package tinker.common; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.EntityRenderer; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.IBlockAccess; public class BlockSkinRenderHelper { public static boolean renderMetadataBlock (Block block, int metadata, int x, int y, int z, RenderBlocks renderer, IBlockAccess world) { int var5 = block.colorMultiplier(world, x, y, z); float var6 = (float) (var5 >> 16 & 255) / 255.0F; float var7 = (float) (var5 >> 8 & 255) / 255.0F; float var8 = (float) (var5 & 255) / 255.0F; if (EntityRenderer.anaglyphEnable) { float var9 = (var6 * 30.0F + var7 * 59.0F + var8 * 11.0F) / 100.0F; float var10 = (var6 * 30.0F + var7 * 70.0F) / 100.0F; float var11 = (var6 * 30.0F + var8 * 70.0F) / 100.0F; var6 = var9; var7 = var10; var8 = var11; } return Minecraft.isAmbientOcclusionEnabled() && Block.lightValue[block.blockID] == 0 ? renderMetadataBlockWithAmbientOcclusion(block, metadata, x, y, z, var6, var7, var8, renderer, world) : renderMetadataBlockWithColorMultiplier(block, metadata, x, y, z, var6, var7, var8, renderer, world); } static boolean renderMetadataBlockWithAmbientOcclusion(Block block, int metadata, int xMin, int yMin, int zMin, float xMax, float yMax, float zMax, RenderBlocks render, IBlockAccess world) { render.enableAO = true; boolean var8 = false; float var9 = render.lightValueOwn; float var10 = render.lightValueOwn; float var11 = render.lightValueOwn; float var12 = render.lightValueOwn; boolean var13 = true; boolean var14 = true; boolean var15 = true; boolean var16 = true; boolean var17 = true; boolean var18 = true; render.lightValueOwn = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin); render.aoLightValueXNeg = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin); render.aoLightValueYNeg = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin); render.aoLightValueZNeg = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1); render.aoLightValueXPos = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin); render.aoLightValueYPos = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin); render.aoLightValueZPos = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1); int var19 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin); int var20 = var19; int var21 = var19; int var22 = var19; int var23 = var19; int var24 = var19; int var25 = var19; if (render.renderMinY <= 0.0D) { var21 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin); } if (render.renderMaxY >= 1.0D) { var24 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin); } if (render.renderMinX <= 0.0D) { var20 = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin); } if (render.renderMaxX >= 1.0D) { var23 = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin); } if (render.renderMinZ <= 0.0D) { var22 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1); } if (render.renderMaxZ >= 1.0D) { var25 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1); } Tessellator var26 = Tessellator.instance; var26.setBrightness(983055); render.aoGrassXYZPPC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin + 1, zMin)]; render.aoGrassXYZPNC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin - 1, zMin)]; render.aoGrassXYZPCP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin, zMin + 1)]; render.aoGrassXYZPCN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin, zMin - 1)]; render.aoGrassXYZNPC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin + 1, zMin)]; render.aoGrassXYZNNC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin - 1, zMin)]; render.aoGrassXYZNCN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin, zMin - 1)]; render.aoGrassXYZNCP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin, zMin + 1)]; render.aoGrassXYZCPP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin + 1, zMin + 1)]; render.aoGrassXYZCPN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin + 1, zMin - 1)]; render.aoGrassXYZCNP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin - 1, zMin + 1)]; render.aoGrassXYZCNN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin - 1, zMin - 1)]; if (block.blockIndexInTexture == 3) { var18 = false; var17 = false; var16 = false; var15 = false; var13 = false; } if (render.overrideBlockTexture >= 0) { var18 = false; var17 = false; var16 = false; var15 = false; var13 = false; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin - 1, zMin, 0)) { if (render.aoType > 0) { if (render.renderMinY <= 0.0D) { --yMin; } render.aoBrightnessXYNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin); render.aoBrightnessYZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1); render.aoBrightnessYZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1); render.aoBrightnessXYPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin); render.aoLightValueScratchXYNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin); render.aoLightValueScratchYZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1); render.aoLightValueScratchYZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1); render.aoLightValueScratchXYPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin); if (!render.aoGrassXYZCNN && !render.aoGrassXYZNNC) { render.aoLightValueScratchXYZNNN = render.aoLightValueScratchXYNN; render.aoBrightnessXYZNNN = render.aoBrightnessXYNN; } else { render.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin - 1); render.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin - 1); } if (!render.aoGrassXYZCNP && !render.aoGrassXYZNNC) { render.aoLightValueScratchXYZNNP = render.aoLightValueScratchXYNN; render.aoBrightnessXYZNNP = render.aoBrightnessXYNN; } else { render.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin + 1); render.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin + 1); } if (!render.aoGrassXYZCNN && !render.aoGrassXYZPNC) { render.aoLightValueScratchXYZPNN = render.aoLightValueScratchXYPN; render.aoBrightnessXYZPNN = render.aoBrightnessXYPN; } else { render.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin - 1); render.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin - 1); } if (!render.aoGrassXYZCNP && !render.aoGrassXYZPNC) { render.aoLightValueScratchXYZPNP = render.aoLightValueScratchXYPN; render.aoBrightnessXYZPNP = render.aoBrightnessXYPN; } else { render.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin + 1); render.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin + 1); } if (render.renderMinY <= 0.0D) { ++yMin; } var9 = (render.aoLightValueScratchXYZNNP + render.aoLightValueScratchXYNN + render.aoLightValueScratchYZNP + render.aoLightValueYNeg) / 4.0F; var12 = (render.aoLightValueScratchYZNP + render.aoLightValueYNeg + render.aoLightValueScratchXYZPNP + render.aoLightValueScratchXYPN) / 4.0F; var11 = (render.aoLightValueYNeg + render.aoLightValueScratchYZNN + render.aoLightValueScratchXYPN + render.aoLightValueScratchXYZPNN) / 4.0F; var10 = (render.aoLightValueScratchXYNN + render.aoLightValueScratchXYZNNN + render.aoLightValueYNeg + render.aoLightValueScratchYZNN) / 4.0F; render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXYZNNP, render.aoBrightnessXYNN, render.aoBrightnessYZNP, var21); render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessYZNP, render.aoBrightnessXYZPNP, render.aoBrightnessXYPN, var21); render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessYZNN, render.aoBrightnessXYPN, render.aoBrightnessXYZPNN, var21); render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXYNN, render.aoBrightnessXYZNNN, render.aoBrightnessYZNN, var21); } else { var12 = render.aoLightValueYNeg; var11 = render.aoLightValueYNeg; var10 = render.aoLightValueYNeg; var9 = render.aoLightValueYNeg; render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = render.aoBrightnessXYNN; } render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var13 ? xMax : 1.0F) * 0.5F; render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var13 ? yMax : 1.0F) * 0.5F; render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var13 ? zMax : 1.0F) * 0.5F; render.colorRedTopLeft *= var9; render.colorGreenTopLeft *= var9; render.colorBlueTopLeft *= var9; render.colorRedBottomLeft *= var10; render.colorGreenBottomLeft *= var10; render.colorBlueBottomLeft *= var10; render.colorRedBottomRight *= var11; render.colorGreenBottomRight *= var11; render.colorBlueBottomRight *= var11; render.colorRedTopRight *= var12; render.colorGreenTopRight *= var12; render.colorBlueTopRight *= var12; render.renderBottomFace(block, (double)xMin, (double)yMin, (double)zMin, block.getBlockTextureFromSideAndMetadata(0, metadata)); var8 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin + 1, zMin, 1)) { if (render.aoType > 0) { if (render.renderMaxY >= 1.0D) { ++yMin; } render.aoBrightnessXYNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin); render.aoBrightnessXYPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin); render.aoBrightnessYZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1); render.aoBrightnessYZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1); render.aoLightValueScratchXYNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin); render.aoLightValueScratchXYPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin); render.aoLightValueScratchYZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1); render.aoLightValueScratchYZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1); if (!render.aoGrassXYZCPN && !render.aoGrassXYZNPC) { render.aoLightValueScratchXYZNPN = render.aoLightValueScratchXYNP; render.aoBrightnessXYZNPN = render.aoBrightnessXYNP; } else { render.