//RESEARCH STRINGS //Version 1 (7449 words) //16/12/98 //NOTE: Lines beginning // should not be translated. /* RESEARCH STRINGS */ RMG_MSG1 _("Structure Research Completed") RMG_MSG2 _("Power Research Completed") RMG_MSG3 _("Computer Research Completed") RMG_MSG4 _("Unit Research Completed") RMG_MSG5 _("Systems Research Completed") RMG_MSG6 _("Weapon Research Completed") //RMG_MSG7 _("Cyborg Research Completed") //RMG_MSG8 _("Defensive Research Completed") /* COMPUTERS */ //R-Comp-CommandTurret01 Command Turret RES_C_CT1_MSG1 _("New Systems Turret Available for Design") RES_C_CT1_MSG2 _("New battlefield computer system") RES_C_CT1_MSG3 _("Commander leads groups acts as factory delivery point") RES_C_CT1_MSG4 _("Body Points: High") //R-Comp-SynapticLink Synaptic Link RES_C_SL1_MSG1 _("Computer Technology Breakthrough") RES_C_SL1_MSG2 _("Synaptic Link allows humans to interface directly with computers") RES_C_SL1_MSG3 _("Cyborgs can now be researched") RES_C_SL1_MSG4 _("New research options available") //R-Sys-Resistance NEXUS Intruder Program RES_C_NIP_MSG1 _("Computer Technology Breakthrough") RES_C_NIP_MSG2 _("NEXUS Intruder Program analyzed") RES_C_NIP_MSG3 _("Intruder parasite isolated") RES_C_NIP_MSG4 _("Reduced chance of NEXUS take-over") //R-Sys-Resistance-Upgrade01 NEXUS Resistance Circuits RES_C_NRC_MSG1 _("Computer Technology Breakthrough") RES_C_NRC_MSG2 _("Improved NEXUS resistance circuitry") RES_C_NRC_MSG3 _("Computer systems can now be 'ring-fenced' from NEXUS") RES_C_NRC_MSG4 _("Reduced chance of NEXUS take-over") /* CYBORGS */ //R-Cyborg-Jump01 Cyborg Jump Pack RES_CYJ_J01_MSG1 _("New Cyborg Research Available") RES_CYJ_J01_MSG2 _("Aerodynamic Jump Pack") RES_CYJ_J01_MSG3 _("Gives Cyborg limited flight abilities") RES_CYJ_J01_MSG4 _("Jump Cyborgs can now be researched") //R-Cyborg-Legs01 Cyborg Propulsion //RES_CYW_LG1_MSG1 _(" ") //RES_CYW_LG1_MSG2 _(" ") //RES_CYW_LG1_MSG3 _(" ") //RES_CYW_LG1_MSG4 _("All Cyborgs upgraded automatically") //R-Cyborg-Legs02 Cyborg Propulsion II RES_CYW_LG2_MSG1 _("Cyborg Propulsion Improved") RES_CYW_LG2_MSG2 _("New armored construction") RES_CYW_LG2_MSG3 _("Increases Body Points") RES_CYW_LG2_MSG4 _("All Cyborgs upgraded automatically") //R-Cyborg-Legs03 Cyborg Propulsion III RES_CYW_LG3_MSG1 _("Cyborg Propulsion Improved") RES_CYW_LG3_MSG2 _("New armored construction") RES_CYW_LG3_MSG3 _("Increases Body Points") RES_CYW_LG3_MSG4 _("All Cyborgs upgraded automatically") //R-Cyborg-Metals01 Cyborg Composite Alloys RES_CYMET1_MSG1 _("Cyborg Materials Improved") RES_CYMET1_MSG2 _("Layered composite alloys and energy-absorbing fibres") RES_CYMET1_MSG3 _("Increases Kinetic Armor and Body Points") RES_CYMET1_MSG4 _("All Cyborgs upgraded automatically") //R-Cyborg-Metals04 Cyborg Dense Composite Alloys RES_CYMET4_MSG1 _("Cyborg Materials Improved") RES_CYMET4_MSG2 _("Layered dense composite alloys and energy-absorbing fibres") RES_CYMET4_MSG3 _("Increases Kinetic Armor and Body Points") RES_CYMET4_MSG4 _("All Cyborgs upgraded automatically") //R-Cyborg-Metals07 Cyborg Superdense Composite Alloys RES_CYMET7_MSG1 _("Cyborg Materials Improved") RES_CYMET7_MSG2 _("Superdense composite alloys and energy-absorbing fibres") RES_CYMET7_MSG3 _("Increases Kinetic Armor and Body Points") RES_CYMET7_MSG4 _("All Cyborgs upgraded automatically") //R-Cyborg-Metals10 Cyborg Bonded Laminates RES_CYMET10_MSG1 _("Cyborg Materials Improved") RES_CYMET10_MSG2 _("Laminated alloys bonded with energy-deflecting optic bundles") RES_CYMET10_MSG3 _("Increases Kinetic Armor and Body Points") RES_CYMET10_MSG4 _("All Cyborgs upgraded automatically") //R-Cyborg-Armor-Heat01 Cyborg Thermal Armor RES_CYARM-H1_MSG1 _("Cyborg Thermal Armor Improved") RES_CYARM-H1_MSG2 _("Heat resistant armored layers") RES_CYARM-H1_MSG3 _("Thermal Armor increased") RES_CYARM-H1_MSG4 _("All Cyborgs upgraded automatically") //R-Cyborg-Armor-Heat04 Cyborg High Intensity Thermal Armour RES_CYARM-H4_MSG1 _("Cyborg Thermal Armor Improved") RES_CYARM-H4_MSG2 _("Heat resistant armored layers") RES_CYARM-H4_MSG3 _("Thermal Armor increased") RES_CYARM-H4_MSG4 _("All Cyborgs upgraded automatically") //R-Cyborg-Wpn-BB Bunker Blaster RES_CYW_BB1_MSG1 _("New Cyborg Available") RES_CYW_BB1_MSG2 _("Armed with Bunker Buster rocket") RES_CYW_BB1_MSG3 _("Body Points: Medium") RES_CYW_BB1_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-Missile Revenger RES_CYW_MIS_MSG1 _("New Cyborg Available") RES_CYW_MIS_MSG2 _("Armed with Revenger Surface-to-Air missile") RES_CYW_MIS_MSG3 _("Body Points: Medium") RES_CYW_MIS_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-MG Machine Gunner RES_CYW_MG1_MSG1 _("New Cyborg Available") RES_CYW_MG1_MSG2 _("Armed with Cyborg Machinegun") RES_CYW_MG1_MSG3 _("Body Points: Medium") RES_CYW_MG1_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-Cannon Heavy Gunner RES_CYW_CN1_MSG1 _("New Cyborg Available") RES_CYW_CN1_MSG2 _("Armed with Cyborg Cannon") RES_CYW_CN1_MSG3 _("Body Points: Medium") RES_CYW_CN1_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-Flamer Flamer RES_CYW_FL1_MSG1 _("New Cyborg Available") RES_CYW_FL1_MSG2 _("Armed with Cyborg Flamer") RES_CYW_FL1_MSG3 _("Body Points: Medium") RES_CYW_FL1_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-Rocket Lancer RES_CYW_RK1_MSG1 _("New Cyborg Available") RES_CYW_RK1_MSG2 _("Armed with Lance Anti-Tank rocket") RES_CYW_RK1_MSG3 _("Body Points: Medium") RES_CYW_RK1_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-RotMG-Grd Assault Gunner RES_CYW_MG4_MSG1 _("New Cyborg Available") RES_CYW_MG4_MSG2 _("Armed with Cyborg Assault Gun") RES_CYW_MG4_MSG3 _("Body Points: Medium") RES_CYW_MG4_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-Rail1-Grd Needle Gunner RES_CYW_RL1_MSG1 _("New Cyborg Available") RES_CYW_RL1_MSG2 _("Armed with Needle Gun") RES_CYW_RL1_MSG3 _("Body Points: Medium") RES_CYW_RL1_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-ATMiss-Grd Scourge RES_CYW_ATM_MSG1 _("New Cyborg Available") RES_CYW_ATM_MSG2 _("Armed with Scourge anti-tank missile") RES_CYW_ATM_MSG3 _("Body Points: Medium") RES_CYW_ATM_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-Laser1-Grd Flashlight Gunner RES_CYW_LS1_MSG1 _("New Cyborg Available") RES_CYW_LS1_MSG2 _("Armed with flashlight laser") RES_CYW_LS1_MSG3 _("Body Points: Medium") RES_CYW_LS1_MSG4 _("Requires Cyborg factory to produce") // R-Cyborg-Wpn-Missile-Jump Jump Revenger RES_CYJ_MIS_MSG1 _("New Jump Cyborg Available") RES_CYJ_MIS_MSG2 _("Armed with Revenger Surface-to-Air missile") RES_CYJ_MIS_MSG3 _("Body Points: Medium") RES_CYJ_MIS_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-BB-Jump Jump Bunker Killer RES_CYJ_BB1_MSG1 _("New Jump Cyborg Available") RES_CYJ_BB1_MSG2 _("Armed with Bunker Buster rocket") RES_CYJ_BB1_MSG3 _("Body Points: Medium") RES_CYJ_BB1_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-Rocket-Jump Jump Lancer RES_CYJ_RKT_MSG1 _("New Jump Cyborg Available") RES_CYJ_RKT_MSG2 _("Armed with Lancer anti-tank missile") RES_CYJ_RKT_MSG3 _("Body Points: Medium") RES_CYJ_RKT_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-RotMG-Jump Jump Assault Gunner RES_CYJ_MG4_MSG1 _("New Jump Cyborg Available") RES_CYJ_MG4_MSG2 _("Armed with Cyborg assault gun") RES_CYJ_MG4_MSG3 _("Body Points: Medium") RES_CYJ_MG4_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-Rail1-Jump Jump Needle Gunner RES_CYJ_RL1_MSG1 _("New Jump Cyborg Available") RES_CYJ_RL1_MSG2 _("Armed with Needle Gun") RES_CYJ_RL1_MSG3 _("Body Points: Medium") RES_CYJ_RL1_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-ATMiss-Jump Jump Scourge RES_CYJ_ATM_MSG1 _("New Jump Cyborg Available") RES_CYJ_ATM_MSG2 _("Armed with Scourge anti-tank missile") RES_CYJ_ATM_MSG3 _("Body Points: Medium") RES_CYJ_ATM_MSG4 _("Requires Cyborg factory to produce") //R-Cyborg-Wpn-Laser1-Jump Jump Flashlight Gunner RES_CYJ_LS2_MSG1 _("New Jump Cyborg Available") RES_CYJ_LS2_MSG2 _("Armed with Flashlight Laser") RES_CYJ_LS2_MSG3 _("Body Points: Medium") RES_CYJ_LS2_MSG4 _("Requires cyborg factory to produce") /* DEFENSES */ //R-Defense-HardcreteWall Hardcrete RES_DF_HCW1_MSG1 _("New Construction Options Available") RES_DF_HCW1_MSG2 _("Titanium-reinforced concrete") RES_DF_HCW1_MSG3 _("Enables Hardcrete walls") RES_DF_HCW1_MSG4 _("Defensive Strength: Medium") //R-Defense-WallUpgrade01 Improved Hardcrete RES_DF_WU1_MSG1 _("Defenses Improved") RES_DF_WU1_MSG2 _("Improved Titanium-reinforced concrete") RES_DF_WU1_MSG3 _("Increases Armour and Body Points") RES_DF_WU1_MSG4 _("All defenses and walls upgraded automatically") //R-Defense-WallUpgrade04 Supercrete RES_DF_WU4_MSG1 _("Defenses Improved") RES_DF_WU4_MSG2 _("High-tensile concrete reinforced with boron") RES_DF_WU4_MSG3 _("Increases Armor and Body Points") RES_DF_WU4_MSG4 _("All defenses and walls upgraded automatically") //R-Defense-WallUpgrade07 Plascrete RES_DF_WU7_MSG1 _("Defenses Improved") RES_DF_WU7_MSG2 _("High tensile concrete-plastic composite") RES_DF_WU7_MSG3 _("Increases Armor and Body Points") RES_DF_WU7_MSG4 _("All defenses and walls upgraded automatically") //R-Defense-WallUpgrade10 Plasteel RES_DF_WU10_MSG1 _("Defenses Improved") RES_DF_WU10_MSG2 _("Bonded metallic laminates formed into walls and defenses") RES_DF_WU10_MSG3 _("Increases Armor and Body Points") RES_DF_WU10_MSG4 _("All defenses and walls upgraded automatically") //R-Defense-AASite-TwinBof Tornado AA Site RES_EMP_AA4_MSG1 _("New Defensive Structure Available") RES_EMP_AA4_MSG2 _("AA Site with Tornado Flak Turret") RES_EMP_AA4_MSG3 _("Automatically targets VTOLs") RES_EMP_AA4_MSG4 _("Defensive Strength: Medium") //R-Defense-AASite-QuadBof Cyclone AA Site RES_EMP_AA1_MSG1 _("New Defensive Structure Available") RES_EMP_AA1_MSG2 _("AA Site with