/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "lib/ivis_common/piestate.h" #include "lib/ivis_common/piepalette.h" #include "lib/ivis_common/rendmode.h" #include "screen.h" PIELIGHT psPalette[WZCOL_MAX]; //************************************************************************* //*** calculate primary colours for current palette (store in COL_ .. //* //* on exit _iVCOLS[0..15] contain colour values matched //* COL_.. below access _iVCOLS[0..15] //****** void pal_Init(void) { // TODO: Read these from file so that mod-makers can change them WZCOL_WHITE = pal_Colour(UBYTE_MAX, UBYTE_MAX, UBYTE_MAX); WZCOL_BLACK = pal_Colour(1, 1, 1); WZCOL_GREEN = pal_Colour(0, UBYTE_MAX, 0); WZCOL_RED = pal_Colour(UBYTE_MAX, 0, 0); WZCOL_YELLOW = pal_Colour(UBYTE_MAX, UBYTE_MAX, 0); WZCOL_RELOAD_BAR = WZCOL_WHITE; WZCOL_RELOAD_BACKGROUND = WZCOL_BLACK; WZCOL_HEALTH_HIGH = WZCOL_GREEN; WZCOL_HEALTH_MEDIUM = WZCOL_YELLOW; WZCOL_HEALTH_LOW = WZCOL_RED; WZCOL_CURSOR = WZCOL_WHITE; WZCOL_MENU_BACKGROUND = pal_Colour(0, 1, 97); WZCOL_MENU_BORDER = pal_Colour(0, 21, 240); WZCOL_MENU_LOAD_BORDER = WZCOL_BLACK; WZCOL_MENU_LOAD_BORDER.byte.r = 133; WZCOL_MENU_SCORES_INTERIOR = WZCOL_BLACK; WZCOL_MENU_SCORES_INTERIOR.byte.b = 33; WZCOL_MENU_SEPARATOR = pal_Colour(0x64, 0x64, 0xa0); WZCOL_TEXT_BRIGHT = WZCOL_WHITE; WZCOL_TEXT_MEDIUM.byte.r = 0.627451f * UBYTE_MAX; WZCOL_TEXT_MEDIUM.byte.g = 0.627451f * UBYTE_MAX; WZCOL_TEXT_MEDIUM.byte.b = UBYTE_MAX; WZCOL_TEXT_MEDIUM.byte.a = UBYTE_MAX; WZCOL_TEXT_DARK.byte.r = 0.376471f * UBYTE_MAX; WZCOL_TEXT_DARK.byte.g = 0.376471f * UBYTE_MAX; WZCOL_TEXT_DARK.byte.b = UBYTE_MAX; WZCOL_TEXT_DARK.byte.a = UBYTE_MAX; WZCOL_SCORE_BOX_BORDER = WZCOL_BLACK; WZCOL_SCORE_BOX = pal_Colour(0, 0, 88); WZCOL_SCORE_BOX.byte.a = 128; WZCOL_TOOLTIP_TEXT = WZCOL_WHITE; WZCOL_UNIT_SELECT_BORDER = pal_Colour(0, 0, 128); WZCOL_UNIT_SELECT_BOX = WZCOL_WHITE; WZCOL_UNIT_SELECT_BOX.byte.a = 16; WZCOL_RADAR_BACKGROUND = WZCOL_MENU_BACKGROUND; WZCOL_RADAR_BACKGROUND.byte.a = 0; // fully transparent WZCOL_MAP_OUTLINE_OK = WZCOL_WHITE; WZCOL_MAP_OUTLINE_BAD = WZCOL_RED; WZCOL_KEYMAP_ACTIVE = pal_Colour(0, 128, 0); WZCOL_KEYMAP_FIXED = pal_Colour(128, 0, 0); WZCOL_MENU_SCORE_LOSS = pal_Colour(43, 43, 43); WZCOL_MENU_SCORE_DESTROYED = pal_Colour(183, 195, 127); WZCOL_MENU_SCORE_BUILT = pal_Colour(81, 167, 156); WZCOL_MENU_SCORE_RANK = pal_Colour(199, 127, 103); WZCOL_FRAME_BORDER_NORMAL = pal_Colour(145, 0, 195); } void pal_ShutDown(void) { // placeholder }