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin - 1); render.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin - 1); } if (!render.aoGrassXYZCPN && !render.aoGrassXYZPPC) { render.aoLightValueScratchXYZPPN = render.aoLightValueScratchXYPP; render.aoBrightnessXYZPPN = render.aoBrightnessXYPP; } else { render.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin - 1); render.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin - 1); } if (!render.aoGrassXYZCPP && !render.aoGrassXYZNPC) { render.aoLightValueScratchXYZNPP = render.aoLightValueScratchXYNP; render.aoBrightnessXYZNPP = render.aoBrightnessXYNP; } else { render.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin + 1); render.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin + 1); } if (!render.aoGrassXYZCPP && !render.aoGrassXYZPPC) { render.aoLightValueScratchXYZPPP = render.aoLightValueScratchXYPP; render.aoBrightnessXYZPPP = render.aoBrightnessXYPP; } else { render.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin + 1); render.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin + 1); } if (render.renderMaxY >= 1.0D) { --yMin; } var12 = (render.aoLightValueScratchXYZNPP + render.aoLightValueScratchXYNP + render.aoLightValueScratchYZPP + render.aoLightValueYPos) / 4.0F; var9 = (render.aoLightValueScratchYZPP + render.aoLightValueYPos + render.aoLightValueScratchXYZPPP + render.aoLightValueScratchXYPP) / 4.0F; var10 = (render.aoLightValueYPos + render.aoLightValueScratchYZPN + render.aoLightValueScratchXYPP + render.aoLightValueScratchXYZPPN) / 4.0F; var11 = (render.aoLightValueScratchXYNP + render.aoLightValueScratchXYZNPN + render.aoLightValueYPos + render.aoLightValueScratchYZPN) / 4.0F; render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXYZNPP, render.aoBrightnessXYNP, render.aoBrightnessYZPP, var24); render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessYZPP, render.aoBrightnessXYZPPP, render.aoBrightnessXYPP, var24); render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessYZPN, render.aoBrightnessXYPP, render.aoBrightnessXYZPPN, var24); render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessXYNP, render.aoBrightnessXYZNPN, render.aoBrightnessYZPN, var24); } else { var12 = render.aoLightValueYPos; var11 = render.aoLightValueYPos; var10 = render.aoLightValueYPos; var9 = render.aoLightValueYPos; render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var24; } render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = var14 ? xMax : 1.0F; render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = var14 ? yMax : 1.0F; render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = var14 ? zMax : 1.0F; render.colorRedTopLeft *= var9; render.colorGreenTopLeft *= var9; render.colorBlueTopLeft *= var9; render.colorRedBottomLeft *= var10; render.colorGreenBottomLeft *= var10; render.colorBlueBottomLeft *= var10; render.colorRedBottomRight *= var11; render.colorGreenBottomRight *= var11; render.colorBlueBottomRight *= var11; render.colorRedTopRight *= var12; render.colorGreenTopRight *= var12; render.colorBlueTopRight *= var12; render.renderTopFace(block, (double)xMin, (double)yMin, (double)zMin, block.getBlockTextureFromSideAndMetadata(1, metadata)); var8 = true; } int var27; if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin, zMin - 1, 2)) { if (render.aoType > 0) { if (render.renderMinZ <= 0.0D) { --zMin; } render.aoLightValueScratchXZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin); render.aoLightValueScratchYZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin); render.aoLightValueScratchYZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin); render.aoLightValueScratchXZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin); render.aoBrightnessXZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin); render.aoBrightnessYZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin); render.aoBrightnessYZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin); render.aoBrightnessXZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin); if (!render.aoGrassXYZNCN && !render.aoGrassXYZCNN) { render.aoLightValueScratchXYZNNN = render.aoLightValueScratchXZNN; render.aoBrightnessXYZNNN = render.aoBrightnessXZNN; } else { render.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin - 1, zMin); render.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin - 1, zMin); } if (!render.aoGrassXYZNCN && !render.aoGrassXYZCPN) { render.aoLightValueScratchXYZNPN = render.aoLightValueScratchXZNN; render.aoBrightnessXYZNPN = render.aoBrightnessXZNN; } else { render.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin + 1, zMin); render.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin + 1, zMin); } if (!render.aoGrassXYZPCN && !render.aoGrassXYZCNN) { render.aoLightValueScratchXYZPNN = render.aoLightValueScratchXZPN; render.aoBrightnessXYZPNN = render.aoBrightnessXZPN; } else { render.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin - 1, zMin); render.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin - 1, zMin); } if (!render.aoGrassXYZPCN && !render.aoGrassXYZCPN) { render.aoLightValueScratchXYZPPN = render.aoLightValueScratchXZPN; render.aoBrightnessXYZPPN = render.aoBrightnessXZPN; } else { render.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin + 1, zMin); render.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin + 1, zMin); } if (render.renderMinZ <= 0.0D) { ++zMin; } var9 = (render.aoLightValueScratchXZNN + render.aoLightValueScratchXYZNPN + render.aoLightValueZNeg + render.aoLightValueScratchYZPN) / 4.0F; var10 = (render.aoLightValueZNeg + render.aoLightValueScratchYZPN + render.aoLightValueScratchXZPN + render.aoLightValueScratchXYZPPN) / 4.0F; var11 = (render.aoLightValueScratchYZNN + render.aoLightValueZNeg + render.aoLightValueScratchXYZPNN + render.aoLightValueScratchXZPN) / 4.0F; var12 = (render.aoLightValueScratchXYZNNN + render.aoLightValueScratchXZNN + render.aoLightValueScratchYZNN + render.aoLightValueZNeg) / 4.0F; render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXZNN, render.aoBrightnessXYZNPN, render.aoBrightnessYZPN, var22); render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessYZPN, render.aoBrightnessXZPN, render.aoBrightnessXYZPPN, var22); render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessYZNN, render.aoBrightnessXYZPNN, render.aoBrightnessXZPN, var22); render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXYZNNN, render.aoBrightnessXZNN, render.aoBrightnessYZNN, var22); } else { var12 = render.aoLightValueZNeg; var11 = render.aoLightValueZNeg; var10 = render.aoLightValueZNeg; var9 = render.aoLightValueZNeg; render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var22; } render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var15 ? xMax : 1.0F) * 0.8F; render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var15 ? yMax : 1.0F) * 0.8F; render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var15 ? zMax : 1.0F) * 0.8F; render.colorRedTopLeft *= var9; render.colorGreenTopLeft *= var9; render.colorBlueTopLeft *= var9; render.colorRedBottomLeft *= var10; render.colorGreenBottomLeft *= var10; render.colorBlueBottomLeft *= var10; render.colorRedBottomRight *= var11; render.colorGreenBottomRight *= var11; render.colorBlueBottomRight *= var11; render.colorRedTopRight *= var12; render.colorGreenTopRight *= var12; render.colorBlueTopRight *= var12; var27 = block.getBlockTextureFromSideAndMetadata(2, metadata); render.renderEastFace(block, (double)xMin, (double)yMin, (double)zMin, var27); if (Tessellator.instance.defaultTexture && render.fancyGrass && var27 == 3 && render.overrideBlockTexture < 0) { render.colorRedTopLeft *= xMax; render.colorRedBottomLeft *= xMax; render.colorRedBottomRight *= xMax; render.colorRedTopRight *= xMax; render.colorGreenTopLeft *= yMax; render.colorGreenBottomLeft *= yMax; render.colorGreenBottomRight *= yMax; render.colorGreenTopRight *= yMax; render.colorBlueTopLeft *= zMax; render.colorBlueBottomLeft *= zMax; render.colorBlueBottomRight *= zMax; render.colorBlueTopRight *= zMax; render.renderEastFace(block, (double)xMin, (double)yMin, (double)zMin, 38); } var8 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin, zMin + 1, 3)) { if (render.aoType > 0) { if (render.renderMaxZ >= 1.0D) { ++zMin; } render.aoLightValueScratchXZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin); render.aoLightValueScratchXZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin); render.aoLightValueScratchYZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin); render.aoLightValueScratchYZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin); render.aoBrightnessXZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin); render.aoBrightnessXZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin); render.aoBrightnessYZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin); render.aoBrightnessYZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin); if (!render.aoGrassXYZNCP && !render.aoGrassXYZCNP) { render.aoLightValueScratchXYZNNP = render.aoLightValueScratchXZNP; render.aoBrightnessXYZNNP = render.aoBrightnessXZNP; } else { render.