package tinker.tconstruct.blocks; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import tinker.common.IFacingLogic; import tinker.common.InventoryBlock; import tinker.common.InventoryLogic; import tinker.tconstruct.TConstruct; import tinker.tconstruct.TConstructContent; import tinker.tconstruct.logic.SmelteryLogic; public class SmelteryBlock extends InventoryBlock { Random rand; public SmelteryBlock(int id) { super(id, Material.iron); blockIndexInTexture = 64; setHardness(1.5F); setStepSound(soundMetalFootstep); rand = new Random(); this.setCreativeTab(TConstruct.blockTab); } public String getTextureFile () { return TConstructContent.blockTexture; } public int getBlockTextureFromSideAndMetadata (int side, int meta) { if (side == 0 || side == 1) { return blockIndexInTexture + 3 + meta * 4; } if (side == 3) { return blockIndexInTexture + meta * 4; } else { return blockIndexInTexture + 2 + meta * 4; } } public int getBlockTexture (IBlockAccess world, int x, int y, int z, int side) { InventoryLogic logic = (InventoryLogic) world.getBlockTileEntity(x, y, z); short direction = (logic instanceof IFacingLogic) ? ((IFacingLogic) logic).getDirection() : 0; int meta = world.getBlockMetadata(x, y, z); if (side == 1 || side == 0) { return blockIndexInTexture + 3 + meta * 4; } if (side == direction) { if (isActive(world, x, y, z)) { return blockIndexInTexture + 1 + meta * 4; } else { return blockIndexInTexture + meta * 4; } } else { return blockIndexInTexture + 2 + meta * 4; } } public int damageDropped (int meta) { return meta; } public int quantityDropped (Random random) { return 1; } @Override public Integer getGui (World world, int x, int y, int z, EntityPlayer entityplayer) { return 3; } public void randomDisplayTick (World world, int x, int y, int z, Random random) { if (isActive(world, x, y, z)) { InventoryLogic logic = (InventoryLogic) world.getBlockTileEntity(x, y, z); byte face = 0; if (logic instanceof IFacingLogic) face = ((IFacingLogic)logic).getDirection(); float f = (float) x + 0.5F; float f1 = (float) y + 0.0F + (random.nextFloat() * 6F) / 16F; float f2 = (float) z + 0.5F; float f3 = 0.52F; float f4 = random.nextFloat() * 0.6F - 0.3F; switch (face) { case 4: world.spawnParticle("smoke", f - f3, f1, f2 + f4, 0.0D, 0.0D, 0.0D); world.spawnParticle("flame", f - f3, f1, f2 + f4, 0.0D, 0.0D, 0.0D); break; case 5: world.spawnParticle("smoke", f + f3, f1, f2 + f4, 0.0D, 0.0D, 0.0D); world.spawnParticle("flame", f + f3, f1, f2 + f4, 0.0D, 0.0D, 0.0D); break; case 2: world.spawnParticle("smoke", f + f4, f1, f2 - f3, 0.0D, 0.0D, 0.0D); world.spawnParticle("flame", f + f4, f1, f2 - f3, 0.0D, 0.0D, 0.0D); break; case 3: world.spawnParticle("smoke", f + f4, f1, f2 + f3, 0.0D, 0.0D, 0.0D); world.spawnParticle("flame", f + f4, f1, f2 + f3, 0.0D, 0.0D, 0.0D); break; } } } public int getLightValue (IBlockAccess world, int x, int y, int z) { return !isActive(world, x, y, z) ? 0 : 7; } //@Override /*public void getSubBlocks (int id, CreativeTabs tab, List list) { for (int iter = 0; iter < 9; iter++) { list.add(new ItemStack(id, 1, iter)); } }*/ @Override public Object getModInstance () { return TConstruct.instance; } @Override public TileEntity createNewTileEntity(World world, int metadata) { return new SmelteryLogic(); } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLiving entityliving) { super.onBlockPlacedBy(world, x, y, z, entityliving); onBlockPlacedElsewhere(world, x, y, z, entityliving); } public void onBlockPlacedElsewhere(World world, int x, int y, int z, EntityLiving entityliving) { SmelteryLogic logic = (SmelteryLogic) world.getBlockTileEntity(x, y, z); logic.scanWorld(); } }