package mods.tinker.tconstruct.inventory; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; public class ActiveSlot extends Slot { protected boolean active; public int activeSlotNumber; public ActiveSlot(IInventory iinventory, int par2, int par3, int par4, boolean flag) { super(iinventory, par2, par3, par4); active = flag; } public void setActive(boolean flag) { active = flag; } public boolean getActive() { return active; } }