## Process this file with automake to produce Makefile.in BASELIST = anims audio components effects features \ gamedesc.lev images messages misc multiplay novideo.rpl palette.bin script \ sequenceaudio stats structs texpages wrf locale PATCHLIST = addon.lev anims components effects \ messages multiplay stats structs wrf BASEARCHIVE=warzone.wz PATCHARCHIVE=mp.wz CLEANFILES=$(BASEARCHIVE) $(PATCHARCHIVE) # Remove this line when Automake 1.10 becomes standard MKDIR_P=$(mkdir_p) data: $(BASEARCHIVE) $(PATCHARCHIVE) $(BASEARCHIVE): $(BASELIST) zip -ru0 $@ $(BASELIST) -x *svn* zip -T $@ $(PATCHARCHIVE): $(PATCHLIST:%=mp/%) cd mp && zip -ru0 ../$@ $(PATCHLIST) -x *svn* zip -T $@ install-data-local: $(BASEARCHIVE) $(PATCHARCHIVE) $(MKDIR_P) $(DESTDIR)$(pkgdatadir) $(INSTALL_DATA) $(srcdir)/$(BASEARCHIVE) $(DESTDIR)$(pkgdatadir)/$(BASEARCHIVE) $(INSTALL_DATA) $(srcdir)/$(PATCHARCHIVE) $(DESTDIR)$(pkgdatadir)/$(PATCHARCHIVE) uninstall-local: rm -f $(DESTDIR)$(pkgdatadir)/$(BASEARCHIVE) rm -f $(DESTDIR)$(pkgdatadir)/$(PATCHARCHIVE) installcheck: [ -f $(BASEARCHIVE) ] && zip -T $(BASEARCHIVE) [ -f $(PATCHARCHIVE) ] && zip -T $(PATCHARCHIVE) dist-hook: $(BASEARCHIVE) $(PATCHARCHIVE) cp -fu $(BASEARCHIVE) $(DESTDIR)$(distdir) cp -fu $(PATCHARCHIVE) $(DESTDIR)$(distdir)