/* This file is part of Warzone 2100. Copyright (C) 2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* * Nettypes.h * */ #ifndef __INCLUDE_LIB_NETPLAY_NETTYPES_H__ #define __INCLUDE_LIB_NETPLAY_NETTYPES_H__ #include "lib/framework/frame.h" #include "netplay.h" #include "lib/ivis_common/pievector.h" typedef enum packetDirectionEnum { PACKET_ENCODE, PACKET_DECODE, PACKET_INVALID } PACKETDIR; void NETbeginEncode(uint8_t type, uint8_t player); void NETbeginDecode(uint8_t type); BOOL NETend(void); BOOL NETint8_t(int8_t *ip); BOOL NETuint8_t(uint8_t *ip); BOOL NETint16_t(int16_t *ip); BOOL NETuint16_t(uint16_t *ip); BOOL NETint32_t(int32_t *ip); BOOL NETuint32_t(uint32_t *ip); BOOL NETfloat(float* fp); BOOL NETbool(BOOL *bp); BOOL NETnull(void); BOOL NETstring(char *str, uint16_t maxlen); BOOL NETbin(char *str, uint16_t maxlen); PACKETDIR NETgetPacketDir(); #if defined(__cplusplus) template BOOL NETenum(EnumT* enumPtr) { int32_t val = (NETgetPacketDir() == PACKET_ENCODE) ? *enumPtr : 0; NETint32_t(&val); *enumPtr = static_cast(val); } #else // FIXME: Causes tons of warnings: is used unitialised in this function #define NETenum(enumPtr) \ do \ { \ int32_t _val = (NETgetPacketDir() == PACKET_ENCODE) ? *(enumPtr) : 0; \ \ NETint32_t(&_val); \ \ *(enumPtr) = _val; \ } while(0) #endif BOOL NETVector3uw(Vector3uw* vp); /** * Get player who is the source of the current packet. * @see selectedPlayer */ int NETgetSource(void); void NETtest(void); #endif