Gui3ds2pie
0
0
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3ds2pie
-
-
Path to the 3DS file
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Path to the PIE file
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Texture page to use
page-
1
-
Scale for model
9999
1
Qt::Horizontal
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Browse
-
Browse
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Scale for model
99.989999999999995
1.000000000000000
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Input file
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Output file
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Texture page
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Scale
-
-
Assume that 'Z' denotes "up" direction
(Should be enabled for 3DS Max created files)
Swap Y/Z
true
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Reverse the winding of all polygon faces
(Should be enabled for 3DS Max created files)
Reverse polygon winding
true
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Invert the vertical point of origin for UV coordinates
(Should be enabled for 3DS Max created files)
Invert U/V
true
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Use both sides of Polygons
(Not used in Warzone 2100)
Two sided polygons
-
Qt::Horizontal
QDialogButtonBox::Cancel|QDialogButtonBox::NoButton|QDialogButtonBox::Ok
buttonBox
accepted()
Gui3ds2pie
accept()
199
214
199
119
buttonBox
rejected()
Gui3ds2pie
reject()
199
214
199
119