These are some release notes describing the current state of 2.1. New (notable) features: * Internationalisation/Translation support by means of gettext * Multi-turret support for droids (i.e. tanks and cyborgs) and structures * Video options menu; allows selecting of (among others) the screen resolution and windowed/fullscreen mode * A new mini-map mode: the heightmap (use CTRL+TAB to cycle through mini-map modes) * Stock AI greatly improved * Additional AI provided: Aivolution * 64-bit compatibility! Warzone now runs on systems with 64 bit processors, kernels and libraries as well! Known issues: * The multiplayer code has become a __lot__ more stable than it was, but running out of sync still happens. Though it now happens less often and the sync differences are smaller. * The game in general still crashes a lot in debug builds (due to failed assertions). * Text is not always drawn correctly on Mac OSX systems. * Savegames from the 2.0 series can __not__ be loaded with this version. (And currently there are no plans of supporting 2.0 savegames). * Terrain texture is known to fail from time to time (which will cause the entire terrain to show up white).