package mods.tinker.tconstruct.container; import mods.tinker.tconstruct.logic.SmelteryLogic; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class SmelteryContainer extends Container { public SmelteryLogic logic; public InventoryPlayer playerInv; public int fuel = 0; int slotRow; public SmelteryContainer(InventoryPlayer inventoryplayer, SmelteryLogic smeltery) { logic = smeltery; playerInv = inventoryplayer; if (smeltery.layers > 2) { slotRow = -1; updateRows(0); } else { if (smeltery.layers > 0) { for (int y = 0; y < 3; y++) for (int x = 0; x < 3; x++) this.addSlotToContainer(new Slot(smeltery, x + y * 3, 2 + x * 22, 8 + y * 18)); } if (smeltery.layers > 1) { for (int y = 0; y < 3; y++) for (int x = 0; x < 3; x++) this.addSlotToContainer(new Slot(smeltery, 9 + x + y * 3, 2 + x * 22, 62 + y * 18)); } /* Player inventory */ for (int column = 0; column < 3; column++) { for (int row = 0; row < 9; row++) { this.addSlotToContainer(new Slot(inventoryplayer, row + column * 9 + 9, 90 + row * 18, 84 + column * 18)); } } for (int column = 0; column < 9; column++) { this.addSlotToContainer(new Slot(inventoryplayer, column, 90 + column * 18, 142)); } } } public int updateRows(int invRow) { if (invRow != slotRow) { slotRow = invRow; this.inventorySlots.clear(); this.inventoryItemStacks.clear(); for (int y = 0; y < 8; y++) for (int x = 0; x < 3; x++) this.addSlotToContainer(new Slot(logic, x + y*3 + invRow*3, 2 + x * 22, 8 + y * 18)); /* Player inventory */ for (int column = 0; column < 3; column++) { for (int row = 0; row < 9; row++) { this.addSlotToContainer(new Slot(playerInv, row + column * 9 + 9, 90 + row * 18, 84 + column * 18)); } } for (int column = 0; column < 9; column++) { this.addSlotToContainer(new Slot(playerInv, column, 90 + column * 18, 142)); } return slotRow; } return -1; } public int scrollTo(float scrollPos) { float total = (logic.getSizeInventory() - 24) / 3; int rowPos = (int) (total * scrollPos); return updateRows(rowPos); } @Override public void detectAndSendChanges () //TODO: Sync with this { super.detectAndSendChanges(); /*for (int i = 0; i < crafters.size(); i++) { ICrafting icrafting = (ICrafting)crafters.get(i); if (progress != logic.progress) { icrafting.sendProgressBarUpdate(this, 0, logic.progress); } if (fuel != logic.fuel) { icrafting.sendProgressBarUpdate(this, 1, logic.fuel); } if (fuelGague != logic.fuelGague) { icrafting.sendProgressBarUpdate(this, 2, logic.fuelGague); } } progress = logic.progress; fuel = logic.fuel; fuelGague = logic.fuelGague;*/ } public void updateProgressBar (int id, int value) { if (id == 0) { logic.fuelGague = value; } /* if (id == 1) { logic.fuel = value; }*/ /*if (id == 2) { logic.fuelGague = value; }*/ } @Override public boolean canInteractWith (EntityPlayer entityplayer) { return logic.isUseableByPlayer(entityplayer); } @Override public ItemStack transferStackInSlot (EntityPlayer player, int slotID) { ItemStack stack = null; Slot slot = (Slot) this.inventorySlots.get(slotID); if (slot != null && slot.getHasStack()) { ItemStack slotStack = slot.getStack(); stack = slotStack.copy(); if (slotID < logic.getSizeInventory()) { if (!this.mergeItemStack(slotStack, logic.getSizeInventory(), this.inventorySlots.size(), true)) { return null; } } else if (!this.mergeItemStack(slotStack, 0, logic.getSizeInventory(), false)) { return null; } if (slotStack.stackSize == 0) { slot.putStack((ItemStack) null); } else { slot.onSlotChanged(); } } return stack; } @Override protected boolean mergeItemStack (ItemStack inputStack, int startSlot, int endSlot, boolean flag) { boolean merged = false; int slotPos = startSlot; if (flag) { slotPos = endSlot - 1; } Slot slot; ItemStack slotStack; if (inputStack.isStackable()) { while (inputStack.stackSize > 0 && (!flag && slotPos < endSlot || flag && slotPos >= startSlot)) { slot = (Slot)this.inventorySlots.get(slotPos); slotStack = slot.getStack(); if (slotStack != null && ItemStack.areItemStacksEqual(inputStack, slotStack) && !inputStack.getHasSubtypes()) { int totalSize = slotStack.stackSize + inputStack.stackSize; if (totalSize <= inputStack.getMaxStackSize()) { inputStack.stackSize = 0; slotStack.stackSize = totalSize; slot.onSlotChanged(); merged = true; } else if (slotStack.stackSize < inputStack.getMaxStackSize()) { inputStack.stackSize -= inputStack.getMaxStackSize() - slotStack.stackSize; slotStack.stackSize = inputStack.getMaxStackSize(); slot.onSlotChanged(); merged = true; } } if (flag) { --slotPos; } else { ++slotPos; } } } if (inputStack.stackSize > 0) { if (flag) { slotPos = endSlot - 1; } else { slotPos = startSlot; } while (!flag && slotPos < endSlot || flag && slotPos >= startSlot) { slot = (Slot)this.inventorySlots.get(slotPos); slotStack = slot.getStack(); if (slotStack == null) { slot.putStack(inputStack.copy()); slot.onSlotChanged(); inputStack.stackSize = 0; merged = true; break; } if (flag) { --slotPos; } else { ++slotPos; } } } return merged; } }