/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2010 Warzone 2100 Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* * EvntSave.h * * Save the state of the event system. * */ #ifndef _evntsave_h #define _evntsave_h #ifdef __cplusplus extern "C" { #endif //__cplusplus // Save the state of the event system extern BOOL eventSaveState(SDWORD version, char **ppBuffer, UDWORD *pFileSize); // Load the state of the event system extern BOOL eventLoadState(char *pBuffer, UDWORD fileSize, BOOL bHashed); #ifdef __cplusplus } #endif //__cplusplus #endif