package mods.tinker.tconstruct.client.entity; import mods.tinker.tconstruct.entity.CartEntity; import net.minecraft.block.Block; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.entity.Render; import net.minecraft.entity.Entity; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class CartRender extends Render { protected ModelBase modelCart; RenderBlocks renderblocks; public CartRender() { this.shadowSize = 0.5F; this.modelCart = new ModelPullcart(); renderblocks = new RenderBlocks(); } public void renderPullcart(CartEntity cart, double posX, double posY, double posZ, float par8, float par9) { GL11.glPushMatrix(); long var10 = (long)cart.entityId * 493286711L; var10 = var10 * var10 * 4392167121L + var10 * 98761L; float var12 = (((float)(var10 >> 16 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F; float var13 = (((float)(var10 >> 20 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F; float var14 = (((float)(var10 >> 24 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F; GL11.glTranslatef(var12, var13, var14); double var15 = cart.lastTickPosX + (cart.posX - cart.lastTickPosX) * (double)par9; double var17 = cart.lastTickPosY + (cart.posY - cart.lastTickPosY) * (double)par9; double var19 = cart.lastTickPosZ + (cart.posZ - cart.lastTickPosZ) * (double)par9; double var21 = 0.30000001192092896D; Vec3 var23 = cart.func_70489_a(var15, var17, var19); float var24 = cart.prevRotationPitch + (cart.rotationPitch - cart.prevRotationPitch) * par9; if (var23 != null) { Vec3 var25 = cart.func_70495_a(var15, var17, var19, var21); Vec3 var26 = cart.func_70495_a(var15, var17, var19, -var21); if (var25 == null) { var25 = var23; } if (var26 == null) { var26 = var23; } posX += var23.xCoord - var15; posY += (var25.yCoord + var26.yCoord) / 2.0D - var17; posZ += var23.zCoord - var19; Vec3 var27 = var26.addVector(-var25.xCoord, -var25.yCoord, -var25.zCoord); if (var27.lengthVector() != 0.0D) { var27 = var27.normalize(); par8 = (float)(Math.atan2(var27.zCoord, var27.xCoord) * 180.0D / Math.PI); var24 = (float)(Math.atan(var27.yCoord) * 73.0D); } } GL11.glTranslatef((float)posX, (float)posY + 0.3125f, (float)posZ); GL11.glRotatef(180.0F - par8, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-var24, 0.0F, 0.0F, 1.0F); float var28 = (float)cart.func_70496_j() - par9; float var30 = (float)cart.getDamage() - par9; if (var30 < 0.0F) { var30 = 0.0F; } if (var28 > 0.0F) { GL11.glRotatef(MathHelper.sin(var28) * var28 * var30 / 10.0F * (float)cart.func_70493_k(), 1.0F, 0.0F, 0.0F); } if (cart.getCartType() != 0) { this.loadTexture("/terrain.png"); float var29 = 0.75F; GL11.glScalef(var29, var29, var29); if (cart.getCartType() == 1) { GL11.glTranslatef(0.0F, 0.5F, 0.0F); renderblocks.renderBlockAsItem(Block.chest, 0, cart.getBrightness(par9)); GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.5F, 0.0F, -0.5F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); } else if (cart.getCartType() == 2) { GL11.glTranslatef(0.0F, 0.3125F, 0.0F); renderblocks.renderBlockAsItem(Block.furnaceIdle, 0, cart.getBrightness(par9)); GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, -0.3125F, 0.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); } //GL11.glScalef(1.0F / var29, 1.0F / var29, 1.0F / var29); } this.loadTexture("/tinkertextures/entity/pullcart.png"); GL11.glScalef(-1.0F, -1.0F, 1.0F); this.modelCart.render(cart, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); } /** * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic * (Render