/* * GameDesc.lev * * Level data descriptions */ /******************************************************/ /* self contained test levels */ level PROG data "wrf\vidmem.wrf" data "wrf\basic.wrf" data "wrf\cam1.wrf" data "wrf\audio.wrf" data "wrf\piestats.wrf" data "wrf\stats.wrf" //data "wrf\cam1Res.wrf" game "multiplay\maps\4c-rush.gam" //data "wrf\multi\cm1.wrf" data "wrf\prog.wrf" level DEMO data "wrf\vidmem3.wrf" data "wrf\basic.wrf" data "wrf\cam1.wrf" data "wrf\audio.wrf" data "wrf\piestats.wrf" data "wrf\stats.wrf" data "wrf\cam1Res.wrf" game "wrf\Demo\DemoCam3.gam" data "wrf\Demo\DemoCam3.wrf" level MINIMAL data "wrf\vidmem.wrf" data "wrf\basic.wrf" data "wrf\cam1.wrf" data "wrf\audio.wrf" data "wrf\minimal.wrf" level TEST data "test.wrf" /******************************************************/ /* Tutorial dataset and levels */ campaign CAM_TUT3 data "wrf\vidmem3.wrf" data "wrf\basic.wrf" data "wrf\tut.wrf" data "wrf\audio.wrf" data "wrf\tutorial\tutaudio.wrf" data "wrf\piestats.wrf" data "wrf\stats.wrf" //data "wrf\tutorial\TutStats.wrf" data "wrf\cam1Res.wrf" /* Tutorial Level 3 - Base Building. */ camstart TUTORIAL3 dataset CAM_TUT3 game "wrf\tutorial\newtut.gam" data "wrf\tutorial\newtut.wrf" /******************************************************/ /* campaign 1 dataset and levels */ campaign CAM_1 data "wrf\vidmem.wrf" data "wrf\basic.wrf" data "wrf\cam1.wrf" data "wrf\audio.wrf" data "wrf\piestats.wrf" data "wrf\stats.wrf" data "wrf\cam1Res.wrf" //Kevlar Scavengers campaign CAM_1KEVLAR data "wrf\vidmemC.wrf" data "wrf\basic.wrf" data "wrf\cam1.wrf" data "wrf\audio.wrf" data "wrf\piestats.wrf" data "wrf\stats.wrf" data "wrf\cam1Res.wrf" /* Campaign 1 now starts with 1A */ camstart CAM_1A dataset CAM_1 game "wrf\cam1\cam1a.gam" data "wrf\cam1\cam1a.wrf" expand CAM_1B dataset CAM_1 game "wrf\cam1\cam1b.gam" data "wrf\cam1\cam1b.wrf" between SUB_1_1S dataset CAM_1 data "wrf\cam1\sub1-1s.wrf" miss_keep SUB_1_1 dataset CAM_1 game "wrf\cam1\sub1-1.gam" data "wrf\cam1\sub1-1.wrf" between SUB_1_2S dataset CAM_1 data "wrf\cam1\sub1-2s.wrf" miss_keep SUB_1_2 dataset CAM_1 game "wrf\cam1\sub1-2.gam" data "wrf\cam1\sub1-2.wrf" between SUB_1_3S dataset CAM_1 data "wrf\cam1\sub1-3s.wrf" miss_keep SUB_1_3 dataset CAM_1 game "wrf\cam1\sub1-3.gam" data "wrf\cam1\sub1-3.wrf" expand CAM_1C dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" game "wrf\cam1\cam1c.gam" data "wrf\cam1\cam1c.wrf" expand CAM_1CA dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" game "wrf\cam1\cam1ca.gam" data "wrf\cam1\cam1ca.wrf" between SUB_1_4AS dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" data "wrf\cam1\sub1-4as.wrf" miss_keep SUB_1_4A dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" game "wrf\cam1\sub1-4.gam" data "wrf\cam1\sub1-4a.wrf" between SUB_1_5S dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" data "wrf\cam1\sub1-5s.wrf" miss_keep SUB_1_5 dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" game "wrf\cam1\sub1-5.gam" data "wrf\cam1\sub1-5.wrf" expand CAM_1A-C dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" game "wrf\cam1\cam1ca.gam" data "wrf\cam1\cam1a-c.wrf" between SUB_1_7S dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" data "wrf\cam1\sub1-7s.wrf" miss_keep SUB_1_7 dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" game "wrf\cam1\sub1-7.gam" data "wrf\cam1\sub1-7.wrf" /* This level CUT between SUB_1_8S dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" data "wrf\cam1\sub1-8s.wrf" miss_keep SUB_1_8 dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" game "wrf\cam1\sub1-8.gam" data "wrf\cam1\sub1-8.wrf" */ between SUB_1_DS dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" data "wrf\cam1\sub1-Ds.wrf" miss_keep SUB_1_D dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" game "wrf\cam1\sub1-D.gam" data "wrf\cam1\sub1-D.wrf" between CAM_1END dataset CAM_1 data "wrf\cam1\cam1Kevlar.wrf" data "wrf\cam1\cam1end.wrf" /******************************************************/ /* campaign 2 dataset and levels */ campaign CAM_2 data "wrf\vidmem2.wrf" data "wrf\basic.wrf" data "wrf\cam2.wrf" data "wrf\audio.wrf" data "wrf\piestats.wrf" data "wrf\stats.wrf" data "wrf\cam2Res.wrf" camstart CAM_2A dataset CAM_2 game "wrf\cam2\cam2start.gam" data "wrf\cam2\cam2a.wrf" camchange CAM_2A dataset CAM_1 data "wrf\cam2\cam2change.wrf" game "wrf\cam2\cam2start.gam" data "wrf\cam2\cam2a.wrf" between SUB_2_1S dataset CAM_2 data "wrf\cam2\sub2-1s.wrf" miss_keep SUB_2_1 dataset CAM_2 game "wrf\cam2\sub2-1.gam" data "wrf\cam2\sub2-1.wrf" expand CAM_2B dataset CAM_2 game "wrf\cam2\cam2b.gam" data "wrf\cam2\cam2b.wrf" between SUB_2_2S dataset CAM_2 data "wrf\cam2\sub2-2s.wrf" miss_keep SUB_2_2 dataset CAM_2 game "wrf\cam2\sub2-2.gam" data "wrf\cam2\sub2-2.wrf" /* This level cut between SUB_2_3S dataset CAM_2 data "wrf\cam2\sub2-3s.wrf" miss_keep SUB_2_3 dataset CAM_2 game "wrf\cam2\sub2-3.gam" data "wrf\cam2\sub2-3.wrf" */ expand CAM_2C dataset CAM_2 game "wrf\cam2\cam2c.gam" data "wrf\cam2\cam2c.wrf" expand CAM_2C2 dataset CAM_2 game "wrf\cam2\cam2c2.gam" data "wrf\cam2\cam2c2.wrf" /* This level CUT between SUB_2_4S dataset CAM_2 data "wrf\cam2\sub2-4s.wrf" miss_keep SUB_2_4 dataset CAM_2 game "wrf\cam2\sub2-4.gam" data "wrf\cam2\sub2-4.wrf" */ between SUB_2_5S dataset CAM_2 data "wrf\cam2\sub2-5s.wrf" miss_keep SUB_2_5 dataset CAM_2 game "wrf\cam2\sub2-5.gam" data "wrf\cam2\sub2-5.wrf" /* no longer used expand CAM_2D dataset CAM_2 game "wrf\cam2\cam2d.gam" data "wrf\cam2\cam2d.wrf" */ between SUB_2DS dataset CAM_2 data "wrf\cam2\sub2-Ds.wrf" miss_keep SUB_2D dataset CAM_2 game "wrf\cam2\sub2-D.gam" data "wrf\cam2\sub2-D.wrf" between SUB_2_6S dataset CAM_2 data "wrf\cam2\sub2-6s.wrf" miss_keep SUB_2_6 dataset CAM_2 game "wrf\cam2\sub2-6.gam" data "wrf\cam2\sub2-6.wrf" between SUB_2_7S dataset CAM_2 data "wrf\cam2\sub2-7s.wrf" miss_keep SUB_2_7 dataset CAM_2 game "wrf\cam2\sub2-7.gam" data "wrf\cam2\sub2-7.wrf" between SUB_2_8S dataset CAM_2 data "wrf\cam2\sub2-8s.wrf" miss_keep SUB_2_8 dataset CAM_2 game "wrf\cam2\sub2-8.gam" data "wrf\cam2\sub2-8.wrf" /* USE CAM_2END instead! expand CAM_2D2 dataset CAM_2 game "wrf\cam2\cam2d2.gam" data "wrf\cam2\cam2d2.wrf" */ between CAM_2END dataset CAM_2 data "wrf\cam2\cam2end.wrf" /*miss_clear CAM_1_MISS2 dataset CAM_1 game "cam1\miss2.gam" data "cam1\miss2.wrf" */ /******************************************************/ /* campaign 3 dataset and