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin - 1, zMin); render.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin - 1, zMin); } if (!render.aoGrassXYZNCP && !render.aoGrassXYZCPP) { render.aoLightValueScratchXYZNPP = render.aoLightValueScratchXZNP; render.aoBrightnessXYZNPP = render.aoBrightnessXZNP; } else { render.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin + 1, zMin); render.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin + 1, zMin); } if (!render.aoGrassXYZPCP && !render.aoGrassXYZCNP) { render.aoLightValueScratchXYZPNP = render.aoLightValueScratchXZPP; render.aoBrightnessXYZPNP = render.aoBrightnessXZPP; } else { render.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin - 1, zMin); render.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin - 1, zMin); } if (!render.aoGrassXYZPCP && !render.aoGrassXYZCPP) { render.aoLightValueScratchXYZPPP = render.aoLightValueScratchXZPP; render.aoBrightnessXYZPPP = render.aoBrightnessXZPP; } else { render.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin + 1, zMin); render.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin + 1, zMin); } if (render.renderMaxZ >= 1.0D) { --zMin; } var9 = (render.aoLightValueScratchXZNP + render.aoLightValueScratchXYZNPP + render.aoLightValueZPos + render.aoLightValueScratchYZPP) / 4.0F; var12 = (render.aoLightValueZPos + render.aoLightValueScratchYZPP + render.aoLightValueScratchXZPP + render.aoLightValueScratchXYZPPP) / 4.0F; var11 = (render.aoLightValueScratchYZNP + render.aoLightValueZPos + render.aoLightValueScratchXYZPNP + render.aoLightValueScratchXZPP) / 4.0F; var10 = (render.aoLightValueScratchXYZNNP + render.aoLightValueScratchXZNP + render.aoLightValueScratchYZNP + render.aoLightValueZPos) / 4.0F; render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXZNP, render.aoBrightnessXYZNPP, render.aoBrightnessYZPP, var25); render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessYZPP, render.aoBrightnessXZPP, render.aoBrightnessXYZPPP, var25); render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessYZNP, render.aoBrightnessXYZPNP, render.aoBrightnessXZPP, var25); render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXYZNNP, render.aoBrightnessXZNP, render.aoBrightnessYZNP, var25); } else { var12 = render.aoLightValueZPos; var11 = render.aoLightValueZPos; var10 = render.aoLightValueZPos; var9 = render.aoLightValueZPos; render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var25; } render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var16 ? xMax : 1.0F) * 0.8F; render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var16 ? yMax : 1.0F) * 0.8F; render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var16 ? zMax : 1.0F) * 0.8F; render.colorRedTopLeft *= var9; render.colorGreenTopLeft *= var9; render.colorBlueTopLeft *= var9; render.colorRedBottomLeft *= var10; render.colorGreenBottomLeft *= var10; render.colorBlueBottomLeft *= var10; render.colorRedBottomRight *= var11; render.colorGreenBottomRight *= var11; render.colorBlueBottomRight *= var11; render.colorRedTopRight *= var12; render.colorGreenTopRight *= var12; render.colorBlueTopRight *= var12; var27 = block.getBlockTextureFromSideAndMetadata(3, metadata); render.renderWestFace(block, (double)xMin, (double)yMin, (double)zMin, block.getBlockTexture(render.blockAccess, xMin, yMin, zMin, 3)); if (Tessellator.instance.defaultTexture && render.fancyGrass && var27 == 3 && render.overrideBlockTexture < 0) { render.colorRedTopLeft *= xMax; render.colorRedBottomLeft *= xMax; render.colorRedBottomRight *= xMax; render.colorRedTopRight *= xMax; render.colorGreenTopLeft *= yMax; render.colorGreenBottomLeft *= yMax; render.colorGreenBottomRight *= yMax; render.colorGreenTopRight *= yMax; render.colorBlueTopLeft *= zMax; render.colorBlueBottomLeft *= zMax; render.colorBlueBottomRight *= zMax; render.colorBlueTopRight *= zMax; render.renderWestFace(block, (double)xMin, (double)yMin, (double)zMin, 38); } var8 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin - 1, yMin, zMin, 4)) { if (render.aoType > 0) { if (render.renderMinX <= 0.0D) { --xMin; } render.aoLightValueScratchXYNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin); render.aoLightValueScratchXZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1); render.aoLightValueScratchXZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1); render.aoLightValueScratchXYNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin); render.aoBrightnessXYNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin); render.aoBrightnessXZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1); render.aoBrightnessXZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1); render.aoBrightnessXYNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin); if (!render.aoGrassXYZNCN && !render.aoGrassXYZNNC) { render.aoLightValueScratchXYZNNN = render.aoLightValueScratchXZNN; render.aoBrightnessXYZNNN = render.aoBrightnessXZNN; } else { render.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin - 1); render.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin - 1); } if (!render.aoGrassXYZNCP && !render.aoGrassXYZNNC) { render.aoLightValueScratchXYZNNP = render.aoLightValueScratchXZNP; render.aoBrightnessXYZNNP = render.aoBrightnessXZNP; } else { render.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin + 1); render.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin + 1); } if (!render.aoGrassXYZNCN && !render.aoGrassXYZNPC) { render.aoLightValueScratchXYZNPN = render.aoLightValueScratchXZNN; render.aoBrightnessXYZNPN = render.aoBrightnessXZNN; } else { render.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin - 1); render.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin - 1); } if (!render.aoGrassXYZNCP && !render.aoGrassXYZNPC) { render.aoLightValueScratchXYZNPP = render.aoLightValueScratchXZNP; render.aoBrightnessXYZNPP = render.aoBrightnessXZNP; } else { render.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin + 1); render.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin + 1); } if (render.renderMinX <= 0.0D) { ++xMin; } var12 = (render.aoLightValueScratchXYNN + render.aoLightValueScratchXYZNNP + render.aoLightValueXNeg + render.aoLightValueScratchXZNP) / 4.0F; var9 = (render.aoLightValueXNeg + render.aoLightValueScratchXZNP + render.aoLightValueScratchXYNP + render.aoLightValueScratchXYZNPP) / 4.0F; var10 = (render.aoLightValueScratchXZNN + render.aoLightValueXNeg + render.aoLightValueScratchXYZNPN + render.aoLightValueScratchXYNP) / 4.0F; var11 = (render.aoLightValueScratchXYZNNN + render.aoLightValueScratchXYNN + render.aoLightValueScratchXZNN + render.aoLightValueXNeg) / 4.0F; render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXYNN, render.aoBrightnessXYZNNP, render.aoBrightnessXZNP, var20); render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXZNP, render.aoBrightnessXYNP, render.aoBrightnessXYZNPP, var20); render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXZNN, render.aoBrightnessXYZNPN, render.aoBrightnessXYNP, var20); render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessXYZNNN, render.aoBrightnessXYNN, render.aoBrightnessXZNN, var20); } else { var12 = render.aoLightValueXNeg; var11 = render.aoLightValueXNeg; var10 = render.aoLightValueXNeg; var9 = render.aoLightValueXNeg; render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var20; } render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var17 ? xMax : 1.0F) * 0.6F; render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var17 ? yMax : 1.0F) * 0.6F; render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var17 ? zMax : 1.0F) * 0.6F; render.colorRedTopLeft *= var9; render.colorGreenTopLeft *= var9; render.colorBlueTopLeft *= var9; render.colorRedBottomLeft *= var10; render.colorGreenBottomLeft *= var10; render.colorBlueBottomLeft *= var10; render.colorRedBottomRight *= var11; render.colorGreenBottomRight *= var11; render.colorBlueBottomRight *= var11; render.colorRedTopRight *= var12; render.colorGreenTopRight *= var12; render.colorBlueTopRight *= var12; var27 = block.getBlockTextureFromSideAndMetadata(4, metadata); render.renderNorthFace(block, (double)xMin, (double)yMin, (double)zMin, var27); if (Tessellator.instance.defaultTexture && render.fancyGrass && var27 == 3 && render.overrideBlockTexture < 0) { render.colorRedTopLeft *= xMax; render.colorRedBottomLeft *= xMax; render.colorRedBottomRight *= xMax; render.colorRedTopRight *= xMax; render.colorGreenTopLeft *= yMax; render.colorGreenBottomLeft *= yMax; render.colorGreenBottomRight *= yMax; render.colorGreenTopRight *= yMax; render.colorBlueTopLeft *= zMax; render.colorBlueBottomLeft *= zMax; render.colorBlueBottomRight *= zMax; render.colorBlueTopRight *= zMax; render.renderNorthFace(block, (double)xMin, (double)yMin, (double)zMin, 38); } var8 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin + 1, yMin, zMin, 5)) { if (render.aoType > 0) { if (render.renderMaxX >= 1.0D) { ++xMin; } render.aoLightValueScratchXYPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin); render.aoLightValueScratchXZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1); render.aoLightValueScratchXZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1); render.aoLightValueScratchXYPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin); render.aoBrightnessXYPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin); render.aoBrightnessXZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1); render.aoBrightnessXZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1); render.aoBrightnessXYPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin); if (!render.aoGrassXYZPNC && !render.aoGrassXYZPCN) { render.aoLightValueScratchXYZPNN = render.aoLightValueScratchXZPN; render.aoBrightnessXYZPNN = render.aoBrightnessXZPN; } else { render.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin - 1); render.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin - 1); } if (!render.aoGrassXYZPNC && !render.aoGrassXYZPCP) { render.aoLightValueScratchXYZPNP = render.aoLightValueScratchXZPP; render.aoBrightnessXYZPNP = render.aoBrightnessXZPP; } else { render.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin + 1); render.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin + 1); } if (!render.aoGrassXYZPPC && !render.aoGrassXYZPCN) { render.aoLightValueScratchXYZPPN = render.aoLightValueScratchXZPN; render.aoBrightnessXYZPPN = render.aoBrightnessXZPN; } else { render.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin - 1); render.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin - 1); } if (!render.aoGrassXYZPPC && !render.aoGrassXYZPCP) { render.aoLightValueScratchXYZPPP = render.aoLightValueScratchXZPP; render.aoBrightnessXYZPPP = render.aoBrightnessXZPP; } else { render.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin + 1); render.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin + 1); } if (render.renderMaxX >= 1.0D) { --xMin; } var9 = (render.aoLightValueScratchXYPN + render.aoLightValueScratchXYZPNP + render.aoLightValueXPos + render.aoLightValueScratchXZPP) / 4.0F; var12 = (render.aoLightValueXPos + render.aoLightValueScratchXZPP + render.aoLightValueScratchXYPP + render.aoLightValueScratchXYZPPP) / 4.0F; var11 = (render.aoLightValueScratchXZPN + render.aoLightValueXPos + render.aoLightValueScratchXYZPPN + render.aoLightValueScratchXYPP) / 4.0F; var10 = (render.aoLightValueScratchXYZPNN + render.aoLightValueScratchXYPN + render.aoLightValueScratchXZPN + render.aoLightValueXPos) / 4.0F; render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXYPN, render.aoBrightnessXYZPNP, render.aoBrightnessXZPP, var23); render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXZPP, render.aoBrightnessXYPP, render.aoBrightnessXYZPPP, var23); render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessXZPN, render.aoBrightnessXYZPPN, render.aoBrightnessXYPP, var23); render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXYZPNN, render.aoBrightnessXYPN, render.aoBrightnessXZPN, var23); } else { var12 = render.aoLightValueXPos; var11 = render.aoLightValueXPos; var10 = render.aoLightValueXPos; var9 = render.aoLightValueXPos; render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var23; } render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var18 ? xMax : 1.0F) * 0.6F; render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var18 ? yMax : 1.0F) * 0.6F; render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var18 ? zMax : 1.0F) * 0.6F; render.colorRedTopLeft *= var9; render.colorGreenTopLeft *= var9; render.colorBlueTopLeft *= var9; render.colorRedBottomLeft *= var10; render.colorGreenBottomLeft *= var10; render.colorBlueBottomLeft *= var10; render.colorRedBottomRight *= var11; render.colorGreenBottomRight *= var11; render.colorBlueBottomRight *= var11; render.colorRedTopRight *= var12; render.colorGreenTopRight *= var12; render.colorBlueTopRight *= var12; var27 = block.getBlockTextureFromSideAndMetadata(5, metadata); render.renderSouthFace(block, (double)xMin, (double)yMin, (double)zMin, var27); if (Tessellator.instance.defaultTexture && render.fancyGrass && var27 == 3 && render.overrideBlockTexture < 0) { render.colorRedTopLeft *= xMax; render.colorRedBottomLeft *= xMax; render.colorRedBottomRight *= xMax; render.colorRedTopRight *= xMax; render.colorGreenTopLeft *= yMax; render.colorGreenBottomLeft *= yMax; render.colorGreenBottomRight *= yMax; render.colorGreenTopRight *= yMax; render.colorBlueTopLeft *= zMax; render.colorBlueBottomLeft *= zMax; render.colorBlueBottomRight *= zMax; render.colorBlueTopRight *= zMax; render.renderSouthFace(block, (double)xMin, (double)yMin, (double)zMin, 38); } var8 = true; } render.enableAO = false; return var8; } static boolean renderMetadataBlockWithColorMultiplier(Block block, int metadata, int minX, int minY, int minZ, float maxX, float maxY, float maxZ, RenderBlocks render, IBlockAccess world) { render.enableAO = false; Tessellator var8 = Tessellator.instance; boolean var9 = false; float var10 = 0.5F; float var11 = 1.0F; float var12 = 0.8F; float var13 = 0.6F; float var14 = var11 * maxX; float var15 = var11 * maxY; float var16 = var11 * maxZ; float var17 = var10; float var18 = var12; float var19 = var13; float var20 = var10; float var21 = var12; float var22 = var13; float var23 = var10; float var24 = var12; float var25 = var13; if (block != Block.grass) { var17 = var10 * maxX; var18 = var12 * maxX; var19 = var13 * maxX; var20 = var10 * maxY; var21 = var12 * maxY; var22 = var13 * maxY; var23 = var10 * maxZ; var24 = var12 * maxZ; var25 = var13 * maxZ; } int var26 = block.getMixedBrightnessForBlock(render.blockAccess, minX, minY, minZ); if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY - 1, minZ, 0)) { var8.setBrightness(render.renderMinY > 0.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY - 1, minZ)); var8.setColorOpaque_F(var17, var20, var23); render.renderBottomFace(block, (double)minX, (double)minY, (double)minZ, block.getBlockTextureFromSideAndMetadata(0, metadata)); var9 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY + 1, minZ, 1)) { var8.setBrightness(render.renderMaxY < 1.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY + 1, minZ)); var8.setColorOpaque_F(var14, var15, var16); render.renderTopFace(block, (double)minX, (double)minY, (double)minZ, block.getBlockTextureFromSideAndMetadata(1, metadata)); var9 = true; } int var28; if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY, minZ - 1, 2)) { var8.setBrightness(render.renderMinZ > 0.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY, minZ - 1)); var8.setColorOpaque_F(var18, var21, var24); var28 = block.getBlockTextureFromSideAndMetadata(2, metadata); render.renderEastFace(block, (double)minX, (double)minY, (double)minZ, var28); if (Tessellator.instance.defaultTexture && render.fancyGrass && var28 == 3 && render.overrideBlockTexture < 0) { var8.setColorOpaque_F(var18 * maxX, var21 * maxY, var24 * maxZ); render.renderEastFace(block, (double)minX, (double)minY, (double)minZ, 38); } var9 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY, minZ + 1, 3)) { var8.setBrightness(render.renderMaxZ < 1.