package tinker.tconstruct; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumMovingObjectType; import net.minecraftforge.event.ForgeSubscribe; import net.minecraftforge.event.Event.Result; import net.minecraftforge.event.entity.player.FillBucketEvent; import net.minecraftforge.oredict.OreDictionary.OreRegisterEvent; import tinker.tconstruct.crafting.PatternBuilder; public class TEventHandler { @ForgeSubscribe public void registerOre (OreRegisterEvent evt) { if (evt.Name == "battery") TConstruct.content.modE.batteries.add(evt.Ore); if (evt.Name == "basicCircuit") TConstruct.content.modE.circuits.add(evt.Ore); /*if (evt.Name == "ingotCopper") { PatternBuilder.instance.registerMaterial(evt.Ore, 2, "Copper"); } if (evt.Name == "ingotBronze") { PatternBuilder.instance.registerMaterial(evt.Ore, 2, "Bronze"); }*/ } @ForgeSubscribe public void bucketFill (FillBucketEvent evt) { System.out.println("Fired"); if (evt.current.getItem() == Item.bucketEmpty && evt.target.typeOfHit == EnumMovingObjectType.TILE) { int hitX = evt.target.blockX; int hitY = evt.target.blockY; int hitZ = evt.target.blockZ; if (!evt.entityPlayer.canPlayerEdit(hitX, hitY, hitZ, evt.target.sideHit, evt.current)) { return; //return evt.current; } int bID = evt.world.getBlockId(hitX, hitY, hitZ); int meta = -1; //Want switch, can't do it! if (bID == TContent.ironStill.blockID) meta = 0; else if (bID == TContent.goldStill.blockID) meta = 1; else if (bID == TContent.copperStill.blockID) meta = 2; else if (bID == TContent.tinStill.blockID) meta = 3; else if (bID == TContent.aluminumStill.blockID) meta = 4; else if (bID == TContent.cobaltStill.blockID) meta = 5; else if (bID == TContent.arditeStill.blockID) meta = 6; else if (bID == TContent.bronzeStill.blockID) meta = 7; else if (bID == TContent.alBrassStill.blockID) meta = 8; else if (bID == TContent.manyullynStill.blockID) meta = 9; else if (bID == TContent.alumiteStill.blockID) meta = 10; else if (bID == TContent.obsidianStill.blockID) meta = 11; else if (bID == TContent.steelStill.blockID) meta = 12; if (meta != -1) { evt.world.setBlockWithNotify(hitX, hitY, hitZ, 0); evt.result = new ItemStack(TContent.buckets, 1, meta); evt.setResult(Result.ALLOW); } } } }