Cyclone Flak Turret") RES_EMP_AA1_MSG3 _("Automatically targets VTOLs") RES_EMP_AA1_MSG4 _("Defensive Strength: Medium") //R-Defense-AASite-QuadMg1 Hurricane AA Site RES_EMP_AA2_MSG1 _("New Defensive Structure Available") RES_EMP_AA2_MSG2 _("AA Site with Hurricane Gun Turret") RES_EMP_AA2_MSG3 _("Automatically targets VTOL") RES_EMP_AA2_MSG4 _("Defensive Strength: Medium") //R-Defense-AASite-QuadRotMg Whirlwind AA Site RES_EMP_AA3_MSG1 _("New Defensive Structure Available") RES_EMP_AA3_MSG2 _("AA Site with Whirlwind Gun Turret") RES_EMP_AA3_MSG3 _("Automatically targets VTOLs") RES_EMP_AA3_MSG4 _("Defensive Strength: Medium") //R-Defense-SamSite1 Avenger SAM Site RES_EMP_Sam1_MSG1 _("New Defensive Structure Available") RES_EMP_Sam1_MSG2 _("SAM site with Avenger missiles") RES_EMP_Sam1_MSG3 _("Automatically targets VTOLs") RES_EMP_Sam1_MSG4 _("Defensive Strength: Medium") //R-Defense-SamSite2 Vindicator SAM Site RES_EMP_Sam2_MSG1 _("New Defensive Structure Available") RES_EMP_Sam2_MSG2 _("SAM site with Vindicator missiles") RES_EMP_Sam2_MSG3 _("Automatically targets VTOLs") RES_EMP_Sam2_MSG4 _("Defensive Strength: Medium") //R-Defense-IDFRocket Ripple Rocket Battery RES_EMP_IDFR_MSG1 _("New Defensive Structure Available") RES_EMP_IDFR_MSG2 _("Indirect fire rocket battery") RES_EMP_IDFR_MSG3 _("Assigned automatically to nearest sensor or CB tower") RES_EMP_IDFR_MSG4 _("Defensive Strength: Medium") //R-Defense-MdArtMissile Firestorm Missile Battery RES_EMP_MdAM_MSG1 _("New Defensive Structure Available") RES_EMP_MdAM_MSG2 _("Artillery battery firing Firestorm Missiles") RES_EMP_MdAM_MSG3 _("Assigned automatically to nearest sensor or CB tower") RES_EMP_MdAM_MSG4 _("Defensive Strength: Medium") //R-Defense-HvyArtMissile Novastorm Missile Battery RES_EMP_HvAM_MSG1 _("New Defensive Structure Available") RES_EMP_HvAM_MSG2 _("Artillery battery firing Novastorm Missiles") RES_EMP_HvAM_MSG3 _("Assigned automatically to nearest sensor or CB tower") RES_EMP_HvAM_MSG4 _("Defensive Strength: Medium") //R-Defense-MortarPit Mortar Pit RES_EMP_MPit_MSG1 _("New Defensive Structure Available") RES_EMP_MPit_MSG2 _("Armored Mortar battery pit") RES_EMP_MPit_MSG3 _("Assigned automatically to nearest sensor or CB tower") RES_EMP_MPit_MSG4 _("Defensive Strength: Medium") //R-Defense-HvyMor Bombard Pit RES_EMP_HvyMor_MSG1 _("New Defensive Structure Available") RES_EMP_HvyMor_MSG2 _("Armored Bombard battery pit") RES_EMP_HvyMor_MSG3 _("Assigned automatically to nearest sensor or CB tower") RES_EMP_HvyMor_MSG4 _("Defensive Strength: Medium") //R-Defense-RotMor Pepperpot Pit RES_EMP_RotMor_MSG1 _("New Defensive Structure Available") RES_EMP_RotMor_MSG2 _("Armored Pepperpot mortar battery pit") RES_EMP_RotMor_MSG3 _("Assigned automatically to nearest sensor or CB tower") RES_EMP_RotMor_MSG4 _("Defensive Strength: Medium") //R-Defense-MRL Mini-Rocket Battery RES_EMP_MRL_MSG1 _("New Defensive Structure Available") RES_EMP_MRL_MSG2 _("Mini-rocket armored strongpoint") RES_EMP_MRL_MSG3 _("Assigned automatically to nearest sensor or CB tower") RES_EMP_MRL_MSG4 _("Defensive Strength: Medium") //R-Defense-Howitzer Howitzer Emplacement RES_EMP_HOW_MSG1 _("New Defensive Structure Available") RES_EMP_HOW_MSG2 _("Armored howitzer emplacement") RES_EMP_HOW_MSG3 _("Assigned automatically to nearest sensor or CB tower") RES_EMP_HOW_MSG4 _("Defensive Strength: Medium") //R-Defense-HvyHowitzer Ground Shaker Emplacement RES_EMP_HvHOW_MSG1 _("New Defensive Structure Available") RES_EMP_HvHOW_MSG2 _("Armored Ground Shaker howitzer emplacement") RES_EMP_HvHOW_MSG3 _("Assigned automatically to nearest sensor or CB tower") RES_EMP_HvHOW_MSG4 _("Defensive Strength: Medium") //R-Defense-RotHow Hellstorm Emplacement RES_EMP_RotHOW_MSG1 _("New Defensive Structure Available") RES_EMP_RotHOW_MSG2 _("Armored Hellstorm howitzer emplacement") RES_EMP_RotHOW_MSG3 _("Assigned automatically to nearest sensor or CB tower") RES_EMP_RotHOW_MSG4 _("Defensive Strength: Medium") //R-Defense-IncHow Hellfire Emplacement RES_EMP_IncHOW_MSG1 _("New Defensive Structure Available") RES_EMP_IncHow_MSG2 _("Armored Hellstorm howitzer emplacement") RES_EMP_IncHow_MSG3 _("Assigned automatically to nearest sensor or CB tower") RES_EMP_IncHow_MSG4 _("Defensive Strength: Medium") //R-Defense-HvyA-Trocket Tank Killer Emplacement RES_EMP_HVATR_MSG1 _("New Defensive Structure Available") RES_EMP_HVATR_MSG2 _("Armored strongpoint with Tank Killer rocket") RES_EMP_HVATR_MSG3 _("Automatically targets enemies in range") RES_EMP_HVATR_MSG4 _("Defensive Strength: Medium") //R-Defense-Emp-HPV Hyper-Velocity Cannon Emplacement RES_EMP_HPV_MSG1 _("New Defensive Structure Available") RES_EMP_HPV_MSG2 _("Armored strongpoint with Hyper-Velocity Cannon") RES_EMP_HPV_MSG3 _("Automatically targets enemies in range") RES_EMP_HPV_MSG4 _("Defensive Strength: High") //R-Defense-HvyFlamer Inferno Emplacement RES_EMP_HVFL_MSG1 _("New Defensive Structure Available") RES_EMP_HVFL_MSG2 _("Armored strongpoint with Inferno Flamer") RES_EMP_HVFL_MSG3 _("Automatically targets enemies in range") RES_EMP_HVFL_MSG4 _("Defensive Strength: Medium") //R-Defense-PrisLas Flashlight Emplacement RES_EMP_PrisLas_MSG1 _("New Defensive Structure Available") RES_EMP_PrisLas_MSG2 _("Armored strongpoint with Flashlight laser") RES_EMP_PrisLas_MSG3 _("Automatically targets enemies in range") RES_EMP_PrisLas_MSG4 _("Defensive Strength: High") //R-Defense-PulseLas Pulse Laser Emplacement RES_EMP_PulseLas_MSG1 _("New Defensive Structure Available") RES_EMP_PulseLas_MSG2 _("Armored strongpoint with Pulse Laser") RES_EMP_PulseLas_MSG3 _("Automatically targets enemies in range") RES_EMP_PulseLas_MSG4 _("Defensive Strength: High") //R-Defense-Rail2 Rail Gun Emplacement RES_EMP_Rail2_MSG1 _("New Defensive Structure Available") RES_EMP_Rail2_MSG2 _("Armored strongpoint with Rail Gun") RES_EMP_Rail2_MSG3 _("Automatically targets enemies in range") RES_EMP_Rail2_MSG4 _("Defensive Strength: High") //R-Defense-Rail3 Gauss Cannon Emplacement RES_EMP_Rail3_MSG1 _("New Defensive Structure Available") RES_EMP_Rail3_MSG2 _("Armored strongpoint with Gauss Cannon") RES_EMP_Rail3_MSG3 _("Automatically targets enemies in range") RES_EMP_Rail3_MSG4 _("Defensive Strength: High") //R-Defense-RotCannon Assault Cannon Emplacement RES_EMP_RotCan_MSG1 _("New Defensive Structure Available") RES_EMP_RotCan_MSG2 _("Armored strongpoint with Assault Cannon") RES_EMP_RotCan_MSG3 _("Automatically targets enemies in range") RES_EMP_RotCan_MSG4 _("Defensive Strength: High") //R-Defense-RotMG Assault Gun Emplacement RES_DEF_RotMG_MSG1 _("New Defensive Structure Available") RES_DEF_RotMG_MSG2 _("Reinforced tower with Assault Gun") RES_DEF_RotMG_MSG3 _("Automatically targets enemies in range") RES_DEF_RotMG_MSG4 _("Defensive Strength: Medium") //R-Defense-Tower01 Machinegun Guard Tower RES_TOWER1_MSG1 _("New Defensive Structure Available") RES_TOWER1_MSG2 _("Steel tower with machinegun") RES_TOWER1_MSG3 _("Automatically targets enemies within sensor range") RES_TOWER1_MSG4 _("Defensive Strength: Low") //R-Defense-Tower02 Twin Machinegun Guard Tower - DELETE //R-Defense-Tower03 Heavy Machinegun Guard Tower RES_EMP_HMGTOW_MSG1 _("New Defensive Structure Available") RES_EMP_HMGTOW_MSG2 _("Armored guard tower with Heavy Machinegun") RES_EMP_HMGTOW_MSG3 _("Automatically targets enemies within sensor range") RES_EMP_HMGTOW_MSG4 _("Defensive Strength: Medium") //R-Defense-Tower04 Flamer Guard Tower RES_EMP_FLTOW_MSG1 _("New Defensive Structure Available") RES_EMP_FLTOW_MSG2 _("Armored guard tower with Flamer") RES_EMP_FLTOW_MSG3 _("Automatically targets enemies within sensor range") RES_EMP_FLTOW_MSG4 _("Defensive Strength: Medium") //R-Defense-Tower05 Lancer AT Rocket Guard Tower RES_EMP_ATRTOW_MSG1 _("New Defensive Structure Available") RES_EMP_ATRTOW_MSG2 _("Armored guard tower with Lancer AT Rocket") RES_EMP_ATRTOW_MSG3 _("Automatically targets enemies within sensor range") RES_EMP_ATRTOW_MSG4 _("Defensive Strength: Medium") //R-Defense-Tower06 Mini-Pod Rocket Guard Tower RES_EMP_PODTOW_MSG1 _("New Defensive Structure Available") RES_EMP_PODTOW_MSG2 _("Armored guard tower with Mini-Pod Rocket") RES_EMP_PODTOW_MSG3 _("Automatically targets enemies within sensor range") RES_EMP_PODTOW_MSG4 _("Defensive Strength: Medium") //R-Defense-GuardTower-ATMiss Scourge Missile Guard Tower RES_EMP_ATMTOW_MSG1 _("New Defensive Structure Available") RES_EMP_ATMTOW_MSG2 _("Armored guard tower with Scourge Missile") RES_EMP_ATMTOW_MSG3 _("Automatically targets enemies within sensor range") RES_EMP_ATMTOW_MSG4 _("Defensive Strength: Medium") //R-Defense-GuardTower-Rail1 Needle Gun Guard Tower RES_EMP_RL1TOW_MSG1 _("New Defensive Structure Available") RES_EMP_RL1TOW_MSG2 _("Armored guard tower with Needle Gun") RES_EMP_RL1TOW_MSG3 _("Automatically targets enemies within sensor range") RES_EMP_RL1TOW_MSG4 _("Defensive Strength: High") //R-Defense-Pillbox01 Machinegun Bunker RES_DF_P1_MSG1 _("New Defensive Structure Available") RES_DF_P1_MSG2 _("Armored bunker with Machinegun") RES_DF_P1_MSG3 _("Automatically targets enemies within sensor range") RES_DF_P1_MSG4 _("Defensive Strength: High") //R-Defense-Pillbox03 Heavy Machinegun Bunker RES_PB_HMG_MSG1 _("New Defensive Structure Available") RES_PB_HMG_MSG2 _("Armored bunker with Heavy Machinegun") RES_PB_HMG_MSG3 _("Automatically targets enemies within sensor range") RES_PB_HMG_MSG4 _("Defensive Strength: High") //R-Defense-Pillbox04 Light Cannon Bunker RES_PB_LC_MSG1 _("New Defensive Structure Available") RES_PB_LC_MSG2 _("Armored bunker with Light Cannon") RES_PB_LC_MSG3 _("Automatically targets enemies within sensor range") RES_PB_LC_MSG4 _("Defensive Strength: High") //R-Defense-Pillbox05 Flamer Bunker RES_PB_FL_MSG1 _("New Defensive