Original game developed by Pumpkin Studios, and published by EIDOS Interactive. The Warzone Resurrection Project team and former contributors to the GPL version, in alphabetical order: Scott Balneaves : Coder -- : Coder Roman C. : Coder and Scripting + Scripting engine rewrite and AI Denis Dupeyron : Coder Mike Gilmore : Coder Carl Hee : Coder + Multiturrets Adam Holland Stefan Huehner : Coder + original 64bit support Ari Johnson : Coder and MacOSX Packaging + original MacOSX port Martin Koller : Coder Gerard Krol : Coder Angus Lees : Debian Packaging Kevin Malec : Websupport Per I. Mathisen : Coder Dion Mendel : Coder, original Linux port Kim Metcalfe : Documentation, Maps and Support Christian Ohm : Coder Tim P. : Webmaster Phil Procario : Graphics artist Marcus Rast : Coder -- : Coder + original 64bit support Victor Qamly : Coder Ben Russon : Support Hylke van der Schaaf : Coder Giel van Schijndel : Coder and Debian Linux and Windows Packaging Dennis Schridde : Coder and general Linux and Windows Packaging Dmitri Shuralyov : Coder Rodolphe Suescun : Coder Freddie Witherden : Coder and MacOSX Packaging -- : Coder