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY, minZ + 1)); var8.setColorOpaque_F(var18, var21, var24); var28 = block.getBlockTextureFromSideAndMetadata(3, metadata); render.renderWestFace(block, (double)minX, (double)minY, (double)minZ, var28); if (Tessellator.instance.defaultTexture && render.fancyGrass && var28 == 3 && render.overrideBlockTexture < 0) { var8.setColorOpaque_F(var18 * maxX, var21 * maxY, var24 * maxZ); render.renderWestFace(block, (double)minX, (double)minY, (double)minZ, 38); } var9 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX - 1, minY, minZ, 4)) { var8.setBrightness(render.renderMinX > 0.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX - 1, minY, minZ)); var8.setColorOpaque_F(var19, var22, var25); var28 = block.getBlockTextureFromSideAndMetadata(4, metadata); render.renderNorthFace(block, (double)minX, (double)minY, (double)minZ, var28); if (Tessellator.instance.defaultTexture && render.fancyGrass && var28 == 3 && render.overrideBlockTexture < 0) { var8.setColorOpaque_F(var19 * maxX, var22 * maxY, var25 * maxZ); render.renderNorthFace(block, (double)minX, (double)minY, (double)minZ, 38); } var9 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX + 1, minY, minZ, 5)) { var8.setBrightness(render.renderMaxX < 1.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX + 1, minY, minZ)); var8.setColorOpaque_F(var19, var22, var25); var28 = block.getBlockTextureFromSideAndMetadata(5, metadata); render.renderSouthFace(block, (double)minX, (double)minY, (double)minZ, var28); if (Tessellator.instance.defaultTexture && render.fancyGrass && var28 == 3 && render.overrideBlockTexture < 0) { var8.setColorOpaque_F(var19 * maxX, var22 * maxY, var25 * maxZ); render.renderSouthFace(block, (double)minX, (double)minY, (double)minZ, 38); } var9 = true; } return var9; } public static boolean renderFakeBlock (int texturePos, int metadata, int x, int y, int z, RenderBlocks renderer, IBlockAccess world) { Block block = Block.stone; int var5 = block.colorMultiplier(world, x, y, z); float var6 = (float) (var5 >> 16 & 255) / 255.0F; float var7 = (float) (var5 >> 8 & 255) / 255.0F; float var8 = (float) (var5 & 255) / 255.0F; if (EntityRenderer.anaglyphEnable) { float var9 = (var6 * 30.0F + var7 * 59.0F + var8 * 11.0F) / 100.0F; float var10 = (var6 * 30.0F + var7 * 70.0F) / 100.0F; float var11 = (var6 * 30.0F + var8 * 70.0F) / 100.0F; var6 = var9; var7 = var10; var8 = var11; } return Minecraft.isAmbientOcclusionEnabled() ? renderFakeBlockWithAmbientOcclusion(texturePos, metadata, x, y, z, var6, var7, var8, renderer, world) : renderFakeBlockWithColorMultiplier(texturePos, metadata, x, y, z, var6, var7, var8, renderer, world); } static boolean renderFakeBlockWithAmbientOcclusion(int texturePos, int metadata, int xMin, int yMin, int zMin, float xMax, float yMax, float zMax, RenderBlocks render, IBlockAccess world) { Block block = Block.stone; render.enableAO = true; boolean var8 = false; float var9 = render.lightValueOwn; float var10 = render.lightValueOwn; float var11 = render.lightValueOwn; float var12 = render.lightValueOwn; boolean var13 = true; boolean var14 = true; boolean var15 = true; boolean var16 = true; boolean var17 = true; boolean var18 = true; render.lightValueOwn = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin); render.aoLightValueXNeg = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin); render.aoLightValueYNeg = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin); render.aoLightValueZNeg = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1); render.aoLightValueXPos = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin); render.aoLightValueYPos = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin); render.aoLightValueZPos = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1); int var19 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin); int var20 = var19; int var21 = var19; int var22 = var19; int var23 = var19; int var24 = var19; int var25 = var19; if (render.renderMinY <= 0.0D) { var21 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin); } if (render.renderMaxY >= 1.0D) { var24 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin); } if (render.renderMinX <= 0.0D) { var20 = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin); } if (render.renderMaxX >= 1.0D) { var23 = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin); } if (render.renderMinZ <= 0.0D) { var22 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1); } if (render.renderMaxZ >= 1.0D) { var25 = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1); } Tessellator var26 = Tessellator.instance; var26.setBrightness(983055); render.aoGrassXYZPPC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin + 1, zMin)]; render.aoGrassXYZPNC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin - 1, zMin)]; render.aoGrassXYZPCP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin, zMin + 1)]; render.aoGrassXYZPCN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin + 1, yMin, zMin - 1)]; render.aoGrassXYZNPC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin + 1, zMin)]; render.aoGrassXYZNNC = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin - 1, zMin)]; render.aoGrassXYZNCN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin, zMin - 1)]; render.aoGrassXYZNCP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin - 1, yMin, zMin + 1)]; render.aoGrassXYZCPP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin + 1, zMin + 1)]; render.aoGrassXYZCPN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin + 1, zMin - 1)]; render.aoGrassXYZCNP = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin - 1, zMin + 1)]; render.aoGrassXYZCNN = Block.canBlockGrass[render.blockAccess.getBlockId(xMin, yMin - 1, zMin - 1)]; if (block.blockIndexInTexture == 3) { var18 = false; var17 = false; var16 = false; var15 = false; var13 = false; } if (render.overrideBlockTexture >= 0) { var18 = false; var17 = false; var16 = false; var15 = false; var13 = false; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin - 1, zMin, 0)) { if (render.aoType > 0) { if (render.renderMinY <= 0.0D) { --yMin; } render.aoBrightnessXYNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin); render.aoBrightnessYZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1); render.aoBrightnessYZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1); render.aoBrightnessXYPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin); render.aoLightValueScratchXYNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin); render.aoLightValueScratchYZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1); render.aoLightValueScratchYZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1); render.aoLightValueScratchXYPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin); if (!render.aoGrassXYZCNN && !render.aoGrassXYZNNC) { render.aoLightValueScratchXYZNNN = render.aoLightValueScratchXYNN; render.aoBrightnessXYZNNN = render.aoBrightnessXYNN; } else { render.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin - 1); render.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin - 1); } if (!render.aoGrassXYZCNP && !render.aoGrassXYZNNC) { render.aoLightValueScratchXYZNNP = render.aoLightValueScratchXYNN; render.aoBrightnessXYZNNP = render.aoBrightnessXYNN; } else { render.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin + 1); render.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin + 1); } if (!render.aoGrassXYZCNN && !render.aoGrassXYZPNC) { render.aoLightValueScratchXYZPNN = render.aoLightValueScratchXYPN; render.aoBrightnessXYZPNN = render.aoBrightnessXYPN; } else { render.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin - 1); render.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin - 1); } if (!render.aoGrassXYZCNP && !render.aoGrassXYZPNC) { render.aoLightValueScratchXYZPNP = render.aoLightValueScratchXYPN; render.aoBrightnessXYZPNP = render.aoBrightnessXYPN; } else { render.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin + 1); render.