package mods.tinker.tconstruct.client.gui; import mods.tinker.tconstruct.blocks.logic.PatternChestLogic; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.StatCollector; import net.minecraft.world.World; import org.lwjgl.opengl.GL11; public class PatternChestGui extends GuiContainer { public PatternChestLogic logic; public PatternChestGui(InventoryPlayer inventoryplayer, PatternChestLogic holder, World world, int x, int y, int z) { super(holder.getGuiContainer(inventoryplayer, world, x, y, z)); logic = holder; xSize = 194; ySize = 168; } protected void drawGuiContainerForegroundLayer(int par1, int par2) { fontRenderer.drawString(StatCollector.translateToLocal("inventory.PatternChest"), 60, 6, 0x404040); fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 17, (ySize - 96) + 2, 0x404040); } protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); mc.renderEngine.bindTexture("/mods/tinker/textures/gui/patternchest.png"); int cornerX = (width - xSize) / 2; int cornerY = (height - ySize) / 2; drawTexturedModalRect(cornerX, cornerY, 0, 0, xSize, ySize); } }