levels */ campaign CAM_3 data "wrf\vidmem3.wrf" data "wrf\basic.wrf" data "wrf\cam3.wrf" data "wrf\audio.wrf" data "wrf\piestats.wrf" data "wrf\stats.wrf" data "wrf\cam3Res.wrf" camstart CAM_3A dataset CAM_3 game "wrf\cam3\cam3a.gam" data "wrf\cam3\cam3a.wrf" camchange CAM_3A dataset CAM_2 data "wrf\cam3\cam3change.wrf" game "wrf\cam3\cam3a.gam" data "wrf\cam3\cam3a.wrf" between SUB_3_1S dataset CAM_3 data "wrf\cam3\sub3-1s.wrf" miss_keep_limbo SUB_3_1 dataset CAM_3 game "wrf\cam3\sub3-1.gam" data "wrf\cam3\sub3-1.wrf" expand CAM_3B dataset CAM_3 game "wrf\cam3\cam3B.gam" data "wrf\cam3\cam3B.wrf" between SUB_3_2S dataset CAM_3 data "wrf\cam3\sub3-2s.wrf" miss_keep SUB_3_2 dataset CAM_3 game "wrf\cam3\sub3-2.gam" data "wrf\cam3\sub3-2.wrf" expand CAM3A-B dataset CAM_3 game "wrf\cam3\cam3A-B.gam" data "wrf\cam3\cam3AB.wrf" /* This level CUT between SUB_3_3S dataset CAM_3 data "wrf\cam3\sub3-3s.wrf" miss_keep SUB_3_3 dataset CAM_3 game "wrf\cam3\sub3-3.gam" data "wrf\cam3\sub3-3.wrf" */ expand_limbo CAM3C dataset CAM_3 game "wrf\cam3\cam3C.gam" data "wrf\cam3\cam3C.wrf" expand CAM3A-D1 dataset CAM_3 game "wrf\cam3\cam3D.gam" data "wrf\cam3\cam3AD1.wrf" expand CAM3A-D2 dataset CAM_3 game "wrf\cam3\cam3AD.gam" data "wrf\cam3\cam3AD2.wrf" between CAM_3_4S dataset CAM_3 data "wrf\cam3\sub3-4s.wrf" //camstart CAM_3_4 //dataset CAM_3 //game "wrf\cam3\cam3-4.gam" //data "wrf\cam3\sub3-4.wrf" miss_keep CAM_3_4 dataset CAM_3 game "wrf\cam3\cam3-4.gam" data "wrf\cam3\sub3-4.wrf" /********************************************************/ /* fast play */ camstart FASTPLAY dataset CAM_1 //game "wrf\FastPlay\fastplay.gam" //data "wrf\FastPlay\fastplay.wrf" //changed for demo! game "wrf\FastPlay\fastdemo.gam" data "wrf\FastPlay\fastdemo.wrf" between SUBDEMO_START dataset CAM_1 data "wrf\FastPlay\subdemos.wrf" miss_keep SUBDEMO dataset CAM_1 game "wrf\FastPlay\subdemo.gam" data "wrf\FastPlay\subdemo.wrf" /********************************************************/ /********************************************************/ /* MultiPlayer Datasets */ campaign MULTI_CAM_1 data "wrf\vidmem.wrf" data "wrf\basic.wrf" data "wrf\cam1.wrf" data "wrf\audio.wrf" data "wrf\piestats.wrf" data "wrf\stats.wrf" data "wrf\multires.wrf" campaign MULTI_CAM_2 data "wrf\vidmem2.wrf" data "wrf\basic.wrf" data "wrf\cam2.wrf" data "wrf\audio.wrf" data "wrf\piestats.wrf" data "wrf\stats.wrf" data "wrf\multires.wrf" campaign MULTI_CAM_3 data "wrf\vidmem3.wrf" data "wrf\basic.wrf" data "wrf\cam3.wrf" data "wrf\audio.wrf" data "wrf\piestats.wrf" data "wrf\stats.wrf" data "wrf\multires.wrf" /********************************************************/ /* DeathMatch */ /********************************************************/ /* MultiPlayer campaigns With scavs etc. */ level Rush players 4 type 12 dataset MULTI_CAM_1 game "multiplay\maps\4c-rush.gam" data "wrf\multi\campaign-scav.wrf" data "wrf\multi\fog1.wrf" level Rush2 players 4 type 12 dataset MULTI_CAM_1 game "multiplay\maps\4c-rush2.gam" data "wrf\multi\campaign-scav.wrf" data "wrf\multi\fog1.wrf" level Startup players 2 type 12 dataset MULTI_CAM_1 game "multiplay\maps\2c-startup.gam" data "wrf\multi\campaign-scav.wrf" data "wrf\multi\fog1.wrf" /********************************************************/ /* standard multiplayer campaigns */ /*cam1*/ level MizaMaze players 8 type 12 dataset MULTI_CAM_1 game "multiplay\maps\8c-mizamaze.gam" data "wrf\multi\campaign.wrf" data "wrf\multi\fog1.wrf" level Clover players 8 type 12 dataset MULTI_CAM_1 game "multiplay\maps\8c-clover.gam" data "wrf\multi\campaign.wrf" data "wrf\multi\fog1.wrf" /*cam2*/ level UrbanChasm players 2 type 12 dataset MULTI_CAM_2 game "multiplay\maps\2c-urbanchasm.gam" data "wrf\multi\campaign.wrf" data "wrf\multi\fog2.wrf" level UrbanDuel players 4 type 12 dataset MULTI_CAM_2 game "multiplay\maps\4c-urbanduel.gam" data "wrf\multi\campaign.wrf" data "wrf\multi\fog2.wrf" level Manhattan players 8 type 12 dataset MULTI_CAM_2 game "multiplay\maps\8c-manhattan.gam" data "wrf\multi\campaign.wrf" data "wrf\multi\fog2.wrf" /*cam3*/ level HighGround players 2 type 12 dataset MULTI_CAM_3 game "multiplay\maps\2c-highground.gam" data "wrf\multi\campaign.wrf" data "wrf\multi\fog3.wrf" //level FishNet //players 4 //type 12 //dataset MULTI_CAM_3 //game "multiplay\maps\4c-fishnet.gam" //data "wrf\multi\campaign.wrf" //data "wrf\multi\fog3.wrf" level Mountain players 4 type 12 dataset MULTI_CAM_3 game "multiplay\maps\4c-mountain.gam" data "wrf\multi\campaign.wrf" data "wrf\multi\fog3.wrf" level Bananas players 8 type 12 dataset MULTI_CAM_3 game "multiplay\maps\8c-bananas.gam" data "wrf\multi\campaign.wrf" data "wrf\multi\fog3.wrf" /******************************************************/ /* Skirmish Enabled Maps */ /*cam1*/ level Sk-Rush players 4 type 14 dataset MULTI_CAM_1 game "multiplay\maps\4c-rush.gam" data "wrf\multi\skirmish4.wrf" data "wrf\multi\fog1.wrf" level Sk-Rush2 players 4 type 14 dataset MULTI_CAM_1 game "multiplay\maps\4c-rush2.gam" data "wrf\multi\skirmish4.wrf" data "wrf\multi\fog1.wrf" level Sk-Startup players 2 type 14 dataset MULTI_CAM_1 game "multiplay\maps\2c-startup.gam" data "wrf\multi\skirmish2.wrf" data "wrf\multi\fog1.wrf" level Sk-Clover players 8 type 14 dataset MULTI_CAM_1 game "multiplay\maps\8c-clover.gam" data "wrf\multi\skirmish8.wrf" data "wrf\multi\fog1.wrf" level Sk-MizaMaze players 8 type 14 dataset MULTI_CAM_1 game "multiplay\maps\8c-mizamaze.gam" data "wrf\multi\skirmish8.wrf" data "wrf\multi\fog1.wrf" /*cam2*/ level Sk-UrbanChasm players 2 type 14 dataset MULTI_CAM_2 game "multiplay\maps\2c-UrbanChasm.gam" data "wrf\multi\skirmish2.wrf" data "wrf\multi\fog2.wrf" level Sk-UrbanDuel players 4 type 14 dataset MULTI_CAM_2 game "multiplay\maps\4c-UrbanDuel.gam" data "wrf\multi\skirmish4.wrf" data "wrf\multi\fog2.wrf" level Sk-Manhattan players 8 type 14 dataset MULTI_CAM_2 game "multiplay\maps\8c-Manhattan.gam" data "wrf\multi\skirmish8.wrf" data "wrf\multi\fog2.wrf" /*cam3*/ level Sk-HighGround players 2 type 14 dataset MULTI_CAM_3 game "multiplay\maps\2c-highground.gam" data "wrf\multi\skirmish2.wrf" data "wrf\multi\fog3.wrf" level Sk-Mountain players 4 type 14 dataset MULTI_CAM_3 game "multiplay\maps\4c-mountain.gam" data "wrf\multi\skirmish4.wrf" data "wrf\multi\fog3.wrf" level Sk-Bananas players 8 type 14 dataset MULTI_CAM_3 game "multiplay\maps\8c-bananas.gam" data "wrf\multi\skirmish8.wrf" data "wrf\multi\fog3.wrf"