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin + 1); } if (render.renderMinY <= 0.0D) { ++yMin; } var9 = (render.aoLightValueScratchXYZNNP + render.aoLightValueScratchXYNN + render.aoLightValueScratchYZNP + render.aoLightValueYNeg) / 4.0F; var12 = (render.aoLightValueScratchYZNP + render.aoLightValueYNeg + render.aoLightValueScratchXYZPNP + render.aoLightValueScratchXYPN) / 4.0F; var11 = (render.aoLightValueYNeg + render.aoLightValueScratchYZNN + render.aoLightValueScratchXYPN + render.aoLightValueScratchXYZPNN) / 4.0F; var10 = (render.aoLightValueScratchXYNN + render.aoLightValueScratchXYZNNN + render.aoLightValueYNeg + render.aoLightValueScratchYZNN) / 4.0F; render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXYZNNP, render.aoBrightnessXYNN, render.aoBrightnessYZNP, var21); render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessYZNP, render.aoBrightnessXYZPNP, render.aoBrightnessXYPN, var21); render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessYZNN, render.aoBrightnessXYPN, render.aoBrightnessXYZPNN, var21); render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXYNN, render.aoBrightnessXYZNNN, render.aoBrightnessYZNN, var21); } else { var12 = render.aoLightValueYNeg; var11 = render.aoLightValueYNeg; var10 = render.aoLightValueYNeg; var9 = render.aoLightValueYNeg; render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = render.aoBrightnessXYNN; } render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var13 ? xMax : 1.0F) * 0.5F; render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var13 ? yMax : 1.0F) * 0.5F; render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var13 ? zMax : 1.0F) * 0.5F; render.colorRedTopLeft *= var9; render.colorGreenTopLeft *= var9; render.colorBlueTopLeft *= var9; render.colorRedBottomLeft *= var10; render.colorGreenBottomLeft *= var10; render.colorBlueBottomLeft *= var10; render.colorRedBottomRight *= var11; render.colorGreenBottomRight *= var11; render.colorBlueBottomRight *= var11; render.colorRedTopRight *= var12; render.colorGreenTopRight *= var12; render.colorBlueTopRight *= var12; render.renderBottomFace(block, (double)xMin, (double)yMin, (double)zMin, texturePos); var8 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin + 1, zMin, 1)) { if (render.aoType > 0) { if (render.renderMaxY >= 1.0D) { ++yMin; } render.aoBrightnessXYNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin); render.aoBrightnessXYPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin); render.aoBrightnessYZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1); render.aoBrightnessYZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1); render.aoLightValueScratchXYNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin); render.aoLightValueScratchXYPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin); render.aoLightValueScratchYZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1); render.aoLightValueScratchYZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1); if (!render.aoGrassXYZCPN && !render.aoGrassXYZNPC) { render.aoLightValueScratchXYZNPN = render.aoLightValueScratchXYNP; render.aoBrightnessXYZNPN = render.aoBrightnessXYNP; } else { render.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin - 1); render.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin - 1); } if (!render.aoGrassXYZCPN && !render.aoGrassXYZPPC) { render.aoLightValueScratchXYZPPN = render.aoLightValueScratchXYPP; render.aoBrightnessXYZPPN = render.aoBrightnessXYPP; } else { render.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin - 1); render.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin - 1); } if (!render.aoGrassXYZCPP && !render.aoGrassXYZNPC) { render.aoLightValueScratchXYZNPP = render.aoLightValueScratchXYNP; render.aoBrightnessXYZNPP = render.aoBrightnessXYNP; } else { render.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin + 1); render.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin + 1); } if (!render.aoGrassXYZCPP && !render.aoGrassXYZPPC) { render.aoLightValueScratchXYZPPP = render.aoLightValueScratchXYPP; render.aoBrightnessXYZPPP = render.aoBrightnessXYPP; } else { render.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin + 1); render.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin + 1); } if (render.renderMaxY >= 1.0D) { --yMin; } var12 = (render.aoLightValueScratchXYZNPP + render.aoLightValueScratchXYNP + render.aoLightValueScratchYZPP + render.aoLightValueYPos) / 4.0F; var9 = (render.aoLightValueScratchYZPP + render.aoLightValueYPos + render.aoLightValueScratchXYZPPP + render.aoLightValueScratchXYPP) / 4.0F; var10 = (render.aoLightValueYPos + render.aoLightValueScratchYZPN + render.aoLightValueScratchXYPP + render.aoLightValueScratchXYZPPN) / 4.0F; var11 = (render.aoLightValueScratchXYNP + render.aoLightValueScratchXYZNPN + render.aoLightValueYPos + render.aoLightValueScratchYZPN) / 4.0F; render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXYZNPP, render.aoBrightnessXYNP, render.aoBrightnessYZPP, var24); render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessYZPP, render.aoBrightnessXYZPPP, render.aoBrightnessXYPP, var24); render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessYZPN, render.aoBrightnessXYPP, render.aoBrightnessXYZPPN, var24); render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessXYNP, render.aoBrightnessXYZNPN, render.aoBrightnessYZPN, var24); } else { var12 = render.aoLightValueYPos; var11 = render.aoLightValueYPos; var10 = render.aoLightValueYPos; var9 = render.aoLightValueYPos; render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var24; } render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = var14 ? xMax : 1.0F; render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = var14 ? yMax : 1.0F; render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = var14 ? zMax : 1.0F; render.colorRedTopLeft *= var9; render.colorGreenTopLeft *= var9; render.colorBlueTopLeft *= var9; render.colorRedBottomLeft *= var10; render.colorGreenBottomLeft *= var10; render.colorBlueBottomLeft *= var10; render.colorRedBottomRight *= var11; render.colorGreenBottomRight *= var11; render.colorBlueBottomRight *= var11; render.colorRedTopRight *= var12; render.colorGreenTopRight *= var12; render.colorBlueTopRight *= var12; render.renderTopFace(block, (double)xMin, (double)yMin, (double)zMin, texturePos); var8 = true; } int var27; if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin, zMin - 1, 2)) { if (render.aoType > 0) { if (render.renderMinZ <= 0.0D) { --zMin; } render.aoLightValueScratchXZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin); render.aoLightValueScratchYZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin); render.aoLightValueScratchYZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin); render.aoLightValueScratchXZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin); render.aoBrightnessXZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin); render.aoBrightnessYZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin); render.aoBrightnessYZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin); render.aoBrightnessXZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin); if (!render.aoGrassXYZNCN && !render.aoGrassXYZCNN) { render.aoLightValueScratchXYZNNN = render.aoLightValueScratchXZNN; render.aoBrightnessXYZNNN = render.aoBrightnessXZNN; } else { render.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin - 1, zMin); render.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin - 1, zMin); } if (!render.aoGrassXYZNCN && !render.aoGrassXYZCPN) { render.aoLightValueScratchXYZNPN = render.aoLightValueScratchXZNN; render.aoBrightnessXYZNPN = render.aoBrightnessXZNN; } else { render.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin + 1, zMin); render.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin + 1, zMin); } if (!render.aoGrassXYZPCN && !render.aoGrassXYZCNN) { render.aoLightValueScratchXYZPNN = render.aoLightValueScratchXZPN; render.aoBrightnessXYZPNN = render.aoBrightnessXZPN; } else { render.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin - 1, zMin); render.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin - 1, zMin); } if (!render.aoGrassXYZPCN && !render.aoGrassXYZCPN) { render.aoLightValueScratchXYZPPN = render.aoLightValueScratchXZPN; render.aoBrightnessXYZPPN = render.aoBrightnessXZPN; } else { render.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin + 1, zMin); render.