/* This file is part of Warzone 2100. Copyright (C) 2008 Giel van Schijndel Copyright (C) 2008-2009 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "frame.h" #include "cursors.h" SDL_Cursor* init_system_cursor(CURSOR cur, enum CURSOR_TYPE type) { switch (type) { case CURSOR_16: return init_system_cursor16(cur); case CURSOR_32: return init_system_cursor32(cur); default: ASSERT(!"Bad cursor type", "Non-existent cursor type used: %u", (unsigned int)type); return NULL; } }