/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /***************************************************************************/ /* * piefunc.h * * type defines for extended image library functions. * */ /***************************************************************************/ #ifndef _piefunc_h #define _piefunc_h #include "lib/framework/frame.h" #include "lib/ivis_common/piedef.h" #include "lib/ivis_common/pieclip.h" extern UBYTE pie_ByteScale(UBYTE a, UBYTE b) WZ_DECL_CONST; extern void pie_TransColouredTriangle(CLIP_VERTEX *vrt, PIELIGHT c); extern void pie_DrawSkybox(float scale, int u, int v, int w, int h); extern void pie_DrawFogBox(float left, float right, float front, float back, float height, float wider); extern void pie_DrawViewingWindow( Vector3i *v, UDWORD x1, UDWORD y1, UDWORD x2, UDWORD y2, PIELIGHT colour); void pie_ClipBegin(int x1, int y1, int x2, int y2); void pie_ClipEnd(void); #endif // _piedef_h