package tinker.tconstruct.client; import org.lwjgl.opengl.GL11; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.IBlockAccess; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.client.registry.RenderingRegistry; public class FrypanRender implements ISimpleBlockRenderingHandler { public static int frypanModelID = RenderingRegistry.getNextAvailableRenderId(); @Override public void renderInventoryBlock (Block block, int metadata, int modelID, RenderBlocks renderer) { //Inventory should be an item. This is not here! } @Override public boolean renderWorldBlock (IBlockAccess world, int x, int y, int z, Block block, int modelID, RenderBlocks renderer) { renderer.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0.0F, 0.125F, 0.0F, 0.125F, 0.25F, 1.0F); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0.125F, 0.125F, 0.875F, 0.875F, 0.25F, 1.0F); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0.875F, 0.125F, 0.0F, 1.0F, 0.25F, 1.0F); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0.125F, 0.125F, 0.0F, 0.875F, 0.25F, 0.125F); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(1F, 0.0F, 0.4375F, 2F, 0.125F, 0.5625F); renderer.renderStandardBlock(block, x, y, z); return false; } @Override public boolean shouldRender3DInInventory () { return true; } @Override public int getRenderId () { return frypanModelID; } }