package mods.tinker.tconstruct.container; import mods.tinker.common.IPattern; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class SlotPattern extends Slot { public SlotPattern(IInventory builder, int par3, int par4, int par5) { super(builder, par3, par4, par5); } /** * Check if the stack is a valid item for this slot. Always true beside for the armor slots. */ public boolean isItemValid(ItemStack stack) { return stack.getItem() instanceof IPattern; } }