package mods.tinker.tconstruct.inventory; import mods.tinker.tconstruct.blocks.logic.ToolForgeLogic; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; public class ToolForgeContainer extends ActiveContainer { InventoryPlayer invPlayer; ToolForgeLogic logic; Slot[] slots; SlotToolForge toolSlot; public ToolForgeContainer(InventoryPlayer inventoryplayer, ToolForgeLogic logic) { invPlayer = inventoryplayer; this.logic = logic; toolSlot = new SlotToolForge(inventoryplayer.player, logic, 0, 115, 38); this.addSlotToContainer(toolSlot); slots = new Slot[] { new Slot(logic, 1, 57, 29), new Slot(logic, 2, 39, 29), new Slot(logic, 3, 57, 47), new Slot(logic, 4, 39, 47) }; for (int iter = 0; iter < 4; iter++) this.addSlotToContainer(slots[iter]); /* Player inventory */ for (int column = 0; column < 3; column++) { for (int row = 0; row < 9; row++) { this.addSlotToContainer(new Slot(inventoryplayer, row + column * 9 + 9, 8 + row * 18, 84 + column * 18)); } } for (int column = 0; column < 9; column++) { this.addSlotToContainer(new Slot(inventoryplayer, column, 8 + column * 18, 142)); } } //posX and posY must be the same length public void resetSlots (int[] posX, int[] posY) { inventorySlots.clear(); inventoryItemStacks.clear(); this.addSlotToContainer(toolSlot); for (int iter = 0; iter < 4; iter++) { slots[iter].xDisplayPosition = posX[iter] + 1; slots[iter].yDisplayPosition = posY[iter] + 1; addSlotToContainer(slots[iter]); } for (int column = 0; column < 3; column++) { for (int row = 0; row < 9; row++) { this.addSlotToContainer(new Slot(invPlayer, row + column * 9 + 9, 8 + row * 18, 84 + column * 18)); } } for (int column = 0; column < 9; column++) { this.addSlotToContainer(new Slot(invPlayer, column, 8 + column * 18, 142)); } } @Override public boolean canInteractWith (EntityPlayer var1) { return true; } public ItemStack transferStackInSlot (EntityPlayer player, int slotID) { ItemStack stack = null; Slot slot = (Slot) this.inventorySlots.get(slotID); if (slot != null && slot.getHasStack()) { ItemStack slotStack = slot.getStack(); stack = slotStack.copy(); if (slotID < logic.getSizeInventory()) { if (slotID == 0) { if (!this.mergeCraftedStack(slotStack, logic.getSizeInventory(), this.inventorySlots.size(), true, player)) { return null; } } else if (!this.mergeItemStack(slotStack, logic.getSizeInventory(), this.inventorySlots.size(), true)) { return null; } } else if (!this.mergeItemStack(slotStack, 1, logic.getSizeInventory(), false)) { return null; } if (slotStack.stackSize == 0) { slot.putStack((ItemStack) null); } else { slot.onSlotChanged(); } } return stack; } protected void craftTool (ItemStack stack) { NBTTagCompound tags = stack.getTagCompound(); if (!tags.getCompoundTag("InfiTool").hasKey("Built")) { tags.getCompoundTag("InfiTool").setBoolean("Built", true); for (int i = 1; i <= 4; i++) logic.decrStackSize(i, 1); if (!logic.worldObj.isRemote) logic.worldObj.playAuxSFX(1021, (int)logic.xCoord, (int)logic.yCoord, (int)logic.zCoord, 0); } } protected boolean mergeCraftedStack (ItemStack stack, int slotsStart, int slotsTotal, boolean playerInventory, EntityPlayer player) { boolean failedToMerge = false; int slotIndex = slotsStart; if (playerInventory) { slotIndex = slotsTotal - 1; } Slot otherInventorySlot; ItemStack copyStack = null; /*if (stack.isStackable()) { while (stack.stackSize > 0 && (!playerInventory && slotIndex < slotsTotal || playerInventory && slotIndex >= slotsStart)) { otherInventorySlot = (Slot)this.inventorySlots.get(slotIndex); copyStack = otherInventorySlot.getStack(); if (copyStack != null && copyStack.itemID == stack.itemID && (!stack.getHasSubtypes() || stack.getItemDamage() == copyStack.getItemDamage()) && ItemStack.areItemStackTagsEqual(stack, copyStack)) { int totalSize = copyStack.stackSize + stack.stackSize; if (totalSize <= stack.getMaxStackSize()) { stack.stackSize = 0; copyStack.stackSize = totalSize; otherInventorySlot.onSlotChanged(); failedToMerge = true; } else if (copyStack.stackSize < stack.getMaxStackSize()) { stack.stackSize -= stack.getMaxStackSize() - copyStack.stackSize; copyStack.stackSize = stack.getMaxStackSize(); otherInventorySlot.onSlotChanged(); failedToMerge = true; } } if (playerInventory) { --slotIndex; } else { ++slotIndex; } } }*/ if (stack.stackSize > 0) { if (playerInventory) { slotIndex = slotsTotal - 1; } else { slotIndex = slotsStart; } while (!playerInventory && slotIndex < slotsTotal || playerInventory && slotIndex >= slotsStart) { otherInventorySlot = (Slot) this.inventorySlots.get(slotIndex); copyStack = otherInventorySlot.getStack(); if (copyStack == null) { craftTool(stack); otherInventorySlot.putStack(stack.copy()); otherInventorySlot.onSlotChanged(); stack.stackSize = 0; failedToMerge = true; break; } if (playerInventory) { --slotIndex; } else { ++slotIndex; } } } /*boolean emptySlots = ( ((Slot) inventorySlots.get(2)).getStack() == null && ((Slot) inventorySlots.get(3)).getStack() == null ); System.out.println("Empty slots"); if (!failedToMerge && emptySlots) player.worldObj.playAuxSFX(1021, (int)player.posX, (int)player.posY, (int)player.posZ, 0);*/ return failedToMerge; } }