Structure Available") RES_PB_FL_MSG2 _("Armored bunker with Flamer") RES_PB_FL_MSG3 _("Automatically targets enemies within sensor range") RES_PB_FL_MSG4 _("Defensive Strength: High") //R-Defense-Pillbox06 Lancer Bunker RES_PB_ATR_MSG1 _("New Defensive Structure Available") RES_PB_ATR_MSG2 _("Armored bunker with Lancer AT rocket") RES_PB_ATR_MSG3 _("Automatically targets enemies within sensor range") RES_PB_ATR_MSG4 _("Defensive Strength: High") //R-Defense-WallTower01 Heavy Machinegun Hardpoint RES_DF_WT1_MSG1 _("New Defensive Structure Available") RES_DF_WT1_MSG2 _("Armored hardpoint with Heavy Machinegun") RES_DF_WT1_MSG3 _("Automatically targets enemies within sensor range") RES_DF_WT1_MSG4 _("Defensive Strength: High") //R-Defense-WallTower02 Light Cannon Hardpoint RES_WT2_LC_MSG1 _("New Defensive Structure Available") RES_WT2_LC_MSG2 _("Armored hardpoint with Light Cannon") RES_WT2_LC_MSG3 _("Automatically targets enemies within sensor range") RES_WT2_LC_MSG4 _("Defensive Strength: High") //R-Defense-WallTower03 Medium Cannon Hardpoint RES_WT3_MC_MSG1 _("New Defensive Structure Available") RES_WT3_MC_MSG2 _("Armored hardpoint with Medium Cannon") RES_WT3_MC_MSG3 _("Automatically targets enemies within sensor range") RES_WT3_MC_MSG4 _("Defensive Strength: High") //R-Defense-WallTower04 Heavy Cannon Hardpoint RES_WT4_HC_MSG1 _("New Defensive Structure Available") RES_WT4_HC_MSG2 _("Armored hardpoint with Heavy Cannon") RES_WT4_HC_MSG3 _("Automatically targets enemies within sensor range") RES_WT4_HC_MSG4 _("Defensive Strength: High") //R-Defense-WallTower05 Flamer Hardpoint RES_WT5_FL_MSG1 _("New Defensive Structure Available") RES_WT5_FL_MSG2 _("Armored hardpoint with Flamer") RES_WT5_FL_MSG3 _("Automatically targets enemies within sensor range") RES_WT5_FL_MSG4 _("Defensive Strength: High") //R-Defense-WallTower06 Lancer Hardpoint RES_WT6_ATR_MSG1 _("New Defensive Structure Available") RES_WT6_ATR_MSG2 _("Armored hardpoint with Lancer AT missile") RES_WT6_ATR_MSG3 _("Automatically targets enemies within sensor range") RES_WT6_ATR_MSG4 _("Defensive Strength: High") //R-Defense-Wall-RotMg Assault Gun Hardpoint RES_WT7_RMG_MSG1 _("New Defensive Structure Available") RES_WT7_RMG_MSG2 _("Armored hardpoint with Assault Gun") RES_WT7_RMG_MSG3 _("Automatically targets enemies within sensor range") RES_WT7_RMG_MSG4 _("Defensive Strength: High") //R-Defense-Wall-VulcanCan Assault Cannon Hardpoint RES_WT8_RC_MSG1 _("New Defensive Structure Available") RES_WT8_RC_MSG2 _("Armored hardpoint with Assault Cannon") RES_WT8_RC_MSG3 _("Automatically targets enemies within sensor range") RES_WT8_RC_MSG4 _("Defensive Strength: High") //R-Defense-WallTower-A-Tmiss Scourge Missile Hardpoint RES_WT9_ATM_MSG1 _("New Defensive Structure Available") RES_WT9_ATM_MSG2 _("Armored hardpoint with Scourge AT Missile") RES_WT9_ATM_MSG3 _("Automatically targets enemies within sensor range") RES_WT9_ATM_MSG4 _("Defensive Strength: High") //R-Defense-WallTower-HvyFlamer Inferno Hardpoint RES_WT11_HFL_MSG1 _("New Defensive Structure Available") RES_WT11_HFL_MSG2 _("Armored hardpoint with Inferno flamer") RES_WT11_HFL_MSG3 _("Automatically targets enemies within sensor range") RES_WT11_HFL_MSG4 _("Defensive Strength: High") //R-Defense-WallTower-HvyA-Trocket Tank Killer Hardpoint RES_WT12_HAT_MSG1 _("New Defensive Structure Available") RES_WT12_HAT_MSG2 _("Armored hardpoint with Tank Killer AT missile") RES_WT12_HAT_MSG3 _("Automatically targets enemies within sensor range") RES_WT12_HAT_MSG4 _("Defensive Strength: High") //R-Defense-WallTower-HPVcannon Hyper-Velocity Cannon Hardpoint RES_WT13_HPV_MSG1 _("New Defensive Structure Available") RES_WT13_HPV_MSG2 _("Armored hardpoint with Hyper-Velocity Cannon") RES_WT13_HPV_MSG3 _("Automatically targets enemies within sensor range") RES_WT13_HPV_MSG4 _("Defensive Strength: High") //R-Defense-WallTower-PulseLas Flashlight Hardpoint RES_WT14_PLS_MSG1 _("New Defensive Structure Available") RES_WT14_PLS_MSG2 _("Armored hardpoint with Flashlight laser") RES_WT14_PLS_MSG3 _("Automatically targets enemies within sensor range") RES_WT14_PLS_MSG4 _("Defensive Strength: High") //R-Defense-WallTower-Rail2 Rail Gun Hardpoint RES_WT15_RL2_MSG1 _("New Defensive Structure Available") RES_WT15_RL2_MSG2 _("Armored hardpoint with Rail Gun") RES_WT15_RL2_MSG3 _("Automatically targets enemies within sensor range") RES_WT15_RL2_MSG4 _("Defensive Strength: High") //R-Defense-WallTower-Rail3 Gauss Cannon Hardpoint RES_WT15_RL3_MSG1 _("New Defensive Structure Available") RES_WT15_RL3_MSG2 _("Armored hardpoint with Gauss Cannon") RES_WT15_RL3_MSG3 _("Automatically targets enemies within sensor range") RES_WT15_RL3_MSG4 _("Defensive Strength: High") //R-Defense-TankTrap01 Tank Traps RES_TTRAP1_MSG1 _("New Defensive Structure Available") RES_TTRAP1_MSG2 _("Reinforced concrete tank traps") RES_TTRAP1_MSG3 _("Prevents enemy movement") RES_TTRAP1_MSG4 _("Defensive Strength: Medium") //R-Defense-TankTrap02 Dragon's Teeth RES_TTRAP2_MSG1 _("New Defensive Structure Available") RES_TTRAP2_MSG2 _("Reinforced concrete tank traps") RES_TTRAP2_MSG3 _("Prevents enemy movement") RES_TTRAP2_MSG4 _("Defensive Strength: High") /* STRUCTURES */ //R-Struc-RepairFacility Repair Facility RES_REPAI1_MSG1 _("New Base Structure Available") RES_REPAI1_MSG2 _("New Repair Facility Repairs Damaged Units") RES_REPAI1_MSG3 _("Use the Command Console to send units back for repair") RES_REPAI1_MSG4 _("Or select the Repair Facility as a unit's target") //R-Struc-RprFac-Upgrade01 Automated Repair Facility RES_ST_RFU1_MSG1 _("Repair Facility Improved") RES_ST_RFU1_MSG2 _("New automated repair techniques") RES_ST_RFU1_MSG3 _("Increases Repair Speed") RES_ST_RFU1_MSG4 _("All repair facilities upgraded automatically") //R-Struc-RprFac-Upgrade04 Robotic Repair Facility Upgrade RES_ST_RFU4_MSG1 _("Repair Facility Improved") RES_ST_RFU4_MSG2 _("New robotic repair techniques") RES_ST_RFU4_MSG3 _("Increases Repair Speed") RES_ST_RFU4_MSG4 _("All repair facilities upgraded automatically") //R-Struc-RprFac-Upgrade07 Advanced Repair Facility Upgrade RES_ST_RFU7_MSG1 _("Repair Facility Improved") RES_ST_RFU7_MSG2 _("Advanced repair techniques") RES_ST_RFU7_MSG3 _("Increases Repair Speed") RES_ST_RFU7_MSG4 _("All repair facilities upgraded automatically") //R-Struc-CommandRelay Command Relay Post RES_ST_CR1_MSG1 _("New Base Structure Available") RES_ST_CR1_MSG2 _("Enables command turret research") RES_ST_CR1_MSG3 _("Directs and collates information for command turrets") RES_ST_CR1_MSG4 _("Controls up to five commanders") //R-Struc-Factory-Cyborg Cyborg Factory RES_ST_FCY1_MSG1 _("New Base Structure Available") RES_ST_FCY1_MSG2 _("Cyborg Factory") RES_ST_FCY1_MSG3 _("Produces Cyborgs") RES_ST_FCY1_MSG4 _("Research makes additional Cyborgs available") //R-Struc-Factory-Cyborg-U01 Automated Cyborg Production RES_ST_FCY01_MSG1 _("Cyborg Production Improved") RES_ST_FCY01_MSG2 _("Automated Cyborg Production") RES_ST_FCY01_MSG3 _("Increases Cyborg factory output") RES_ST_FCY01_MSG4 _("All Cyborg factories upgraded automatically") //R-Struc-Factory-Cyborg-U04 Robotic Cyborg Production RES_ST_FCY4_MSG1 _("Cyborg Production Improved") RES_ST_FCY4_MSG2 _("Robotic Cyborg Production") RES_ST_FCY4_MSG3 _("Increases Cyborg factory output") RES_ST_FCY4_MSG4 _("All Cyborg factories upgraded automatically") //R-Struc-Factory-Cyborg-U07 Advanced Cyborg Production RES_ST_FCY7_MSG1 _("Cyborg Production Improved") RES_ST_FCY7_MSG2 _("Advanced Cyborg Production") RES_ST_FCY7_MSG3 _("Increases Cyborg factory output") RES_ST_FCY7_MSG4 _("All Cyborg factories upgraded automatically") //R-Struc-Factory-Cyborg-U10 Self-Replicating Cyborg Production RES_ST_FCY10_MSG1 _("Cyborg Production Improved") RES_ST_FCY10_MSG2 _("Self-Replicating Cyborg Production") RES_ST_FCY10_MSG3 _("Increases Cyborg factory output") RES_ST_FCY10_MSG4 _("All Cyborg factories upgraded automatically") //R-Struc-Factory-Module Factory Module RES_ST_FM1_MSG1 _("Production Improved") RES_ST_FM1_MSG2 _("Factory module enables medium and large bodies") RES_ST_FM1_MSG3 _("Increases factory output") RES_ST_FM1_MSG4 _("Use a truck to add modules to a factory") //R-Struc-Factory-Upgrade01 Automated Factory Production RES_ST_FU1_MSG1 _("Vehicle Production Improved") RES_ST_FU1_MSG2 _("Automated Factory Production") RES_ST_FU1_MSG3 _("Increases factory output") RES_ST_FU1_MSG4 _("All vehicle factories upgraded automatically") //R-Struc-Factory-Upgrade04 Robotic Factory Production RES_ST_FU4_MSG1 _("Vehicle Production Improved") RES_ST_FU4_MSG2 _("New Robotic Techniques improve factory production") RES_ST_FU4_MSG3 _("Increases factory production rate") RES_ST_FU4_MSG4 _("All vehicle factories upgraded automatically") //R-Struc-Factory-Upgrade07 Advanced Factory Production RES_ST_FU7_MSG1 _("Vehicle Production Improved") RES_ST_FU7_MSG2 _("Advanced Factory Production") RES_ST_FU7_MSG3 _("Increases factory output") RES_ST_FU7_MSG4 _("All vehicle factories upgraded automatically") //R-Struc-Factory-Upgrade10 Self-Replicating Factory Production RES_ST_FU10_MSG1 _("Vehicle Production Improved") RES_ST_FU10_MSG2 _("Self-Replicating Factory Production") RES_ST_FU10_MSG3 _("Increases factory output") RES_ST_FU10_MSG4 _("All vehicle factories upgraded automatically") //R-Struc-PowerModuleMk1 Power Module RES_POWMD1_MSG1 _("Power Module Available") RES_POWMD1_MSG2 _("Improved Power Generator Performance") RES_POWMD1_MSG3 _("Burns oil more efficiently") RES_POWMD1_MSG4 _("Use a truck to add the module to a power generator") //R-Struc-Power-Upgrade01 Gas Turbine Generator RES_POWU1_MSG1 _("Improved Power Generator Performance") RES_POWU1_MSG2 _("New Power Generation Technology") RES_POWU1_MSG3 _("Gas turbine boosts power output") RES_POWU1_MSG4 _("All power generators upgraded automatically") //R-Struc-Power-Upgrade02 Vapor Turbine Generator RES_POWU2_MSG1 _("Improved Power Generator Performance") RES_POWU2_MSG2 _("New Power Generation Technology") RES_POWU2_MSG3 _("Vapor Turbine boosts power output") RES_POWU2_MSG4 _("All power generators upgraded automatically") //R-Struc-Research-Module Research Module RES_ST_RM1_MSG1 _("Research Module Available") RES_ST_RM1_MSG2 _("Research module expands research facilities") RES_ST_RM1_MSG3 _("Increases research speed") RES_ST_RM1_MSG4 _("Use a truck to add the module to a research facility") //R-Struc-Research-Upgrade01 Synaptic Link Data Analysis RES_ST_RU1_MSG1 _("Research Improved") RES_ST_RU1_MSG2 _("Synaptic link data analysis") RES_ST_RU1_MSG3 _("Increases research speed") RES_ST_RU1_MSG4 _("All research facilities upgraded automatically") //R-Struc-Research-Upgrade04 Dedicated Synaptic Link Data Analysis RES_ST_RU4_MSG1 _("Research Improved") RES_ST_RU4_MSG2 _("Dedicated Synaptic Link Data Analysis") RES_ST_RU4_MSG3 _("Increases research speed") RES_ST_RU4_MSG4 _("All research facilities upgraded automatically") //R-Struc-Research-Upgrade07 Neural Synapse Research Brain RES_ST_RU7_MSG1 _("Research Improved") RES_ST_RU7_MSG2 _("Neural Synapse Research Brain") RES_ST_RU7_MSG3 _("Increases research speed") RES_ST_RU7_MSG4 _("All research facilities upgraded automatically") //R-Struc-Materials01 Reinforced Base Structure Materials RES_ST_MAT1_MSG1 _("Increases Damage Resistance") RES_ST_MAT1_MSG2 _("Reinforced Base Structure Materials") RES_ST_MAT1_MSG3 _("Increases Armor and Body Points") RES_ST_MAT1_MSG4 _("All base structures upgraded automatically") //R-Struc-Materials04 Hardened Base Structure Materials RES_ST_MAT4_MSG1 _("Increases Damage Resistance") RES_ST_MAT4_MSG2 _("Hardened Base Structure Materials") RES_ST_MAT4_MSG3 _("Increases Armor and Body Points") RES_ST_MAT4_MSG4 _("All base structures upgraded automatically") //R-Struc-Materials07 Advanced Base Structure Materials RES_ST_MAT7_MSG1 _("Increases Damage Resistance") RES_ST_MAT7_MSG2 _("Advanced Base Structure Materials") RES_ST_MAT7_MSG3 _("Increases Armor and Body Points") RES_ST_MAT7_MSG4 _("All base structures upgraded automatically") //R-Struc-Materials10 High Density Base Structure Materials RES_ST_MAT10_MSG1 _("Increases Damage Resistance") RES_ST_MAT10_MSG2 _("High Density Base Structure Materials") RES_ST_MAT10_MSG3 _("Increases Armor and Body Points") RES_ST_MAT10_MSG4 _("All base structures upgraded automatically") //R-Struc-VTOLFactory VTOL Factory RES_ST_VF_MSG1 _("New Base Structure Available") RES_ST_VF_MSG2 _("VTOL factory enables VTOL production") RES_ST_VF_MSG3 _("VTOL rearming pads required to keep VTOLs flying") RES_ST_VF_MSG4 _("May be upgraded using factory modules") //R-Struc-VTOLFactory-U01 Robotic VTOL Production RES_ST_VFU1_MSG1 _("Production Improved") RES_ST_VFU1_MSG2 _("Robotic VTOL Production") RES_ST_VFU1_MSG3 _("Increases VTOL factory output") RES_ST_VFU1_MSG4 _("All VTOL factories upgraded automatically") //R-Struc-VTOLFactory-U 04 Advanced VTOL Production RES_ST_VFU4_MSG1 _("Production Improved") RES_ST_VFU4_MSG2 _("Advanced VTOL Production") RES_ST_VFU4_MSG3 _("Increases VTOL factory output") RES_ST_VFU4_MSG4 _("All VTOL factories upgraded automatically") //R-Struc-VTOLPad VTOL Rearming Pad RES_ST_VP_MSG1 _("New Base Structure Available") RES_ST_VP_MSG2 _("Refuels, rearms and repairs VTOLs") RES_ST_VP_MSG3 _("Assign a VTOL by selecting the rearming pad as its target") RES_ST_VP_MSG4 _("The VTOL returns to the selected pad for rearming") //R-Struc-VTOLPad-U01 Automated VTOL Rearming RES_ST_VP1_MSG1 _("VTOL Rearming Times Reduced") RES_ST_VP1_MSG2 _("Automated VTOL Rearming") RES_ST_VP1_MSG3 _("Reduces rearming time") RES_ST_VP1_MSG4 _("All rearming pads upgraded automatically") //R-Struc-VTOLPad-U04 Robotic VTOL Rearming RES_ST_VP4_MSG1 _("VTOL Rearming Times Reduced") RES_ST_VP4_MSG2 _("Robotic VTOL Rearming") RES_ST_VP4_MSG3 _("Reduces rearming time") RES_ST_VP4_MSG4 _("All rearming pads upgraded automatically") /* SYSTEMS */ //R-Sys-Spade1Mk1 Construction Unit //RES_SY_SP1MK1_MSG1 _(" ") //RES_SY_SP1MK1_MSG2 _(" ") //RES_SY_SP1MK1_MSG3 _(" ") //RES_SY_SP1MK1_MSG4 _(" ") //R-Sys-Engineering01 Engineering RES_ENGIN1_MSG1 _("Research Breakthrough Improves Construction Rates") RES_ENGIN1_MSG2 _("Improved Engineering Techniques") RES_ENGIN1_MSG3 _("Increases construction speed") RES_ENGIN1_MSG4 _("All trucks upgraded automatically") //R-Sys-Engineering02 Improved Engineering RES_ENGIN2_MSG1 _("Research Breakthrough Improves Construction Rates") RES_ENGIN2_MSG2 _("Improved Engineering Techniques") RES_ENGIN2_MSG3 _("Increases construction speed") RES_ENGIN2_MSG4 _("All trucks upgraded automatically") //R-Sys-Engineering03 Advanced Engineering RES_ENGIN3_MSG1 _("Research Breakthrough Improves Construction Rates") RES_ENGIN3_MSG2 _("Advanced Engineering Techniques") RES_ENGIN3_MSG3 _("Increases construction speed") RES_ENGIN3_MSG4 _("All trucks upgraded automatically") //R-Sys-MobileRepairTurret01 Mobile Repair Turret RES_REPTU1_MSG1 _("New Systems Turret Available") RES_REPTU1_MSG2 _("Battlefield repair unit") RES_REPTU1_MSG3 _("Automatically Repairs Damaged Units") RES_REPTU1_MSG4 _("Or damaged units may be selected as target") //R-Sys-MobileRepairTurret02 Heavy Mobile Repair Turret RES_REPTU2_MSG1 _("New Systems Turret Available") RES_REPTU2_MSG2 _("Heavy repair unit") RES_REPTU2_MSG3 _("Automatically Repairs Damaged Units") RES_REPTU2_MSG4 _("Or damaged units may be selected as target") //R-Sys-MobileRepairTurret01-U01 Mobile Repair Upgrade RES_REPTUP1_MSG1 _("Research Breakthrough Improves Repair Speeds") RES_REPTUP1_MSG2 _("Mobile Repair Upgrade") RES_REPTUP1_MSG3 _("Increases repair speed") RES_REPTUP1_MSG4 _("All mobile repair units upgraded automatically") //R-Sys-Sensor-Turret01 Sensor Turret RES_SENSO1_MSG1 _("New Systems Turret Available For Design") RES_SENSO1_MSG2 _("Improved sensor range") RES_SENSO1_MSG3 _("Makes excellent scout vehicle") RES_SENSO1_MSG4 _("May be assigned as spotter for indirect fire weapons") //R-Sys-Sensor-Tower01 Sensor Tower RES_SY_STW1_MSG1 _("New Systems Tower Available") RES_SY_STW1_MSG2 _("Extended sensor range") RES_SY_STW1_MSG3 _("Keeps map areas under constant surveillance") RES_SY_STW1_MSG4 _("May be assigned as spotter for indirect fire weapons") //R-Sys-Sensor-Tower02 Hardened Sensor Tower RES_SY_STW2_MSG1 _("Improved Sensor Tower Available") RES_SY_STW2_MSG2 _("New construction techniques improve tower") RES_SY_STW2_MSG3 _("Replaces existing sensor tower") RES_SY_STW2_MSG4 _("May be assigned as spotter for indirect fire weapons") //R-Sys-Sensor-Upgrade01 Sensor Upgrade RES_SY_SU1_MSG1 _("Sensors Improved") RES_SY_SU1_MSG2 _("New Thermal Emissions detection") RES_SY_SU1_MSG3 _("Extends Sensor Range") RES_SY_SU1_MSG4 _("All sensors upgraded automatically") //R-Sys-CBSensor-Turret01 CB Turret RES_SY_CBSTU1_MSG1 _("New Systems Turret Available for Design") RES_SY_CBSTU1_MSG2 _("Counter-battery turret detects enemy indirect fire batteries") RES_SY_CBSTU1_MSG3 _("Orders assigned indirect fire units to fire at the enemy batteries") RES_SY_CBSTU1_MSG4 _("Counter-battery fire continues until enemy battery is suppressed") //R-Sys-CBSensor-Tower01 CB Tower RES_SY_CBSTW1_MSG1 _("New Systems Tower Available") RES_SY_CBSTW1_MSG2 _("Counter-battery tower detects enemy indirect fire batteries") RES_SY_CBSTW1_MSG3 _("Orders assigned indirect fire units to fire at the enemy batteries") RES_SY_CBSTW1_MSG4 _("Counter-battery fire continues until enemy battery is suppressed") //R-Sys-CBSensor-Upgrade01 CB Sensor Upgrade RES_SY_CBSU1_MSG1 _("CB Sensor Improved") RES_SY_CBSU1_MSG2 _("New fire detection systems") RES_SY_CBSU1_MSG3 _("Extends CB Range") RES_SY_CBSU1_MSG4 _("All CB sensors upgraded automatically") //R-Sys-CBSensor-Upgrade02 CB Sensor Upgrade 2 RES_SY_CBSU2_MSG1 _("CB Sensor Improved") RES_SY_CBSU2_MSG2 _("Improved fire detection systems") RES_SY_CBSU2_MSG3 _("Extends CB Range") RES_SY_CBSU2_MSG4 _("All CB sensors upgraded automatically") //R-Sys-CBSensor-Upgrade03 CB Sensor Upgrade 3 RES_SY_CBSU3_MSG1 _("CB Sensor Improved") RES_SY_CBSU3_MSG2 _("Improved fire detection systems") RES_SY_CBSU3_MSG3 _("Extends CB Range") RES_SY_CBSU3_MSG4 _("All CB sensors upgraded automatically") //R-Sys-VTOLCBS-Tower01 VTOL CB Tower RES_SY_VCBSTW1_MSG1 _("New Systems Tower Available") RES_SY_VCBSTW1_MSG2 _("VTOL CB Tower detects enemy indirect fire batteries") RES_SY_VCBSTW1_MSG3 _("Orders assigned VTOLs to attack the enemy batteries") RES_SY_VCBSTW1_MSG4 _("VTOLs attack until enemy battery is suppressed") //R-Sys-VTOLCBS-Turret01 VTOL CB Turret RES_SY_VCBSTU1_MSG1 _("New Systems Turret Available") RES_SY_VCBSTU1_MSG2 _("VTOL CB turret detects enemy indirect fire batteries") RES_SY_VCBSTU1_MSG3 _("Orders assigned VTOLs to attack the enemy batteries") RES_SY_VCBSTU1_MSG4 _("VTOLs attack until enemy battery is suppressed") //R-Sys-VTOLCBS-Upgrade01 VTOL CB Upgrade RES_SY_VCBSU1_MSG1 _("VTOL CB Improved") RES_SY_VCBSU1_MSG2 _("New fire detection systems") RES_SY_VCBSU1_MSG3 _("Extends VTOL CB Range") RES_SY_VCBSU1_MSG4 _("All VTOL CB sensors upgraded automatically") //R-Sys-VTOLCBS-Upgrade02 VTOL CB Upgrade 2 RES_SY_VCBSU2_MSG1 _("VTOL CB Improved") RES_SY_VCBSU2_MSG2 _("Improved fire detection systems") RES_SY_VCBSU2_MSG3 _("Extends VTOL CB Range") RES_SY_VCBSU2_MSG4 _("All VTOL CB sensors upgraded automatically") //R-Sys-VTOLCBS-Upgrade03 VTOL CB Upgrade 3 RES_SY_VCBSU3_MSG1 _("VTOL CB Improved") RES_SY_VCBSU3_MSG2 _("Advanced fire detection systems") RES_SY_VCBSU3_MSG3 _("Extends VTOL CB Range") RES_SY_VCBSU3_MSG4 _("All VTOL CB sensors upgraded