/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2007 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* * WidgBase.h * * Definitions for the basic widget types. */ #ifndef _widgbase_h #define _widgbase_h #include "lib/framework/frame.h" /* Button colours */ #define WBUTC_TEXT 0 // Colour for button text #define WBUTC_BKGRND 1 // Colour for button background #define WBUTC_BORDER1 2 // Colour for button border #define WBUTC_BORDER2 3 // 2nd border colour #define WBUTC_HILITE 4 // Hilite colour /* Forward definitions */ struct _widget; struct _w_context; /* The display function prototype */ typedef void (*WIDGET_DISPLAY)(struct _widget *psWidget, UDWORD xOffset, UDWORD yOffset, PIELIGHT *pColours); /* The optional user callback function */ typedef void (*WIDGET_CALLBACK)(struct _widget *psWidget, struct _w_context *psContext); typedef void (*WIDGET_AUDIOCALLBACK)(int AudioID); /* The common widget data */ #define WIDGET_BASE \ UDWORD formID; /* ID of the widgets base form. */ \ UDWORD id; /* The user set ID number for the widget */ \ /* This is returned when e.g. a button is pressed */ \ WIDGET_TYPE type; /* The widget type */ \ UDWORD style; /* The style of the widget */ \ SWORD x,y; /* The location of the widget */ \ UWORD width,height; /* The size of the widget */ \ WIDGET_DISPLAY display; /* Display the widget */\ WIDGET_CALLBACK callback; /* User callback (if any) */\ void *pUserData; /* Pointer to a user data block (if any) */\ UDWORD UserData; /* User data (if any) */\ \ struct _widget *psNext /* Pointer to the next widget in the screen list */ /* The different base types of widget */ typedef enum _widget_type { WIDG_FORM, WIDG_LABEL, WIDG_BUTTON, WIDG_EDITBOX, WIDG_BARGRAPH, WIDG_SLIDER, } WIDGET_TYPE; /* The base widget data type */ typedef struct _widget { /* The common widget data */ WIDGET_BASE; } WIDGET; /* The screen structure which stores all info for a widget screen */ typedef struct _w_screen { WIDGET *psForm; // The root form of the screen WIDGET *psFocus; // The widget that has keyboard focus int TipFontID; // ID of the IVIS font to use for tool tips. } W_SCREEN; /* Context information to pass into the widget functions */ typedef struct _w_context { W_SCREEN *psScreen; // Parent screen of the widget struct _w_form *psForm; // Parent form of the widget SDWORD xOffset,yOffset; // Screen offset of the parent form SDWORD mx,my; // mouse position on the form } W_CONTEXT; #endif