package mods.tinker.tconstruct.client.entity; import static net.minecraftforge.client.IItemRenderer.ItemRenderType.EQUIPPED; import static net.minecraftforge.client.IItemRenderer.ItemRendererHelper.BLOCK_3D; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer; import net.minecraft.entity.EntityLiving; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.client.MinecraftForgeClient; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class CrystalGuardianRender extends RenderLiving { CrystalGuardianModel model; public CrystalGuardianRender() { super(new CrystalGuardianModel(), 0.5F); this.model = (CrystalGuardianModel)this.mainModel; } @Override protected void renderEquippedItems(EntityLiving par1EntityLiving, float par2) { float f1 = 1.0F; GL11.glColor3f(f1, f1, f1); super.renderEquippedItems(par1EntityLiving, par2); ItemStack itemstack = par1EntityLiving.getHeldItem(); ItemStack itemstack1 = par1EntityLiving.getCurrentArmor(3); float f2; if (itemstack1 != null) { GL11.glPushMatrix(); this.model.head.postRender(0.0625F); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemstack1, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, itemstack1, BLOCK_3D)); if (itemstack1.getItem() instanceof ItemBlock) { if (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[itemstack1.itemID].getRenderType())) { f2 = 0.625F; GL11.glTranslatef(0.0F, -0.25F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(f2, -f2, -f2); } this.renderManager.itemRenderer.renderItem(par1EntityLiving, itemstack1, 0); } else if (itemstack1.getItem().itemID == Item.skull.itemID) { f2 = 1.0625F; GL11.glScalef(f2, -f2, -f2); String s = ""; if (itemstack1.hasTagCompound() && itemstack1.getTagCompound().hasKey("SkullOwner")) { s = itemstack1.getTagCompound().getString("SkullOwner"); } TileEntitySkullRenderer.skullRenderer.func_82393_a(-0.5F, 0.0F, -0.5F, 1, 180.0F, itemstack1.getItemDamage(), s); } GL11.glPopMatrix(); } if (itemstack != null) { GL11.glPushMatrix(); if (this.mainModel.isChild) { f2 = 0.5F; GL11.glTranslatef(0.0F, 0.625F, 0.0F); GL11.glRotatef(-20.0F, -1.0F, 0.0F, 0.0F); GL11.glScalef(f2, f2, f2); } this.model.rightarm.postRender(0.0625F); GL11.glTranslatef(-0.125F, 1F, 0F); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemstack, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, itemstack, BLOCK_3D)); if (itemstack.getItem() instanceof ItemBlock && (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[itemstack.itemID].getRenderType()))) { f2 = 0.5F; GL11.glTranslatef(0.0F, 0.1875F, -0.3125F); f2 *= 0.75F; GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(-f2, -f2, f2); } else if (itemstack.itemID == Item.bow.itemID) { f2 = 0.625F; GL11.glTranslatef(0.0F, 0.125F, 0.3125F); GL11.glRotatef(-20.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(f2, -f2, f2); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else if (Item.itemsList[itemstack.itemID].isFull3D()) { f2 = 0.625F; if (Item.itemsList[itemstack.itemID].shouldRotateAroundWhenRendering()) { GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(0.0F, -0.125F, 0.0F); } this.func_82422_c(); GL11.glScalef(f2, -f2, f2); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else { f2 = 0.375F; GL11.glTranslatef(0.25F, 0.1875F, -0.1875F); GL11.glScalef(f2, f2, f2); GL11.glRotatef(60.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(20.0F, 0.0F, 0.0F, 1.0F); } float f6; float f11; int j; float f12; if (itemstack.getItem().requiresMultipleRenderPasses()) { for (j = 0; j < itemstack.getItem().getRenderPasses(itemstack.getItemDamage()); j++) { int k = itemstack.getItem().getColorFromItemStack(itemstack, j); f12 = (float)(k >> 16 & 255) / 255.0F; f11 = (float)(k >> 8 & 255) / 255.0F; f6 = (float)(k & 255) / 255.0F; GL11.glColor4f(f12, f11, f6, 1.0F); this.renderManager.itemRenderer.renderItem(par1EntityLiving, itemstack, j); } } else { j = itemstack.getItem().getColorFromItemStack(itemstack, 0); f6 = (float)(j >> 16 & 255) / 255.0F; f12 = (float)(j >> 8 & 255) / 255.0F; f11 = (float)(j & 255) / 255.0F; GL11.glColor4f(f6, f12, f11, 1.0F); this.renderManager.itemRenderer.renderItem(par1EntityLiving, itemstack, 0); } /*this.renderManager.itemRenderer.renderItem(par1EntityLiving, itemstack, 0); if (itemstack.getItem().requiresMultipleRenderPasses()) { for (int x = 1; x < itemstack.getItem().getRenderPasses(itemstack.getItemDamage()); x++) { this.renderManager.itemRenderer.renderItem(par1EntityLiving, itemstack, x); } }*/ GL11.glPopMatrix(); } } protected void func_82422_c() { GL11.glTranslatef(0.0F, 0.1875F, 0.0F); } }