package tinker.tconstruct.logic; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import tinker.common.InventoryLogic; import tinker.tconstruct.TContent; import tinker.tconstruct.container.PatternShaperContainer; public class PatternShaperLogic extends InventoryLogic { public PatternShaperLogic() { super(2); } public boolean canUpdate() { return false; } @Override public String getInvName () { return "toolstation.PatternShaper"; } @Override public Container getGuiContainer (InventoryPlayer inventoryplayer, World world, int x, int y, int z) { return new PatternShaperContainer(inventoryplayer, this); } /*@Override public void onInventoryChanged() { if (inventory[0] == null) inventory[1] = null; super.onInventoryChanged(); }*/ @Override public void setInventorySlotContents(int slot, ItemStack itemstack) { super.setInventorySlotContents(slot, itemstack); if (slot == 0) setInventorySlotContents(1, new ItemStack(TContent.woodPattern, 1, 1)); } @Override public ItemStack decrStackSize(int slot, int quantity) { if (slot == 1) { if (getStackInSlot(0) != null) { ItemStack ret = super.decrStackSize(slot, 0); decrStackSize(0, 1); return ret; } } else if (slot == 0) { ItemStack ret = super.decrStackSize(slot, quantity); if (getStackInSlot(0) == null) decrStackSize(1, 1); return ret; } return super.decrStackSize(slot, quantity); } @Override public boolean canDropInventorySlot(int slot) { if (slot == 0) return true; else return false; } }