/* Copyright (C) 2008 by Warzone Resurrection Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef QWZM_H #define QWZM_H #include #include #include #include #include #include #include extern "C" { #include "wzmutils.h" } #include "ui_qwzm.h" /** WZM Viewer */ class QWzmViewer : public QMainWindow, private Ui::QWZM { Q_OBJECT public: QWzmViewer(QWidget *parent = 0); ~QWzmViewer(); protected slots: void saveAs(); void save(); void open3DS(); void openWZM(); void openPIE(); void toggleWireframe(); void toggleCulling(); void toggleTeam(int index); void tick(); void toggleAnimation(); void toggleScale(); private: QString filename; MODEL *psModel; void load3DS(QString input); void loadPIE(QString input); }; #endif