/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2011 Warzone 2100 Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "lib/ivis_opengl/ivi.h" #include "lib/ivis_opengl/piemode.h" #include "lib/ivis_opengl/tex.h" #include "lib/ivis_opengl/textdraw.h" // pass in true to reset the palette too. void iV_Reset() { _TEX_INDEX = 0; } void iV_ShutDown(void) { pie_ShutDown(); pie_TexShutDown(); iV_TextShutdown(); debug(LOG_3D, "iVi[ShutDown] = successful"); }