/***************************************************************************/ #ifndef _MIXER_H_ #define _MIXER_H_ /***************************************************************************/ #include "lib/framework/frame.h" #include "audio.h" /***************************************************************************/ WZ_DECL_DEPRECATED BOOL mixer_Open( void ); WZ_DECL_DEPRECATED void mixer_Close( void ); SDWORD mixer_GetCDVolume( void ); void mixer_SetCDVolume( SDWORD iVol ); SDWORD mixer_GetWavVolume( void ); void mixer_SetWavVolume( SDWORD iVol ); SDWORD mixer_Get3dWavVolume( void ); void mixer_Set3dWavVolume( SDWORD iVol ); WZ_DECL_DEPRECATED void mixer_SaveWinVols(void); WZ_DECL_DEPRECATED void mixer_RestoreWinVols(void); WZ_DECL_DEPRECATED void mixer_SaveIngameVols(void); WZ_DECL_DEPRECATED void mixer_RestoreIngameVols(void); /***************************************************************************/ #endif // #ifndef _MIXER_H_ /***************************************************************************/