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin + 1, zMin); } if (render.renderMinZ <= 0.0D) { ++zMin; } var9 = (render.aoLightValueScratchXZNN + render.aoLightValueScratchXYZNPN + render.aoLightValueZNeg + render.aoLightValueScratchYZPN) / 4.0F; var10 = (render.aoLightValueZNeg + render.aoLightValueScratchYZPN + render.aoLightValueScratchXZPN + render.aoLightValueScratchXYZPPN) / 4.0F; var11 = (render.aoLightValueScratchYZNN + render.aoLightValueZNeg + render.aoLightValueScratchXYZPNN + render.aoLightValueScratchXZPN) / 4.0F; var12 = (render.aoLightValueScratchXYZNNN + render.aoLightValueScratchXZNN + render.aoLightValueScratchYZNN + render.aoLightValueZNeg) / 4.0F; render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXZNN, render.aoBrightnessXYZNPN, render.aoBrightnessYZPN, var22); render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessYZPN, render.aoBrightnessXZPN, render.aoBrightnessXYZPPN, var22); render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessYZNN, render.aoBrightnessXYZPNN, render.aoBrightnessXZPN, var22); render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXYZNNN, render.aoBrightnessXZNN, render.aoBrightnessYZNN, var22); } else { var12 = render.aoLightValueZNeg; var11 = render.aoLightValueZNeg; var10 = render.aoLightValueZNeg; var9 = render.aoLightValueZNeg; render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var22; } render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var15 ? xMax : 1.0F) * 0.8F; render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var15 ? yMax : 1.0F) * 0.8F; render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var15 ? zMax : 1.0F) * 0.8F; render.colorRedTopLeft *= var9; render.colorGreenTopLeft *= var9; render.colorBlueTopLeft *= var9; render.colorRedBottomLeft *= var10; render.colorGreenBottomLeft *= var10; render.colorBlueBottomLeft *= var10; render.colorRedBottomRight *= var11; render.colorGreenBottomRight *= var11; render.colorBlueBottomRight *= var11; render.colorRedTopRight *= var12; render.colorGreenTopRight *= var12; render.colorBlueTopRight *= var12; render.renderEastFace(block, (double)xMin, (double)yMin, (double)zMin, texturePos); var8 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin, yMin, zMin + 1, 3)) { if (render.aoType > 0) { if (render.renderMaxZ >= 1.0D) { ++zMin; } render.aoLightValueScratchXZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin, zMin); render.aoLightValueScratchXZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin, zMin); render.aoLightValueScratchYZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin); render.aoLightValueScratchYZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin); render.aoBrightnessXZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin, zMin); render.aoBrightnessXZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin, zMin); render.aoBrightnessYZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin); render.aoBrightnessYZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin); if (!render.aoGrassXYZNCP && !render.aoGrassXYZCNP) { render.aoLightValueScratchXYZNNP = render.aoLightValueScratchXZNP; render.aoBrightnessXYZNNP = render.aoBrightnessXZNP; } else { render.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin - 1, zMin); render.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin - 1, zMin); } if (!render.aoGrassXYZNCP && !render.aoGrassXYZCPP) { render.aoLightValueScratchXYZNPP = render.aoLightValueScratchXZNP; render.aoBrightnessXYZNPP = render.aoBrightnessXZNP; } else { render.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin - 1, yMin + 1, zMin); render.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin - 1, yMin + 1, zMin); } if (!render.aoGrassXYZPCP && !render.aoGrassXYZCNP) { render.aoLightValueScratchXYZPNP = render.aoLightValueScratchXZPP; render.aoBrightnessXYZPNP = render.aoBrightnessXZPP; } else { render.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin - 1, zMin); render.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin - 1, zMin); } if (!render.aoGrassXYZPCP && !render.aoGrassXYZCPP) { render.aoLightValueScratchXYZPPP = render.aoLightValueScratchXZPP; render.aoBrightnessXYZPPP = render.aoBrightnessXZPP; } else { render.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin + 1, yMin + 1, zMin); render.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin + 1, yMin + 1, zMin); } if (render.renderMaxZ >= 1.0D) { --zMin; } var9 = (render.aoLightValueScratchXZNP + render.aoLightValueScratchXYZNPP + render.aoLightValueZPos + render.aoLightValueScratchYZPP) / 4.0F; var12 = (render.aoLightValueZPos + render.aoLightValueScratchYZPP + render.aoLightValueScratchXZPP + render.aoLightValueScratchXYZPPP) / 4.0F; var11 = (render.aoLightValueScratchYZNP + render.aoLightValueZPos + render.aoLightValueScratchXYZPNP + render.aoLightValueScratchXZPP) / 4.0F; var10 = (render.aoLightValueScratchXYZNNP + render.aoLightValueScratchXZNP + render.aoLightValueScratchYZNP + render.aoLightValueZPos) / 4.0F; render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXZNP, render.aoBrightnessXYZNPP, render.aoBrightnessYZPP, var25); render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessYZPP, render.aoBrightnessXZPP, render.aoBrightnessXYZPPP, var25); render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessYZNP, render.aoBrightnessXYZPNP, render.aoBrightnessXZPP, var25); render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXYZNNP, render.aoBrightnessXZNP, render.aoBrightnessYZNP, var25); } else { var12 = render.aoLightValueZPos; var11 = render.aoLightValueZPos; var10 = render.aoLightValueZPos; var9 = render.aoLightValueZPos; render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var25; } render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var16 ? xMax : 1.0F) * 0.8F; render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var16 ? yMax : 1.0F) * 0.8F; render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var16 ? zMax : 1.0F) * 0.8F; render.colorRedTopLeft *= var9; render.colorGreenTopLeft *= var9; render.colorBlueTopLeft *= var9; render.colorRedBottomLeft *= var10; render.colorGreenBottomLeft *= var10; render.colorBlueBottomLeft *= var10; render.colorRedBottomRight *= var11; render.colorGreenBottomRight *= var11; render.colorBlueBottomRight *= var11; render.colorRedTopRight *= var12; render.colorGreenTopRight *= var12; render.colorBlueTopRight *= var12; render.renderWestFace(block, (double)xMin, (double)yMin, (double)zMin, texturePos); var8 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin - 1, yMin, zMin, 4)) { if (render.aoType > 0) { if (render.renderMinX <= 0.0D) { --xMin; } render.aoLightValueScratchXYNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin); render.aoLightValueScratchXZNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1); render.aoLightValueScratchXZNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1); render.aoLightValueScratchXYNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin); render.aoBrightnessXYNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin); render.aoBrightnessXZNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1); render.aoBrightnessXZNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1); render.aoBrightnessXYNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin); if (!render.aoGrassXYZNCN && !render.aoGrassXYZNNC) { render.aoLightValueScratchXYZNNN = render.aoLightValueScratchXZNN; render.aoBrightnessXYZNNN = render.aoBrightnessXZNN; } else { render.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin - 1); render.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin - 1); } if (!render.aoGrassXYZNCP && !render.aoGrassXYZNNC) { render.aoLightValueScratchXYZNNP = render.aoLightValueScratchXZNP; render.aoBrightnessXYZNNP = render.aoBrightnessXZNP; } else { render.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin + 1); render.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin + 1); } if (!render.aoGrassXYZNCN && !render.aoGrassXYZNPC) { render.aoLightValueScratchXYZNPN = render.aoLightValueScratchXZNN; render.aoBrightnessXYZNPN = render.aoBrightnessXZNN; } else { render.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin - 1); render.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin - 1); } if (!render.aoGrassXYZNCP && !render.aoGrassXYZNPC) { render.aoLightValueScratchXYZNPP = render.aoLightValueScratchXZNP; render.aoBrightnessXYZNPP = render.aoBrightnessXZNP; } else { render.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin + 1); render.