIndexInTexture, TContent.goldStill.getTextureFile()); } }