automatically") //R-Sys-VTOLStrike-Tower01 VTOL Strike Tower RES_SY_VSTW1_MSG1 _("New Systems Tower Available") RES_SY_VSTW1_MSG2 _("VTOL Strike Tower detects approaching enemies") RES_SY_VSTW1_MSG3 _("Assigned VTOLs attack the enemy units") RES_SY_VSTW1_MSG4 _("Strike mission continues until enemy destroyed or they retreat") //R-Sys-VTOLStrike-Turret01 VTOL Strike Turret RES_SY_VSTU1_MSG1 _("New Systems Turret Available") RES_SY_VSTU1_MSG2 _("VTOL Strike turret used to spot targets") RES_SY_VSTU1_MSG3 _("Assigned VTOLs attack the designated targets") RES_SY_VSTU1_MSG4 _("Select new targets to continue the VTOL strikes") //R-Sys-VTOLStrike-Upgrade01 VTOL Strike Upgrade RES_SY_VS1_MSG1 _("VTOL Strike Improved") RES_SY_VS1_MSG2 _("New target recognition systems") RES_SY_VS1_MSG3 _("Extends VTOL Strike Range") RES_SY_VS1_MSG4 _("All VTOL Strike sensors upgraded automatically") //R-Sys-VTOLStrike-Upgrade02 VTOL Strike Upgrade Mk2 RES_SY_VS2_MSG1 _("VTOL Strike Improved") RES_SY_VS2_MSG2 _("Improved target recognition systems") RES_SY_VS2_MSG3 _("Extends VTOL Strike Range") RES_SY_VS2_MSG4 _("All VTOL Strike sensors upgraded automatically") //R-Sys-VTOLStrike-Upgrade03 VTOL Strike Upgrade Mk3 RES_SY_VS3_MSG1 _("VTOL Strike Improved") RES_SY_VS3_MSG2 _("Advanced target recognition systems") RES_SY_VS3_MSG3 _("Extends VTOL Strike Range") RES_SY_VS3_MSG4 _("All VTOL Strike sensors upgraded automatically") //R-Sys-SpyTurret Scrambler Turret RES_SY_ST1_MSG1 _("New Systems Turret Available") RES_SY_ST1_MSG2 _("Synaptic Link Scrambler technology") RES_SY_ST1_MSG3 _("Electronically attacks and disrupts enemy structures") RES_SY_ST1_MSG4 _("Steals technology from enemies") //R-Sys-SpyTurret-Upgrade01 Improved Scrambler RES_SY_STU1_MSG1 _("Scrambler Improved") RES_SY_STU1_MSG2 _("Improvement in synaptic link technology") RES_SY_STU1_MSG3 _("Increases scrambler rate") RES_SY_STU1_MSG4 _("All scramblers upgraded automatically") //R-Sys-Autorepair-Cyborg Cyborg Self-Repair RES_SY_ACYB_MSG1 _("New Repair Technology Discovered") RES_SY_ACYB_MSG2 _("Synaptic Link technology breakthrough") RES_SY_ACYB_MSG3 _("On-board diagnostic and repair systems") RES_SY_ACYB_MSG4 _("Enables self-repair in all Cyborgs") //R-Sys-Autorepair-Struc Base Structure Self-Repair RES_SY_ASTRUC_MSG1 _("New Repair Technology Discovered") RES_SY_ASTRUC_MSG2 _("Synaptic Link technology breakthrough") RES_SY_ASTRUC_MSG3 _("Built-in diagnostic and repair systems") RES_SY_ASTRUC_MSG4 _("Enables self-repair in all base structures") //R-Sys-Autorepair-Def Defenses Self-Repair RES_SY_ADEF_MSG1 _("New Repair Technology Discovered") RES_SY_ADEF_MSG2 _("Synaptic Link technology breakthrough") RES_SY_ADEF_MSG3 _("Built-in diagnostic and repair systems") RES_SY_ADEF_MSG4 _("Enables self-repair in all defenses") //R-Sys-Autorepair-Vehicle Vehicle Self-Repair RES_SY_AVEH_MSG1 _("New Repair Technology Discovered") RES_SY_AVEH_MSG2 _("Synaptic Link technology breakthrough") RES_SY_AVEH_MSG3 _("On-board diagnostic and repair systems") RES_SY_AVEH_MSG4 _("Enables self-repair in all vehicles") /* VEHICLES */ //R-Vehicle-Body01 Light Body - Viper RES_V_B01_MSG1 _("Project Light Body") RES_V_B01_MSG2 _("Light body vulnerable to heavy weapons") RES_V_B01_MSG3 _("Good scout vehicle") RES_V_B01_MSG4 _("Low power cost and low production times") //R-Vehicle-Body02 Light Body - Leopard RES_V_B02_MSG1 _("Collective Light Body") RES_V_B02_MSG2 _("Superior armor and body points to Viper") RES_V_B02_MSG3 _("Slower than Viper") RES_V_B02_MSG4 _("High power costs and slower to produce than Viper") //R-Vehicle-Body03 Light Body - Retaliation RES_V_B03_MSG1 _("NEXUS Light Body") RES_V_B03_MSG2 _("Superior armor and body points to Viper") RES_V_B03_MSG3 _("Faster than Viper") RES_V_B03_MSG4 _("Expensive to produce") //R-Vehicle-Body04 Light Body - Bug RES_V_B04_MSG1 _("New Paradigm Light Body") RES_V_B04_MSG2 _("Inferior armor and body points to Viper") RES_V_B04_MSG3 _("Faster than Viper") RES_V_B04_MSG4 _("Power cost and production time similar to Viper") //R-Vehicle-Body05 Medium Body - Cobra RES_V_B05_MSG1 _("Project Medium Body") RES_V_B05_MSG2 _("Medium body increases armor and body points") RES_V_B05_MSG3 _("Good medium tank and support vehicle") RES_V_B05_MSG4 _("Average power costs and production times") //R-Vehicle-Body06 Medium Body - Panther RES_V_B06_MSG1 _("Collective Medium Body") RES_V_B06_MSG2 _("Superior armor and body points to Cobra") RES_V_B06_MSG3 _("Slower than Cobra") RES_V_B06_MSG4 _("High power costs and slower to produce than Cobra") //R-Vehicle-Body07 Medium Body - Retribution RES_V_B07_MSG1 _("NEXUS Medium Body") RES_V_B07_MSG2 _("Superior armor and body points to Cobra") RES_V_B07_MSG3 _("Faster than Cobra") RES_V_B07_MSG4 _("Expensive and slow to produce") //R-Vehicle-Body08 Medium Body - Scorpion RES_V_B08_MSG1 _("New Paradigm Medium body") RES_V_B08_MSG2 _("Inferior armor and body points to Cobra") RES_V_B08_MSG3 _("Faster than Cobra") RES_V_B08_MSG4 _("Power cost and production time similar to Cobra") //R-Vehicle-Body09 Heavy Body - Tiger RES_V_B09_MSG1 _("Collective Heavy Body") RES_V_B09_MSG2 _("More armor and body points than Python") RES_V_B09_MSG3 _("Slower than Python") RES_V_B09_MSG4 _("High power costs and slow to produce") //R-Vehicle-Body10 Heavy Body - Vengeance RES_V_B10_MSG1 _("NEXUS Heavy Body") RES_V_B10_MSG2 _("More armor and body points than Python") RES_V_B10_MSG3 _("Faster than Python") RES_V_B10_MSG4 _("Very expensive to produce") //R-Vehicle-Body11 Heavy Body - Python RES_V_B11_MSG1 _("Project Heavy Body") RES_V_B11_MSG2 _("Heavy body increases armor and body points") RES_V_B11_MSG3 _("Good main battle tank and heavy artillery platform") RES_V_B11_MSG4 _("Very high power costs and very slow to produce") //R-Vehicle-Body12 Heavy Body - Mantis RES_V_B12_MSG1 _("New Paradigm Heavy Body") RES_V_B12_MSG2 _("Less armor and body points than Python") RES_V_B12_MSG3 _("Faster than Python") RES_V_B12_MSG4 _("Power cost and production time the same as Python") //R-Vehicle-Engine01 Fuel Injection Engine RES_V_EN1_MSG1 _("Vehicle Engine Upgrade") RES_V_EN1_MSG2 _("Fuel Injection Engine") RES_V_EN1_MSG3 _("Improves vehicle speed") RES_V_EN1_MSG4 _("All vehicles upgraded automatically") //R-Vehicle-Engine04 Turbo-Charged Engine RES_V_EN4_MSG1 _("Vehicle Engine Upgrade") RES_V_EN4_MSG2 _("Turbo-Charged Engine") RES_V_EN4_MSG3 _("Improves vehicle speed") RES_V_EN4_MSG4 _("All vehicles upgraded automatically") //R-Vehicle-Engine07 Gas Turbine Engine RES_V_EN7_MSG1 _("Vehicle Engine Upgrade") RES_V_EN7_MSG2 _("Gas Turbine Engine") RES_V_EN7_MSG3 _("Improves vehicle speed") RES_V_EN7_MSG4 _("All vehicles upgraded automatically") //R-Vehicle-Engine10 Ionizing Turbine Engine RES_V_EN10_MSG1 _("Vehicle Engine Upgrade") RES_V_EN10_MSG2 _("Ionizing Turbine Engine") RES_V_EN10_MSG3 _("Improves vehicle speed") RES_V_EN10_MSG4 _("All vehicles upgraded automatically") //R-Vehicle-Metals01 Composite Alloys RES_V_MET1_MSG1 _("Vehicle Bodies Improved") RES_V_MET1_MSG2 _("Layered composite alloys and energy-absorbing fibres") RES_V_MET1_MSG3 _("Increases kinetic armor and body points") RES_V_MET1_MSG4 _("All vehicles upgraded automatically") //R-Vehicle-Metals04 Dense Composite Alloys RES_V_MET4_MSG1 _("Vehicle Bodies Improved") RES_V_MET4_MSG2 _("Layered dense composite alloys and energy-absorbing fibres") RES_V_MET4_MSG3 _("Increases kinetic armor and body points") RES_V_MET4_MSG4 _("All vehicles upgraded automatically") //R-Vehicle-Metals07 Superdense Composite Alloys RES_V_MET7_MSG1 _("Vehicle Bodies Improved") RES_V_MET7_MSG2 _("Superdense composite alloys and energy-absorbing fibres") RES_V_MET7_MSG3 _("Increases kinetic armor and body points") RES_V_MET7_MSG4 _("All vehicles upgraded automatically") //R-Vehicle-Metals10 Bonded Laminates RES_V_MET10_MSG1 _("Vehicle Bodies Improved") RES_V_MET10_MSG2 _("Laminated alloys bonded with energy-deflecting optic bundles") RES_V_MET10_MSG3 _("Increases kinetic armor and body points") RES_V_MET10_MSG4 _("All vehicles upgraded automatically") //R-Vehicle-Armor-Heat01 Thermal Armor RES_V_AH1_MSG1 _("Vehicle Thermal Armor Improved") RES_V_AH1_MSG2 _("Heat-resistant armored layers") RES_V_AH1_MSG3 _("Increases Thermal Armor") RES_V_AH1_MSG4 _("All vehicles upgraded automatically") //R-Vehicle-Armor-Heat04 High Intensity Thermal Armor RES_V_AH4_MSG1 _("Vehicle Thermal Armor Improved") RES_V_AH4_MSG2 _("Heat-resistant armored layers") RES_V_AH4_MSG3 _("Increases Thermal Armor") RES_V_AH4_MSG4 _("All vehicles upgraded automatically") //R-Vehicle-Prop-Halftracks Half-tracked Propulsion RES_HALFT1_MSG1 _("New Propulsion Available") RES_HALFT1_MSG2 _("Armored Half-tracks") RES_HALFT1_MSG3 _("Speed: Medium") RES_HALFT1_MSG4 _("Body Points: Medium") //R-Vehicle-Prop-Halftracks02 Half-tracked Propulsion II RES_HALFT2_MSG1 _("Vehicle Propulsion Improved") RES_HALFT2_MSG2 _("New armored construction") RES_HALFT2_MSG3 _("Increases Body Points") RES_HALFT2_MSG4 _("All half-tracks upgraded automatically") //R-Vehicle-Prop-Halftracks03 Half-tracked Propulsion III RES_HALFT3_MSG1 _("Vehicle Propulsion Improved") RES_HALFT3_MSG2 _("New armored construction") RES_HALFT3_MSG3 _("Increases Body Points") RES_HALFT3_MSG4 _("All half-tracks upgraded automatically") //R-Vehicle-Prop-Hover Hover Propulsion RES_V_P_H1_MSG1 _("New Propulsion Available") RES_V_P_H1_MSG2 _("Amphibious hover propulsion") RES_V_P_H1_MSG3 _("Speed: Fast") RES_V_P_H1_MSG4 _("Body Points: Low") //R-Vehicle-Prop-Hover02 Hover Propulsion II RES_V_P_H2_MSG1 _("Vehicle Propulsion Improved") RES_V_P_H2_MSG2 _("New armored construction") RES_V_P_H2_MSG3 _("Increases Body Points") RES_V_P_H2_MSG4 _("All hovers upgraded automatically") //R-Vehicle-Prop-Hover03 Hover Propulsion III RES_V_P_H3_MSG1 _("Vehicle Propulsion Improved") RES_V_P_H3_MSG2 _("New armored construction") RES_V_P_H3_MSG3 _("Increases Body Points") RES_V_P_H3_MSG4 _("All hovers upgraded automatically") //R-Vehicle-Prop-Tracks Tracked Propulsion RES_TRACK1_MSG1 _("New Propulsion Available") RES_TRACK1_MSG2 _("Armored Tracks") RES_TRACK1_MSG3 _("Speed: Slow") RES_TRACK1_MSG4 _("Body Points: High") //R-Vehicle-Prop-Tracks02 Tracked Propulsion II RES_TRACK2_MSG1 _("Vehicle Propulsion Improved") RES_TRACK2_MSG2 _("New armored construction") RES_TRACK2_MSG3 _("Increases Body Points") RES_TRACK2_MSG4 _("All tracks upgraded automatically") //R-Vehicle-Prop-Tracks03 Tracked Propulsion III RES_TRACK3_MSG1 _("Vehicle Propulsion Improved") RES_TRACK3_MSG2 _("New armored construction") RES_TRACK3_MSG3 _("Increases Body Points") RES_TRACK3_MSG4 _("All tracks upgraded automatically") //R-Vehicle-Prop-Wheels Wheeled Propulsion RES_V_P_W1_MSG1 _("New Propulsion Available") RES_V_P_W1_MSG2 _("Wheeled Propulsion") RES_V_P_W1_MSG3 _("Speed: Fast") RES_V_P_W1_MSG4 _("Body Points: Low") //R-Vehicle-Prop-Wheels02 Wheeled Propulsion II RES_V_P_W2_MSG1 _("Vehicle Propulsion Improved") RES_V_P_W2_MSG2 _("New armored construction") RES_V_P_W2_MSG3 _("Increases Body Points") RES_V_P_W2_MSG4 _("All wheels upgraded automatically") //R-Vehicle-Prop-Wheels03 Wheeled Propulsion III RES_V_P_W3_MSG1 _("Vehicle Propulsion Improved") RES_V_P_W3_MSG2 _("New armored construction") RES_V_P_W3_MSG3 _("Increases Body Points") RES_V_P_W3_MSG4 _("All wheels upgraded automatically") //R-Vehicle-Prop-VTOL VTOL Propulsion RES_V_P_V1_MSG1 _("New Propulsion Available for Design") RES_V_P_V1_MSG2 _("Vertical Take Off and Landing Propulsion") RES_V_P_V1_MSG3 _("Speed: VTOL") RES_V_P_V1_MSG4 _("Body Points: Low") //R-Vehicle-Prop-VTOL02 VTOL Propulsion II RES_V_P_V2_MSG1 _("Vehicle Propulsion Improved") RES_V_P_V2_MSG2 _("New power efficient propulsion") RES_V_P_V2_MSG3 _("Body Points and Speed Increased") RES_V_P_V2_MSG4 _("All VTOLs upgraded automatically") //R-Vehicle-Prop-VTOL03 VTOL Propulsion III RES_V_P_V3_MSG1 _("Vehicle Propulsion Improved") RES_V_P_V3_MSG2 _("New power efficient propulsion") RES_V_P_V3_MSG3 _("Body Points and Speed Increased") RES_V_P_V3_MSG4 _("All VTOLs upgraded automatically") /* WEAPONS */ //R-Wpn-AAGun01 Tornado Flak Turret RES_AA1_MSG1 _("New AA Turret Available") RES_AA1_MSG2 _("Twin 80mm flak weapon") RES_AA1_MSG3 _("Aerial targets only") RES_AA1_MSG4 _("Body Points: Medium") //R-Wpn-AAGun02 Cyclone Flak Turret RES_AA2_MSG1 _("New AA Turret Available") RES_AA2_MSG2 _("Quad 80mm flak weapon") RES_AA2_MSG3 _("Aerial targets only") RES_AA2_MSG4 _("Body Points: Medium") //R-Wpn-AAGun03 Hurricane AA Turret RES_AA3_MSG1 _("New AA Turret Available") RES_AA3_MSG2 _("30mm Anti-Aircraft machinegun") RES_AA3_MSG3 _("Aerial targets only") RES_AA3_MSG4 _("Body Points: Medium") //R-Wpn-AAGun04 Whirlwind AATurret RES_AA4_MSG1 _("New AA Turret Available") RES_AA4_MSG2 _("Quad 30mm Anti-Aircraft machinegun") RES_AA4_MSG3 _("Aerial targets only") RES_AA4_MSG4 _("Body Points: Medium") //R-Wpn-AAGun-Accuracy01 AA Thermal Imaging Sensor RES_AAAC1_MSG1 _("AA Upgrade") RES_AAAC1_MSG2 _("Detects and locks-on to VTOL engine emissions") RES_AAAC1_MSG3 _("Increases AA accuracy") RES_AAAC1_MSG4 _("All AA weapons upgraded automatically") //R-Wpn-AAGun-Accuracy02 AA Target Acquisition Shells RES_AAAC2_MSG1 _("AA Upgrade") RES_AAAC2_MSG2 _("Self-guided rocket powered shells") RES_AAAC2_MSG3 _("Increases AA accuracy") RES_AAAC2_MSG4 _("All AA weapons upgraded automatically") //R-Wpn-AAGun-Accuracy03 AA Target Prediction Shells RES_AAAC3_MSG1 _("AA Upgrade") RES_AAAC3_MSG2 _("Computer plots and guides shell to target's position") RES_AAAC3_MSG3 _("Increases AA accuracy") RES_AAAC3_MSG4 _("All AA weapons upgraded automatically") //R-Wpn-AAGun-Damage01 AA HE Flak RES_AAD1_MSG1 _("AA Flak Upgrade") RES_AAD1_MSG2 _("High Explosive Flak shards") RES_AAD1_MSG3 _("Increases AA Flak damage") RES_AAD1_MSG4 _("All AA flak weapons upgraded automatically") //R-Wpn-AAGun-Damage04 AA HEAP Flak RES_AAD4_MSG1 _("AA Flak Upgrade") RES_AAD4_MSG2 _("High Explosive Armor Piercing Flak") RES_AAD4_MSG3 _("Increases AA Flak damage") RES_AAD4_MSG4 _("All AA flak weapons upgraded automatically") //R-Wpn-AAGun-ROF01 AA Ammunition Hopper RES_AAROF1_MSG1 _("AA Upgrade") RES_AAROF1_MSG2 _("Recoil loaded AA ammunition hopper") RES_AAROF1_MSG3 _("Increases AA ROF") RES_AAROF1_MSG4 _("All AA weapons upgraded automatically") //R-Wpn-AAGun-ROF04 AA Chainfeed Loader RES_AAROF4_MSG1 _("AA Upgrade") RES_AAROF4_MSG2 _("Chainfeed loader eradicates jams and improves performance") RES_AAROF4_MSG3 _("Increases AA ROF") RES_AAROF4_MSG4 _("All AA weapons upgraded automatically") //R-Wpn-PBomb Proximity Bomb Turret RES_PBMB1_MSG1 _("New Proximity Bomb Turret Available") RES_PBMB1_MSG2 _("Bomb turret explodes in proximity to enemy") RES_PBMB1_MSG3 _("Best Targets: Base Structures and Defenses") RES_PBMB1_MSG4 _("Body Points: Medium") //R-Wpn-SPBomb Proximity Superbomb Turret RES_PBMB2_MSG1 _("New Proximity Bomb Turret Available") RES_PBMB2_MSG2 _("Superbomb turret explodes in proximity to enemy") RES_PBMB2_MSG3 _("Best Targets: Base Structures and Defenses") RES_PBMB2_MSG4 _("Body Points: Medium") //R-Wpn-Bomb01 Cluster Bomb Bay RES_BMB1_MSG1 _("New Bomb Bay Available") RES_BMB1_MSG2 _("Drops High Explosive Cluster bombs") RES_BMB1_MSG3 _("Best Targets: Base Structures") RES_BMB1_MSG4 _("Body Points: Low") //R-Wpn-Bomb02 HEAP Bomb Bay RES_BMB2_MSG1 _("New Bomb Bay Available") RES_BMB2_MSG2 _("Drops High Explosive Armor Piercing bombs") RES_BMB2_MSG3 _("Best Targets: Defenses") RES_BMB2_MSG4 _("Body Points: Low") //R-Wpn-Bomb03 Phosphor Bomb Bay RES_BMB3_MSG1 _("New Bomb Bay Available") RES_BMB3_MSG2 _("Drops incendiary bombs") RES_BMB3_MSG3 _("Best Targets: Bunkers and Hardpoints") RES_BMB3_MSG4 _("Body Points: Low") //R-Wpn-Bomb04 Thermite Bomb Bay RES_BMB4_MSG1 _("New Bomb Bay Available") RES_BMB4_MSG2 _("Drops high intensity thermite bombs") RES_BMB4_MSG3 _("Best Targets: Bunkers and hardpoints") RES_BMB4_MSG4 _("Body Points: Low") //R-Wpn-Bomb-Accuracy01 Thermal Imaging Bombsight RES_BAC1_MSG1 _("Bombsight Upgrade") RES_BAC1_MSG2 _("Locks on to thermal emissions") RES_BAC1_MSG3 _("Increases Bombing accuracy") RES_BAC1_MSG4 _("All bomb bays upgraded automatically") //R-Wpn-Bomb-Accuracy02 Laser Guided Bombsight RES_BAC2_MSG1 _("Bombsight Upgrade") RES_BAC2_MSG2 _("Laser designator paints and guides bombs to the target") RES_BAC2_MSG3 _("Increases Bombing accuracy") RES_BAC2_MSG4 _("All bomb bays upgraded automatically") //R-Wpn-Bomb-Accuracy03 Target Acquisition Bombsight RES_BAC3_MSG1 _("Bombsight Upgrade") RES_BAC3_MSG2 _("Bombs lock on and guide themselves to the target") RES_BAC3_MSG3 _("Increases Bombing accuracy") RES_BAC3_MSG4 _("All bomb bays upgraded automatically") //R-Wpn-Cannon1Mk1 Light Cannon RES_CN1MK1_MSG1 _("New Weapon Turret Available") RES_CN1MK1_MSG2 _("Light Cannon firing 40mm rounds") RES_CN1MK1_MSG3 _("Best Targets: Vehicles") RES_CN1MK1_MSG4 _("Body Points: Medium") //R-Wpn-Cannon2Mk1 Medium Cannon RES_CN2MK1_MSG1 _("New Weapon Turret Available") RES_CN2MK1_MSG2 _("Medium Cannon firing 76mm rounds") RES_CN2MK1_MSG3 _("Best Targets: Vehicles") RES_CN2MK1_MSG4 _("Body Points: Medium") //R-Wpn-Cannon3Mk1 Heavy Cannon RES_CN3MK1_MSG1 _("New Weapon Turret Available") RES_CN3MK1_MSG2 _("Heavy Cannon firing 120 mm rounds") RES_CN3MK1_MSG3 _("Best Targets: Vehicles") RES_CN3MK1_MSG4 _("Body Points: High") //R-Wpn-Cannon4AMk1 Hyper-Velocity Cannon RES_W_CN4_MSG1 _("New Weapon Turret Available") RES_W_CN4_MSG2 _("Hyper-velocity automatic-cannon firing 88mm rounds") RES_W_CN4_MSG3 _("Best Targets: Vehicles") RES_W_CN4_MSG4 _("Replaces Medium Cannon") // R-Wpn-Cannon5 Assault Cannon RES_W_CN5_MSG1 _("New Weapon Turret Available") RES_W_CN5_MSG2 _("76mm hyper-velocity quad-barrel automatic-cannon") RES_W_CN5_MSG3 _("Best Targets: Vehicles") RES_W_CN5_MSG4 _("Body Points: High") //R-Wpn-Cannon-Accuracy01 Cannon Laser Rangefinder RES_W_CNAC1_MSG1 _("Cannon Upgrade") RES_W_CNAC1_MSG2 _("Determines range to target") RES_W_CNAC1_MSG3 _("Increases Cannon accuracy") RES_W_CNAC1_MSG4 _("All cannons upgraded automatically") //R-Wpn-Cannon-Accuracy02 Cannon Laser Designator RES_W_CNAC2_MSG1 _("Cannon Upgrade") RES_W_CNAC2_MSG2 _("Laser designator paints and guides rounds to the target") RES_W_CNAC2_MSG3 _("Increases Cannon accuracy") RES_W_CNAC2_MSG4 _("All cannons upgraded automatically") //R-Wpn-Cannon-Damage01 HEAT Cannon Shells RES_W_CN_D1_MSG1 _("Cannon Upgrade") RES_W_CN_D1_MSG2 _("High Explosive Anti-Tank Cannon Shells") RES_W_CN_D1_MSG3 _("Increases Cannon damage") RES_W_CN_D1_MSG4 _("All cannons upgraded automatically") //R-Wpn-Cannon-Damage04 APFSDS Cannon Rounds RES_W_CN_D4_MSG1 _("Cannon Upgrade") RES_W_CN_D4_MSG2 _("Armor-Piercing Fin-Stabilized Discarding Sabot") RES_W_CN_D4_MSG3 _("Increases Cannon damage") RES_W_CN_D4_MSG4 _("All cannons upgraded automatically") //R-Wpn-Cannon-Damage07 HVAPFSDS Cannon Rounds RES_W_CN_D7_MSG1 _("Cannon Upgrade") RES_W_CN_D7_MSG2 _("High-Velocity Armor-Piercing Fin-Stabilised Discarding Sabot") RES_W_CN_D7_MSG3 _("Increases Cannon damage") RES_W_CN_D7_MSG4 _("All cannons upgraded automatically") //R-Wpn-Cannon-ROF01 Cannon Auto-Loader RES_W_CN_ROF1_MSG1 _("Cannon Upgrade") RES_W_CN_ROF1_MSG2 _("Automatic loading mechanism replaces manual loader") RES_W_CN_ROF1_MSG3 _("Increases Cannon ROF") RES_W_CN_ROF1_MSG4 _("All cannons upgraded automatically") //R-Wpn-Cannon-ROF04 Cannon Rapid Loader RES_W_CN_ROF4_MSG1 _("Cannon Upgrade") RES_W_CN_ROF4_MSG2 _("Robotic loading system feeds rounds into breech") RES_W_CN_ROF4_MSG3 _("Increases Cannon ROF") RES_W_CN_ROF4_MSG4 _("All cannons upgraded automatically") //R-Wpn-Flamer01Mk1 Flamer RES_FLAME1_MSG1 _("New Weapon Turret Available") RES_FLAME1_MSG2 _("Flame-thrower firing Propylene Oxide gel") RES_FLAME1_MSG3 _("Best Targets: Bunkers, wheeled and hover vehicles") RES_FLAME1_MSG4 _("Body Points: Very low") //R-Wpn-Flame2 Heavy Flamer - Inferno Flamer RES_FLAME2_MSG1 _("New Weapon Turret Available") RES_FLAME2_MSG2 _("Heavy Flame-thrower firing Propylene Oxide gel") RES_FLAME2_MSG3 _("Best Targets: Bunkers, wheeled and hover vehicles") RES_FLAME2_MSG4 _("Body Points: Low") //R-Wpn-Flamer-Damage01 High Temperature Flamer Gel RES_W_FL_D1_MSG1 _("Flamer Upgrade") RES_W_FL_D1_MSG2 _("Propylene Oxide gel treated to burn at higher temperatures") RES_W_FL_D1_MSG3 _("Increases Flamer damage") RES_W_FL_D1_MSG4 _("All flamers upgraded automatically") //R-Wpn-Flamer-Damage04 Superhot Flamer Gel RES_W_FL_D4_MSG1 _("Flamer Upgrade") RES_W_FL_D4_MSG2 _("Propylene Oxide treated to burn at superhot temperatures") RES_W_FL_D4_MSG3 _("Increases Flamer damage") RES_W_FL_D4_MSG4 _("All flamers upgraded automatically") //R-Wpn-Flamer-ROF01 Flamer Autoloader RES_W_FL_ROF1_MSG1 _("Flamer Upgrade") RES_W_FL_ROF1_MSG2 _("Automatic loading mechanism replaces manual loader") RES_W_FL_ROF1_MSG3 _("Increases Flamer ROF") RES_W_FL_ROF1_MSG4 _("All flamers upgraded automatically") //R-Wpn-HowitzerMk1 Howitzer RES_W_HMK1_MSG1 _("New Indirect Fire Weapon Available") RES_W_HMK1_MSG2 _("105mm Howitzer may be assigned to a sensor") RES_W_HMK1_MSG3 _("Best Targets: Base Structures, infantry, wheeled vehicles") RES_W_HMK1_MSG4 _("Body Points: Low") //R-Wpn-HvyHowitzer Heavy Howitzer - Ground Shaker RES_W_HH1_MSG1 _("New Indirect Fire Weapon Available") RES_W_HH1_MSG2 _("155mm Howitzer may be assigned to a sensor") RES_W_HH1_MSG3 _("Best Targets: Base Structures, infantry, wheeled vehicles") RES_W_HH1_MSG4 _("Body Points: Low") //R-Wpn-Howitzer03-Rot Rotary Howitzer - Hellstorm RES_W_RHOW_MSG1 _("New Indirect Fire Weapon Available") RES_W_RHOW_MSG2 _("105mm multi-barrel Howitzer may be assigned to a sensor") RES_W_RHOW_MSG3 _("Best Targets: Base Structures, infantry, wheeled vehicles") RES_W_RHOW_MSG4 _("Body Points: Low") //R-Wpn-Howitzer04-Inc Incendiary Howitzer - Hellfire RES_W_IHOW_MSG1 _("New Indirect Fire Weapon Available") RES_W_IHOW_MSG2 _("105m Howitzer firing incendiaries, may be assigned to a sensor") RES_W_IHOW_MSG3 _("Best Targets: Base Structures, bunkers") RES_W_IHOW_MSG4 _("Body Points: Low") //R-Wpn-Howitzer-Accuracy01 Target Acquisition Artillery Shells RES_HOWAC1_MSG1 _("Howitzer Upgrade") RES_HOWAC1_MSG2 _("Self-guided rocket powered shells") RES_HOWAC1_MSG3 _("Increases Howitzer accuracy") RES_HOWAC1_MSG4 _("All howitzers upgraded automatically") //R-Wpn-Howitzer-Accuracy03 Target Prediction Artillery Shells RES_HOWAC3_MSG1 _("Howitzer Upgrade") RES_HOWAC3_MSG2 _("Computer guided shells") RES_HOWAC3_MSG3 _("Increases Howitzer accuracy") RES_HOWAC3_MSG4 _("All howitzers upgraded automatically") //R-Wpn-Howitzer-Damage01 HE Howitzer Shells RES_HOWD1_MSG1 _("Howitzer Upgrade") RES_HOWD1_MSG2 _("High Explosive shells") RES_HOWD1_MSG3 _("Increases Howitzer damage") RES_HOWD1_MSG4 _("All howitzers upgraded automatically") //R-Wpn-Howitzer-Damage04 HEAP Howitzer Shells RES_HOWD4_MSG1 _("Howitzer Upgrade") RES_HOWD4_MSG2 _("High Explosive Armor Piercing Shells") RES_HOWD4_MSG3 _("Increases Howitzer damage") RES_HOWD4_MSG4 _("All howitzers upgraded automatically") //R-Wpn-Howitzer-ROF01 Howitzer Autoloader RES_HOWRF1_MSG1 _("Howitzer Upgrade") RES_HOWRF1_MSG2 _("Automatic loading mechanism replaces manual loader") RES_HOWRF1_MSG3 _("Increases Howitzer ROF") RES_HOWRF1_MSG4 _("All howitzers upgraded automatically") //R-Wpn-Howitzer-ROF01 Howitzer Fast Loader RES_HOWRF4_MSG1 _("Howitzer Upgrade") RES_HOWRF4_MSG2 _("Robotic loading system feeds rounds into breech") RES_HOWRF4_MSG3 _("Increases Howitzer ROF") RES_HOWRF4_MSG4 _("All howitzers upgraded automatically") //R-Wpn-Laser01 Laser - Flashlight RES_LAS1_MSG1 _("New Laser Weapon Available") RES_LAS1_MSG2 _("Generates and concentrates bursts of laser energy") RES_LAS1_MSG3 _("Best Targets: Cyborgs") RES_LAS1_MSG4 _("Body Points: Medium") //R-Wpn-Laser02 Pulse Laser RES_LAS2_MSG1 _("New Laser Weapon Available") RES_LAS2_MSG2 _("Fires pulses of laser light") RES_LAS2_MSG3 _("Best Targets: Cyborgs") RES_LAS2_MSG4 _("Body Points: Medium") //R-Wpn-Energy-Accuracy01 Improved Laser Focusing RES_LASAC1_MSG1 _("Laser Upgrade") RES_LASAC1_MSG2 _("Improvement in laser optics reduces light dispersal") RES_LASAC1_MSG3 _("Increases Laser accuracy") RES_LASAC1_MSG4 _("All lasers upgraded automatically") //R-Won-Energy-Damage01 Hi-Energy Laser Emitter RES_LASD1_MSG1 _("Laser Upgrade") RES_LASD1_MSG2 _("Improvement in laser emission density ") RES_LASD1_MSG3 _("Increases Laser damage") RES_LASD1_MSG4 _("All lasers upgraded automatically") //R-Wpn-Energy-ROF01 Thermopole Energizer RES_LASROF1_MSG1 _("Laser Upgrade") RES_LASROF1_MSG2 _("Improved Energizer reduces laser recharge time") RES_LASROF1_MSG3 _("Increases Laser ROF") RES_LASROF1_MSG4 _("All lasers upgraded automatically") //R-Wpn-MG1Mk1 Machinegun RES_MG1MK1_MSG1 _("New Weapon Turret Available") RES_MG1MK1_MSG2 _("7.62mm machinegun") RES_MG1MK1_MSG3 _("Best Targets: Infantry, base structures, wheeled vehicles") RES_MG1MK1_MSG4 _("Body Points: Low") //R-Wpn-MG2Mk1 Twin Machinegun RES_MG2MK1_MSG1 _("New Weapon Turret Available") RES_MG2MK1_MSG2 _("Twin 7.62mm machineguns") RES_MG2MK1_MSG3 _("Best Targets: Infantry, base structures, wheeled vehicles") RES_MG2MK1_MSG4 _("Body Points: Low") //R-Wpn-MG3Mk1 Heavy Machinegun RES_MG3MK1_MSG1 _("New Weapon Turret Available") RES_MG3MK1_MSG2 _(".50-calibre heavy machinegun") RES_MG3MK1_MSG3 _("Best Targets: Infantry, base structures, wheeled vehicles") RES_MG3MK1_MSG4 _("Body Points: Medium") //R-Wpn-MG4 Assault Gun RES_MG4_MSG1 _("New Weapon Turret Available") RES_MG4_MSG2 _("Multi-barrel, rapid-fire machinegun") RES_MG4_MSG3 _("Best Targets: Infantry, base structures, wheeled vehicles") RES_MG4_MSG4 _("Replaces all machineguns") //WHAT IS THIS? ??? //RES_ROFUP1_MSG1 _("Research Breakthrough Improves ROF") //RES_ROFUP1_MSG2 _("New Autoloader Increases Rate-of-Fire") //RES_ROFUP1_MSG3 _("Increases machinegun and cannon Rates-Of-Fire") //RES_ROFUP1_MSG4 _("All machineguns and cannons upgraded automatically") //R-Wpn-MG-Damage01 Hardened MG Bullets RES_W_MG_D1_MSG1 _("Machinegun Upgrade") RES_W_MG_D1_MSG2 _("Hardened case machinegun bullets") RES_W_MG_D1_MSG3 _("Increases Machinegun damage") RES_W_MG_D1_MSG4 _("All machineguns upgraded automatically") //R-Wpn-MG-Damage02 APDSB MG Bullets RES_W_MG_D2_MSG1 _("Machinegun Upgrade") RES_W_MG_D2_MSG2 _("Armor-Piercing Discard Sabot Bullets") RES_W_MG_D2_MSG3 _("Increases Machinegun damage") RES_W_MG_D2_MSG4 _("All machineguns upgraded automatically") //R-Wpn-MG-Damage05 Tungsten-Tipped MG Bullets RES_W_MG_D5_MSG1 _("Machinegun Upgrade") RES_W_MG_D5_MSG2 _("Tungsten-tipped armor-piercing bullets") RES_W_MG_D5_MSG3 _("Increases Machinegun damage") RES_W_MG_D5_MSG4 _("All machineguns upgraded automatically") //R-Wpn-MG-Damage08 Depleted Uranium MG Bullets RES_W_MG_D8_MSG1 _("Machinegun Upgrade") RES_W_MG_D8_MSG2 _("Depleted uranium kinetic energy bullets") RES_W_MG_D8_MSG3 _("Increases Machinegun damage") RES_W_MG_D8_MSG4 _("All machineguns upgraded automatically") //R-Wpn-MG-Damage10 C-60 Machinegun Bullets RES_W_MG_D10_MSG1 _("Machinegun Upgrade") RES_W_MG_D10_MSG2 _("Collapsing Plutonium kinetic energy bullets") RES_W_MG_D10_MSG3 _("Increases Machinegun damage") RES_W_MG_D10_MSG4 _("All machineguns upgraded automatically") //R-Wpn-MG-ROF01 Chaingun Upgrade RES_W_MG_ROF1_MSG1 _("Machinegun Upgrade") RES_W_MG_ROF1_MSG2 _("Chaingun mechanism replaces belt-feed") RES_W_MG_ROF1_MSG3 _("Increases Machinegun ROF") RES_W_MG_ROF1_MSG4 _("All machineguns upgraded automatically") //R-Wpn-MG-ROF02 Rapid Fire Chaingun RES_W_MG_ROF2_MSG1 _("Machinegun Upgrade") RES_W_MG_ROF2_MSG2 _("Improved chaingun mechanism") RES_W_MG_ROF2_MSG3 _("Increases Machinegun ROF") RES_W_MG_ROF2_MSG4 _("All machineguns upgraded automatically") //R-Wpn-MG-ROF03 Hyper Fire Chaingun Upgrade RES_W_MG_ROF3_MSG1 _("Machinegun Upgrade") RES_W_MG_ROF3_MSG2 _("Robotic advances make new chaingun upgrade available") RES_W_MG_ROF3_MSG3 _("Increases Machinegun ROF") RES_W_MG_ROF3_MSG4 _("All machineguns upgraded automatically") //R-Wpn-Missile-ASM-AT Scourge Missile RES_ASM_AT_MSG1 _("New Missile Turret Available") RES_ASM_AT_MSG2 _("Anti-tank missile") RES_ASM_AT_MSG3 _("Best Targets: Vehicles") RES_ASM_AT_MSG4 _("Body Points: Very Low") //R-Wpn-Misisile-ASM-BB Devastator Missile RES_ASM_BB_MSG1 _("New Missile Turret Available") RES_ASM_BB_MSG2 _("Bunker buster missile") RES_ASM_BB_MSG3 _("Best Targets: Bunkers and hardpoints") RES_ASM_BB_MSG4 _("Body Points: Very Low") //R-Wpn-Missile-LtSAM Avenger SAM RES_MS_SAM_MSG1 _("New SAM Turret Available") RES_MS_SAM_MSG2 _("Surface-to-air missile") RES_MS_SAM_MSG3 _("Best Targets: Aerial targets only") RES_MS_SAM_MSG4 _("Body Points: Very Low") //R-Wpn-Missile-HvSAM Vindicator SAM RES_MS_SAM2_MSG1 _("New SAM Turret Available") RES_MS_SAM2_MSG2 _("Heavy surface-to-air missile") RES_MS_SAM2_MSG3 _("Best Targets: Aerial targets only") RES_MS_SAM2_MSG4 _("Body Points: Very Low") //R-Wpn-MdArtMissile Angel Missile RES_MS_MART_MSG1 _("New Artillery Missile Turret Available") RES_MS_MART_MSG2 _("High explosive artillery missile") RES_MS_MART_MSG3 _("Best Targets: Base structures and cyborgs") RES_MS_MART_MSG4 _("Body Points: Very Low") //R-Wpn-HvArtMissile Archangel Missile RES_MS_HART_MSG1 _("New Artillery Missile Turret Available") RES_MS_HART_MSG2 _("High explosive heavy