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin + 1); } if (render.renderMinX <= 0.0D) { ++xMin; } var12 = (render.aoLightValueScratchXYNN + render.aoLightValueScratchXYZNNP + render.aoLightValueXNeg + render.aoLightValueScratchXZNP) / 4.0F; var9 = (render.aoLightValueXNeg + render.aoLightValueScratchXZNP + render.aoLightValueScratchXYNP + render.aoLightValueScratchXYZNPP) / 4.0F; var10 = (render.aoLightValueScratchXZNN + render.aoLightValueXNeg + render.aoLightValueScratchXYZNPN + render.aoLightValueScratchXYNP) / 4.0F; var11 = (render.aoLightValueScratchXYZNNN + render.aoLightValueScratchXYNN + render.aoLightValueScratchXZNN + render.aoLightValueXNeg) / 4.0F; render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXYNN, render.aoBrightnessXYZNNP, render.aoBrightnessXZNP, var20); render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXZNP, render.aoBrightnessXYNP, render.aoBrightnessXYZNPP, var20); render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXZNN, render.aoBrightnessXYZNPN, render.aoBrightnessXYNP, var20); render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessXYZNNN, render.aoBrightnessXYNN, render.aoBrightnessXZNN, var20); } else { var12 = render.aoLightValueXNeg; var11 = render.aoLightValueXNeg; var10 = render.aoLightValueXNeg; var9 = render.aoLightValueXNeg; render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var20; } render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var17 ? xMax : 1.0F) * 0.6F; render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var17 ? yMax : 1.0F) * 0.6F; render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var17 ? zMax : 1.0F) * 0.6F; render.colorRedTopLeft *= var9; render.colorGreenTopLeft *= var9; render.colorBlueTopLeft *= var9; render.colorRedBottomLeft *= var10; render.colorGreenBottomLeft *= var10; render.colorBlueBottomLeft *= var10; render.colorRedBottomRight *= var11; render.colorGreenBottomRight *= var11; render.colorBlueBottomRight *= var11; render.colorRedTopRight *= var12; render.colorGreenTopRight *= var12; render.colorBlueTopRight *= var12; render.renderNorthFace(block, (double)xMin, (double)yMin, (double)zMin, texturePos); var8 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, xMin + 1, yMin, zMin, 5)) { if (render.aoType > 0) { if (render.renderMaxX >= 1.0D) { ++xMin; } render.aoLightValueScratchXYPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin); render.aoLightValueScratchXZPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin - 1); render.aoLightValueScratchXZPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin, zMin + 1); render.aoLightValueScratchXYPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin); render.aoBrightnessXYPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin); render.aoBrightnessXZPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin - 1); render.aoBrightnessXZPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin, zMin + 1); render.aoBrightnessXYPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin); if (!render.aoGrassXYZPNC && !render.aoGrassXYZPCN) { render.aoLightValueScratchXYZPNN = render.aoLightValueScratchXZPN; render.aoBrightnessXYZPNN = render.aoBrightnessXZPN; } else { render.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin - 1); render.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin - 1); } if (!render.aoGrassXYZPNC && !render.aoGrassXYZPCP) { render.aoLightValueScratchXYZPNP = render.aoLightValueScratchXZPP; render.aoBrightnessXYZPNP = render.aoBrightnessXZPP; } else { render.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin - 1, zMin + 1); render.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin - 1, zMin + 1); } if (!render.aoGrassXYZPPC && !render.aoGrassXYZPCN) { render.aoLightValueScratchXYZPPN = render.aoLightValueScratchXZPN; render.aoBrightnessXYZPPN = render.aoBrightnessXZPN; } else { render.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin - 1); render.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin - 1); } if (!render.aoGrassXYZPPC && !render.aoGrassXYZPCP) { render.aoLightValueScratchXYZPPP = render.aoLightValueScratchXZPP; render.aoBrightnessXYZPPP = render.aoBrightnessXZPP; } else { render.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(render.blockAccess, xMin, yMin + 1, zMin + 1); render.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(render.blockAccess, xMin, yMin + 1, zMin + 1); } if (render.renderMaxX >= 1.0D) { --xMin; } var9 = (render.aoLightValueScratchXYPN + render.aoLightValueScratchXYZPNP + render.aoLightValueXPos + render.aoLightValueScratchXZPP) / 4.0F; var12 = (render.aoLightValueXPos + render.aoLightValueScratchXZPP + render.aoLightValueScratchXYPP + render.aoLightValueScratchXYZPPP) / 4.0F; var11 = (render.aoLightValueScratchXZPN + render.aoLightValueXPos + render.aoLightValueScratchXYZPPN + render.aoLightValueScratchXYPP) / 4.0F; var10 = (render.aoLightValueScratchXYZPNN + render.aoLightValueScratchXYPN + render.aoLightValueScratchXZPN + render.aoLightValueXPos) / 4.0F; render.brightnessTopLeft = render.getAoBrightness(render.aoBrightnessXYPN, render.aoBrightnessXYZPNP, render.aoBrightnessXZPP, var23); render.brightnessTopRight = render.getAoBrightness(render.aoBrightnessXZPP, render.aoBrightnessXYPP, render.aoBrightnessXYZPPP, var23); render.brightnessBottomRight = render.getAoBrightness(render.aoBrightnessXZPN, render.aoBrightnessXYZPPN, render.aoBrightnessXYPP, var23); render.brightnessBottomLeft = render.getAoBrightness(render.aoBrightnessXYZPNN, render.aoBrightnessXYPN, render.aoBrightnessXZPN, var23); } else { var12 = render.aoLightValueXPos; var11 = render.aoLightValueXPos; var10 = render.aoLightValueXPos; var9 = render.aoLightValueXPos; render.brightnessTopLeft = render.brightnessBottomLeft = render.brightnessBottomRight = render.brightnessTopRight = var23; } render.colorRedTopLeft = render.colorRedBottomLeft = render.colorRedBottomRight = render.colorRedTopRight = (var18 ? xMax : 1.0F) * 0.6F; render.colorGreenTopLeft = render.colorGreenBottomLeft = render.colorGreenBottomRight = render.colorGreenTopRight = (var18 ? yMax : 1.0F) * 0.6F; render.colorBlueTopLeft = render.colorBlueBottomLeft = render.colorBlueBottomRight = render.colorBlueTopRight = (var18 ? zMax : 1.0F) * 0.6F; render.colorRedTopLeft *= var9; render.colorGreenTopLeft *= var9; render.colorBlueTopLeft *= var9; render.colorRedBottomLeft *= var10; render.colorGreenBottomLeft *= var10; render.colorBlueBottomLeft *= var10; render.colorRedBottomRight *= var11; render.colorGreenBottomRight *= var11; render.colorBlueBottomRight *= var11; render.colorRedTopRight *= var12; render.colorGreenTopRight *= var12; render.colorBlueTopRight *= var12; render.renderSouthFace(block, (double)xMin, (double)yMin, (double)zMin, texturePos); var8 = true; } render.enableAO = false; return var8; } static boolean renderFakeBlockWithColorMultiplier(int texturePos, int metadata, int minX, int minY, int minZ, float maxX, float maxY, float maxZ, RenderBlocks render, IBlockAccess world) { Block block = Block.stone; render.enableAO = false; Tessellator var8 = Tessellator.instance; boolean var9 = false; float var10 = 0.5F; float var11 = 1.0F; float var12 = 0.8F; float var13 = 0.6F; float var14 = var11 * maxX; float var15 = var11 * maxY; float var16 = var11 * maxZ; float var17 = var10; float var18 = var12; float var19 = var13; float var20 = var10; float var21 = var12; float var22 = var13; float var23 = var10; float var24 = var12; float var25 = var13; if (block != Block.grass) { var17 = var10 * maxX; var18 = var12 * maxX; var19 = var13 * maxX; var20 = var10 * maxY; var21 = var12 * maxY; var22 = var13 * maxY; var23 = var10 * maxZ; var24 = var12 * maxZ; var25 = var13 * maxZ; } int var26 = block.getMixedBrightnessForBlock(render.blockAccess, minX, minY, minZ); if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY - 1, minZ, 0)) { var8.setBrightness(render.renderMinY > 0.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY - 1, minZ)); var8.setColorOpaque_F(var17, var20, var23); render.renderBottomFace(block, (double)minX, (double)minY, (double)minZ, texturePos); var9 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY + 1, minZ, 1)) { var8.setBrightness(render.renderMaxY < 1.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY + 1, minZ)); var8.setColorOpaque_F(var14, var15, var16); render.renderTopFace(block, (double)minX, (double)minY, (double)minZ, texturePos); var9 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY, minZ - 1, 2)) { var8.setBrightness(render.renderMinZ > 0.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY, minZ - 1)); var8.setColorOpaque_F(var18, var21, var24); render.renderEastFace(block, (double)minX, (double)minY, (double)minZ, texturePos); var9 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX, minY, minZ + 1, 3)) { var8.setBrightness(render.renderMaxZ < 1.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX, minY, minZ + 1)); var8.setColorOpaque_F(var18, var21, var24); render.renderWestFace(block, (double)minX, (double)minY, (double)minZ, texturePos); var9 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX - 1, minY, minZ, 4)) { var8.setBrightness(render.renderMinX > 0.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX - 1, minY, minZ)); var8.setColorOpaque_F(var19, var22, var25); render.renderNorthFace(block, (double)minX, (double)minY, (double)minZ, texturePos); var9 = true; } if (render.renderAllFaces || block.shouldSideBeRendered(render.blockAccess, minX + 1, minY, minZ, 5)) { var8.setBrightness(render.renderMaxX < 1.0D ? var26 : block.getMixedBrightnessForBlock(render.blockAccess, minX + 1, minY, minZ)); var8.setColorOpaque_F(var19, var22, var25); render.renderSouthFace(block, (double)minX, (double)minY, (double)minZ, texturePos); var9 = true; } return var9; } }