artillery missile") RES_MS_HART_MSG3 _("Best Targets: Base structures and cyborgs") RES_MS_HART_MSG4 _("Body Points: Very Low") //R-Wpn-Missile-Accuracy01 Target Prediction Missiles RES_MS_AC1_MSG1 _("Missile Upgrade") RES_MS_AC1_MSG2 _("On-board computer predicts target movement") RES_MS_AC1_MSG3 _("Increases Missile accuracy") RES_MS_AC1_MSG4 _("All missiles upgraded automatically") //R-Wpn-Missile-Accuracy02 Search & Destroy Missiles RES_MS_AC2_MSG1 _("Missile Upgrade") RES_MS_AC2_MSG2 _("Missile actively seeks and homes on targets") RES_MS_AC2_MSG3 _("Increases Missile accuracy") RES_MS_AC2_MSG4 _("All missiles upgraded automatically") //R-Wpn-Missile-Damage01 Advanced Missile Warhead RES_MS_D1_MSG1 _("Missile Upgrade") RES_MS_D1_MSG2 _("Low yield thermonuclear warhead") RES_MS_D1_MSG3 _("Increases Missile damage") RES_MS_D1_MSG4 _("All missiles upgraded automatically") //R-Wpn-Missile-ROF01 Advanced Missile Allocation System RES_MS_ROF1_MSG1 _("Missile Upgrade") RES_MS_ROF1_MSG2 _("Missiles detect and lock-on to targets while loading") RES_MS_ROF1_MSG3 _("Increases Missile ROF") RES_MS_ROF1_MSG4 _("All missiles upgraded automatically") //R-Wpn-MissileSlow-ROF01 Improved Missile Loading System RES_SMS_ROF1_MSG1 _("Missile Upgrade") RES_SMS_ROF1_MSG2 _("Racked missile dispensers allow for fast reloading") RES_SMS_ROF1_MSG3 _("Increases Missile ROF") RES_SMS_ROF1_MSG4 _("All missiles upgraded automatically") //R-Wpn-Mortar01Lt Light Mortar RES_MORTA1_MSG1 _("New Indirect Fire Weapon Available") RES_MORTA1_MSG2 _("May be targeted directly or assigned to a sensor turret or tower") RES_MORTA1_MSG3 _("Best Targets: Base structures, infantry, wheeled vehicles") RES_MORTA1_MSG4 _("Body Points: Very Low") //R-Wpn-Mortar02Hvy Heavy Mortar - Bombard RES_W_M2_MSG1 _("New Indirect Fire Weapon Available") RES_W_M2_MSG2 _("May be assigned to a sensor") RES_W_M2_MSG3 _("Best Targets: Base structures, infantry, wheeled vehicles") RES_W_M2_MSG4 _("Body Points: Very Low") //R-Wpn-Mortar3 Rotary Mortar - Pepperpot RES_W_M3_MSG1 _("New Indirect Fire Weapon Available") RES_W_M3_MSG2 _("May be assigned to a sensor") RES_W_M3_MSG3 _("Best Targets: Base structures, infantry, wheeled vehicles") RES_W_M3_MSG4 _("Body Points: Very Low") //R-Wpn-Mortar-Acc01 Mortar Targeting Computer RES_W_M_AC1_MSG1 _("Mortar Upgrade") RES_W_M_AC1_MSG2 _("Targeting systems compensate for distance and weather conditions") RES_W_M_AC1_MSG3 _("Increases Mortar accuracy") RES_W_M_AC1_MSG4 _("All mortars upgraded automatically") //R-Wpn-Mortar-Acc02 Thermal Imaging Mortar Shells RES_W_M_AC2_MSG1 _("Mortar Upgrade") RES_W_M_AC2_MSG2 _("Shells detect and home to thermal heat signatures") RES_W_M_AC2_MSG3 _("Increases Mortar accuracy") RES_W_M_AC2_MSG4 _("All mortars upgraded automatically") //R-Wpn-Mortar-Acc03 Target Acquisition Mortar Shells RES_W_M_AC3_MSG1 _("Mortar Upgrade") RES_W_M_AC3_MSG2 _("Self-guided rocket-powered shells") RES_W_M_AC3_MSG3 _("Increases Mortar accuracy") RES_W_M_AC3_MSG4 _("All mortars upgraded automatically") //R-Wpn-Mortar-Damage01 HE Mortar Shells RES_W_M_D1_MSG1 _("Mortar Upgrade") RES_W_M_D1_MSG2 _("Improved high explosive shells") RES_W_M_D1_MSG3 _("Increases Mortar damage") RES_W_M_D1_MSG4 _("All mortars upgraded automatically") //R-Wpn-Mortar-Damage04 HEAP Mortar Shells RES_W_M_D4_MSG1 _("Mortar Upgrade") RES_W_M_D4_MSG2 _("High Explosive Armor-Piercing Shells") RES_W_M_D4_MSG3 _("Increases Mortar damage") RES_W_M_D4_MSG4 _("All mortars upgraded automatically") //R-Wpn-Mortar-ROF01 Mortar Autoloader RES_W_M_ROF1_MSG1 _("Mortar Upgrade") RES_W_M_ROF1_MSG2 _("Automatic loader replaces manual feed") RES_W_M_ROF1_MSG3 _("Increases Mortar ROF") RES_W_M_ROF1_MSG4 _("All mortars upgraded automatically") //R-Wpn-Mortar-ROF04 Mortar Fast Loader RES_W_M_ROF4_MSG1 _("Mortar Upgrade") RES_W_M_ROF4_MSG2 _("Robotic loading system feeds rounds into breech") RES_W_M_ROF4_MSG3 _("Increases Mortar ROF") RES_W_M_ROF4_MSG4 _("All mortars upgraded automatically") //R-Wpn-RailGun01 Needle Gun RES_RAIL1_MSG1 _("New Rail Gun Available") RES_RAIL1_MSG2 _("Rapid fire rail gun firing needle darts") RES_RAIL1_MSG3 _("Best Targets: Vehicles") RES_RAIL1_MSG4 _("Body Points: Medium") //R-Wpn-RailGun02 Rail Gun RES_RAIL2_MSG1 _("New Rail Gun Available") RES_RAIL2_MSG2 _("Rail gun firing armor-piercing darts") RES_RAIL2_MSG3 _("Best Targets: Vehicles") RES_RAIL2_MSG4 _("Body Points: Medium") //R-Wpn-RailGun03 Gauss Cannon RES_RAIL3_MSG1 _("New Rail Gun Available") RES_RAIL3_MSG2 _("Heavy rail gun firing large kinetic energy darts") RES_RAIL3_MSG3 _("Best Targets: Vehicles") RES_RAIL3_MSG4 _("Body Points: High") //R-Wpn-Rail-Accuracy01 Target Prediction Computer RES_RAIL_AC1_MSG1 _("Rail Gun Upgrade") RES_RAIL_AC1_MSG2 _("Computer predicts and compensates for target's movement") RES_RAIL_AC1_MSG3 _("Increases Rail Gun accuracy") RES_RAIL_AC1_MSG4 _("All rail guns upgraded automatically") //R-Wpn-Rail-Damage01 Hardened Rail Dart RES_RAIL_D1_MSG1 _("Rail Gun Upgrade") RES_RAIL_D1_MSG2 _("Improved armor-piercing dart") RES_RAIL_D1_MSG3 _("Increases Rail Gun damage") RES_RAIL_D1_MSG4 _("All rail guns upgraded automatically") //R-Wpn-Rail-ROF01 Rail Gun ROF RES_RAIL_ROF1_MSG1 _("Rail Gun Upgrade") RES_RAIL_ROF1_MSG2 _("Increased gauss output speeds up reload time") RES_RAIL_ROF1_MSG3 _("Increases Rail Gun ROF") RES_RAIL_ROF1_MSG4 _("All rail guns upgraded automatically") //R-Wpn-Rocket01-LtAT Lancer AT Rocket RES_W_RK_LTAT1_MSG1 _("New Rocket Available") RES_W_RK_LTAT1_MSG2 _("Anti-tank rocket") RES_W_RK_LTAT1_MSG3 _("Best Targets: Vehicles") RES_W_RK_LTAT1_MSG4 _("Body Points: Very Low") //R-Wpn-Rocket02-MRL Mini-Rocket Artillery RES_W_RK_MRL1_MSG1 _("New Rocket Available") RES_W_RK_MRL1_MSG2 _("Fires salvoes of mini-rockets") RES_W_RK_MRL1_MSG3 _("Best Targets: Base structures") RES_W_RK_MRL1_MSG4 _("Body Points: Very Low") //R-Wpn-Rocket03-HvAT Bunker Buster Rocket RES_W_RK_HVAT1_MSG1 _("New Rocket Available") RES_W_RK_HVAT1_MSG2 _("High explosive shaped charge missile") RES_W_RK_HVAT1_MSG3 _("Best Targets: Bunkers and hardpoints") RES_W_RK_HVAT1_MSG4 _("Body Points: Very Low") //R-Wpn-Rocket05-MiniPod Mini-Pod Rockets RES_W_RK_MP1_MSG1 _("New Rocket Available") RES_W_RK_MP1_MSG2 _("Fast firing light anti-vehicle rockets") RES_W_RK_MP1_MSG3 _("Best Targets: Wheeled and hover vehicles") RES_W_RK_MP1_MSG4 _("Body Points: Very Low") //R-Wpn-Rocket06-IDF Ripple Rockets RES_W_RK_IDF_MSG1 _("New Rocket Available") RES_W_RK_IDF_MSG2 _("Rocket artillery; can be assigned to a sensor") RES_W_RK_IDF_MSG3 _("Best Targets: Vehicles and Emplacements") RES_W_RK_IDF_MSG4 _("Body Points: Very Low") //R-Wpn-Rocket07-Tank-Killer Tank Killer Rocket RES_W_RK_HvAT_MSG1 _("New Rocket Available") RES_W_RK_HvAT_MSG2 _("Heavy anti-tank rocket") RES_W_RK_HvAT_MSG3 _("Best Targets: Vehicles") RES_W_RK_HvAT_MSG4 _("Body Points: Very Low") //R-Wpn-Rocket-Accuracy01 Stabilized Mini-Rockets RES_W_RK_AC1_MSG1 _("Mini-Rocket Upgrade") RES_W_RK_AC1_MSG2 _("Fin-stabilization improves flight trajectory") RES_W_RK_AC1_MSG3 _("Increases Mini-Rocket accuracy") RES_W_RK_AC1_MSG4 _("All mini-rockets upgraded automatically") //R-Wpn-Rocket-Damage01 HE Mini-Rockets RES_W_RK_D1_MSG1 _("Mini-Rocket Upgrade") RES_W_RK_D1_MSG2 _("Improved shaped charge warhead") RES_W_RK_D1_MSG3 _("Increases Mini-Rocket damage") RES_W_RK_D1_MSG4 _("All mini-rockets upgraded automatically") //R-Wpn-Rocket-Damage04 HEAP Mini-Rockets RES_W_RK_D4_MSG1 _("Mini-Rocket Upgrade") RES_W_RK_D4_MSG2 _("High Explosive Armor-Piercing warheads") RES_W_RK_D4_MSG3 _("Increases Mini-Rocket damage") RES_W_RK_D4_MSG4 _("All mini-rockets upgraded automatically") //R-Wpn-Rocket-ROF1 Fast Fire Mini-Rockets RES_W_RK_ROF1_MSG1 _("Mini-Rocket Upgrade") RES_W_RK_ROF1_MSG2 _("Automated reload system") RES_W_RK_ROF1_MSG3 _("Increases Mini-Rockets ROF") RES_W_RK_ROF1_MSG4 _("All mini-rockets upgraded automatically") //R-Wpn-Rocket-ROF04 Rapid Fire Mini-Rockets RES_W_RK_ROF4_MSG1 _("Mini-Rocket Upgrade") RES_W_RK_ROF4_MSG2 _("Robotic reload system") RES_W_RK_ROF4_MSG3 _("Increases Mini-Rocket ROF") RES_W_RK_ROF4_MSG4 _("All mini-rockets upgraded automatically") //R-Wpn-RocketSlow-Accuracy01 Improved Rocket Wire Guidance RES_W_SRK_AC1_MSG1 _("Rocket Upgrade") RES_W_SRK_AC1_MSG2 _("Tracks and directs in-flight rocket to target") RES_W_SRK_AC1_MSG3 _("Increases Rocket accuracy") RES_W_SRK_AC1_MSG4 _("All rockets upgraded automatically") //R-Wpn-RocketSlow-Accuracy02 Rocket Laser Designator RES_W_SRK_AC2_MSG1 _("Rocket Upgrade") RES_W_SRK_AC2_MSG2 _("Rocket tracks the laser designator to the target") RES_W_SRK_AC2_MSG3 _("Increases Rocket accuracy") RES_W_SRK_AC2_MSG4 _("All rockets upgraded automatically") //R-Wpn-RocketSlow-Accuracy03 Thermal Imaging Rockets RES_W_SRK_AC3_MSG1 _("Rocket Upgrade") RES_W_SRK_AC3_MSG2 _("Rocket detects and locks on to engine emissions") RES_W_SRK_AC3_MSG3 _("Increases Rocket accuracy") RES_W_SRK_AC3_MSG4 _("All rockets upgraded automatically") //R-Wpn-RocketSlow-Damage01 HEAT Rocket Warhead RES_W_SRK_D1_MSG1 _("Rocket Upgrade") RES_W_SRK_D1_MSG2 _("High Explosive Anti-Tank warhead") RES_W_SRK_D1_MSG3 _("Increases Rocket damage") RES_W_SRK_D1_MSG4 _("All rockets upgraded automatically") //R-Wpn-RocketSlow-Damage04 HESH Rocket Warhead RES_W_SRK_D4_MSG1 _("Rocket Upgrade") RES_W_SRK_D4_MSG2 _("High Explosive Squash Head warhead") RES_W_SRK_D4_MSG3 _("Increases Rocket damage") RES_W_SRK_D4_MSG4 _("All rockets upgraded automatically") //R-Wpn-RocketSlow-ROF01 Rocket Autoloader RES_W_SRK_ROF1_MSG1 _("Rocket Upgrade") RES_W_SRK_ROF1_MSG2 _("Autoloader increases reload rate") RES_W_SRK_ROF1_MSG3 _("Increases Rocket ROF") RES_W_SRK_ROF1_MSG4 _("All rockets upgraded automatically") //R-Wpn-TUTMG Machine Gun Artifact